Player Matchup

Vulcan
Vulcan
BigDJ15
Vulcan
Level 29
God Stats
35W - 37L
1,463 SR
Queue Stats
266W - 230L
1,483 Elo+
Party 1
Fenrir
Fenrir
Vintage Pose
Fenrir
Level 50
God Stats
3W - 1L
1,571 SR
Queue Stats
83W - 66L
1,336 Elo+
Party 1
Medusa
Medusa
xxBlackDolphinx
Medusa
Level 143
God Stats
2W - 1L
1,712 SR
Queue Stats
293W - 255L
1,420 Elo+
Party 1
Team Averages
Level 74
1,582 SR
1,413 Elo+

VS

Team Averages
Level 35
1,547 SR
1,247 Elo+
Rama
Rama
Alibaba7520
Rama
Level 18
God Stats
1W - 1L
1,752 SR
Queue Stats
159W - 182L
1,126 Elo+
Solo
Merlin
Merlin
Chronic_Chris305
Merlin
Level 18
God Stats
28W - 40L
1,390 SR
Queue Stats
38W - 67L
1,309 Elo+
Party 2
Nemesis
Nemesis
SirDabsApuff
Nemesis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 60L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BigDJ15
Vulcan
15
5 / 2 / 8
11,866
698
9,253
10,011
3,549
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
15
3 / 5 / 14
12,116
713
3,506
13,603
5,061
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
11 / 4 / 4
12,790
752
14,541
13,208
4,896
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 4
9,921
584
5,042
11,129
3,317
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
4 / 5 / 5
11,586
682
11,344
10,242
3,839
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
SirDabsApuff
Nemesis
14
6 / 7 / 1
11,841
697
9,215
13,166
8,515
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
19
Kills
10
11
Deaths
19
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
7
4
0.29
W
Vulcan
BigDJ15
Vulcan
5
2
8
4.5
L
4
5
5
1.3
L
Nemesis
SirDabsApuff
Nemesis
6
7
1
0.93
W
Fenrir
3
5
14
2
W
11
4
4
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,300
Damage
25,601
36,822
Taken
34,537
13,506
Mitigated
15,671
5,585
Healing
3,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,042
3,162
0
346
11,129
3,317
18
3,535
7,594
0
31,575
W
Vulcan
BigDJ15
Vulcan
9,253
3,966
666
1,901
10,011
3,549
886
4,021
5,990
43,397
0
L
11,344
539
306
990
10,242
3,839
146
3,092
7,150
62,846
0
L
Nemesis
SirDabsApuff
Nemesis
9,215
5,385
270
1,412
13,166
8,515
963
2,728
10,438
0
31,528
W
Fenrir
3,506
654
0
1,375
13,603
5,061
108
3,293
10,310
0
23,994
W
14,541
6,864
0
1,643
13,208
4,896
1,521
4,104
9,104
0
70,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,772
Gold Earned
33,348
165
Minions Killed
165
0
Camps Cleared
0
910,296
Distance Traveled
807,260
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,921
584
63
4
0
236,141
1
W
Vulcan
11,866
698
65
4
0
309,254
0
L
Merlin
11,586
682
63
4
0
261,488
0
L
Nemesis
11,841
697
39
2
0
309,631
0
W
Fenrir
12,116
713
26
2
0
324,459
1
W
Medusa
12,790
752
74
4
0
276,583
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role