Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
SantosSynked
King Arthur
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,057 Elo+
Solo
Sol
Sol
UndueMusician4
Sol
Level 29
God Stats
2W - 6L
1,364 SR
Queue Stats
135W - 174L
1,247 Elo+
Solo
Olorun
Olorun
Zhatc
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,161 Elo+
Solo
Neith
Neith
compras-bras
Neith
Level 23
God Stats
3W - 4L
1,538 SR
Queue Stats
3W - 4L
1,343 Elo+
Party 1
Team Averages
Level 21
1,480 SR
1,261 Elo+

VS

Team Averages
Level 10
1,350 SR
1,194 Elo+
Medusa
Medusa
CLR420
Medusa
Level 8
God Stats
57W - 44L
1,105 SR
Queue Stats
84W - 79L
1,160 Elo+
Solo
Nu Wa
Nu Wa
GT-Viny_JHY
Nu Wa
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 9L
1,215 Elo+
Party 2
The Morrigan
The Morrigan
MemedByHenryny11
The Morrigan
Level 8
God Stats
2W - 3L
1,300 SR
Queue Stats
3W - 4L
1,240 Elo+
Party 2
Kukulkan
Kukulkan
kalombra
Kukulkan
Level 15
God Stats
1W - 2L
1,287 SR
Queue Stats
13W - 25L
1,140 Elo+
Solo
Bellona
Bellona
lucaseluan439
Bellona
Level 10
God Stats
3W - 4L
1,557 SR
Queue Stats
6W - 9L
1,215 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
2
0 / 0 / 0
3,099
387
0
325
58
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
SantosSynked
King Arthur
3
0 / 1 / 0
3,129
391
450
1,202
433
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
1 / 0 / 0
4,402
550
1,501
2,555
549
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Olorun
Zhatc
Olorun
7
0 / 1 / 1
3,893
487
2,687
3,975
1,278
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 2 / 0
3,712
464
1,409
3,330
844
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CLR420
Medusa
8
1 / 0 / 2
4,595
574
2,353
2,002
492
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 1 / 1
4,204
526
920
1,923
573
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
MemedByHenryny11
The Morrigan
6
2 / 0 / 1
4,333
542
770
2,385
626
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kukulkan
kalombra
Kukulkan
8
1 / 0 / 0
4,332
542
2,014
1,920
592
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
5
0 / 0 / 1
3,574
447
1,421
2,212
875
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
1
Kills
4
4
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
0
0
0
W
Medusa
CLR420
Medusa
1
0
2
2
W
0
1
1
0.5
W
The Morrigan
MemedByHenryny11
The Morrigan
2
0
1
2.5
L
King Arthur
SantosSynked
King Arthur
0
1
0
0
L
1
0
0
1
L
Olorun
Zhatc
Olorun
0
1
1
0.5
L
0
2
0
0
W
Kukulkan
kalombra
Kukulkan
1
0
0
1
W
Bellona
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,047
Damage
7,478
11,387
Taken
10,442
3,162
Mitigated
3,158
3,552
Healing
1,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
0
0
0
152
325
58
0
89
236
0
922
W
Medusa
CLR420
Medusa
2,353
1,041
0
500
2,002
492
99
0
1,977
0
16,227
W
920
96
0
437
1,923
573
225
1,259
664
14,642
0
W
The Morrigan
MemedByHenryny11
The Morrigan
770
405
0
0
2,385
626
44
426
1,959
14,236
0
L
King Arthur
SantosSynked
King Arthur
450
198
0
28
1,202
433
0
167
1,035
0
2,428
L
1,501
457
0
1,335
2,555
549
0
926
1,629
18,776
0
L
Olorun
Zhatc
Olorun
2,687
1,708
0
616
3,975
1,278
0
2,160
1,815
15,874
0
L
1,409
453
0
1,421
3,330
844
0
362
2,968
0
12,325
W
Kukulkan
kalombra
Kukulkan
2,014
356
0
411
1,920
592
835
1,494
426
19,291
0
W
Bellona
1,421
358
0
573
2,212
875
322
1,009
1,178
0
8,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,235
Gold Earned
21,038
77
Minions Killed
132
0
Camps Cleared
0
445,565
Distance Traveled
677,475
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
3,099
387
0
0
0
53,452
0
W
Medusa
4,595
574
29
4
0
156,356
4
W
Nu Wa
4,204
526
24
3
0
109,779
0
W
The Morrigan
4,333
542
23
3
0
138,645
0
L
King Arthur
3,129
391
2
0
0
49,746
0
L
Sol
4,402
550
34
4
0
105,997
0
L
Olorun
3,893
487
22
3
0
129,828
0
L
Neith
3,712
464
19
2
0
106,542
1
W
Kukulkan
4,332
542
34
4
0
137,280
1
W
Bellona
3,574
447
22
3
0
135,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role