Player Matchup

Jormungandr
Jormungandr
Ainsfails
Jormungandr
Level 17
God Stats
18W - 27L
1,510 SR
Queue Stats
79W - 148L
1,352 Elo+
Party 1
Zhong Kui
Zhong Kui
Devlah
Zhong Kui
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 118L
1,366 Elo+
Party 1
Fenrir
Fenrir
NakedZombieWolf
Fenrir
Level 16
God Stats
19W - 15L
1,508 SR
Queue Stats
22W - 21L
1,393 Elo+
Party 1
Sol
Sol
RenownedShark
Sol
Level 19
God Stats
16W - 24L
1,527 SR
Queue Stats
35W - 51L
1,415 Elo+
Party 1
Neith
Neith
Vexialis
Neith
Level 52
God Stats
8W - 6L
1,544 SR
Queue Stats
38W - 68L
1,338 Elo+
Party 1
Team Averages
Level 41
1,518 SR
1,373 Elo+

VS

Team Averages
Level 12
1,447 SR
1,287 Elo+
Anhur
Anhur
 
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,316 Elo+
Party 3
Cerberus
Cerberus
DarkLazy
Cerberus
Level 19
God Stats
4W - 6L
1,508 SR
Queue Stats
6W - 10L
1,251 Elo+
Party 2
Yemoja
Yemoja
DruidZany
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,304 Elo+
Party 3
Nemesis
Nemesis
Prestofinesto
Nemesis
Level 15
God Stats
14W - 14L
1,440 SR
Queue Stats
26W - 32L
1,368 Elo+
Solo
Susano
Susano
gauge1Taps
Susano
Level 13
God Stats
7W - 12L
1,289 SR
Queue Stats
9W - 17L
1,195 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ainsfails
Jormungandr
20
1 / 3 / 26
12,810
915
10,851
17,161
17,154
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Zhong Kui
Devlah
Zhong Kui
20
8 / 7 / 27
14,921
1,066
26,915
21,810
12,409
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
12 / 5 / 17
14,700
1,050
25,289
21,321
9,510
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
7 / 5 / 19
13,879
991
33,796
19,623
5,640
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
Vexialis
Neith
20
13 / 1 / 18
15,495
1,107
21,038
10,154
4,757
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

153

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
19
1 / 14 / 12
12,231
874
9,611
26,427
9,749
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
DarkLazy
Cerberus
20
7 / 4 / 12
14,698
1,050
22,588
33,183
24,500
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Yemoja
DruidZany
Yemoja
19
0 / 8 / 15
12,362
883
8,241
18,851
16,427
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
19
6 / 7 / 7
13,530
966
23,753
24,011
9,835
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Susano
gauge1Taps
Susano
20
7 / 8 / 12
14,705
1,050
20,201
24,474
19,903
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
79
41
Kills
21
21
Deaths
41
107
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
14
12
0.5
W
Jormungandr
Ainsfails
Jormungandr
1
3
26
4.67
L
Cerberus
DarkLazy
Cerberus
7
4
12
3.25
W
Zhong Kui
Devlah
Zhong Kui
8
7
27
3.07
L
Yemoja
DruidZany
Yemoja
0
8
15
0.94
W
12
5
17
4.1
L
Nemesis
6
7
7
1.36
W
7
5
19
3.3
W
Neith
Vexialis
Neith
13
1
18
22
L
Susano
gauge1Taps
Susano
7
8
12
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,889
Damage
84,394
90,069
Taken
126,946
49,470
Mitigated
80,414
17,512
Healing
25,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
9,611
6,287
0
248
26,427
9,749
0
14,906
11,521
0
22,984
W
Jormungandr
Ainsfails
Jormungandr
10,851
1,997
269
1,106
17,161
17,154
0
6,341
10,820
22,159
0
L
Cerberus
DarkLazy
Cerberus
22,588
2,962
0
15,042
33,183
24,500
0
20,847
12,336
58,389
0
W
Zhong Kui
Devlah
Zhong Kui
26,915
0
870
4,597
21,810
12,409
0
8,904
12,906
40,372
0
L
Yemoja
DruidZany
Yemoja
8,241
1,732
4,669
1,890
18,851
16,427
0
11,704
7,147
20,647
853
W
25,289
6,675
122
2,600
21,321
9,510
0
5,770
15,551
0
33,606
L
Nemesis
23,753
13,566
0
3,538
24,011
9,835
0
11,669
12,342
0
43,094
W
33,796
10,910
717
3,471
19,623
5,640
0
7,000
12,623
50,788
0
W
Neith
Vexialis
Neith
21,038
12,345
0
3,760
10,154
4,757
0
2,020
8,134
0
66,869
L
Susano
gauge1Taps
Susano
20,201
6,598
0
568
24,474
19,903
0
12,436
12,038
0
47,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,805
Gold Earned
67,526
228
Minions Killed
260
5
Camps Cleared
4
1,276,801
Distance Traveled
1,167,860
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,231
874
25
2
0
203,837
0
W
Jormungandr
12,810
915
24
2
0
250,471
0
L
Cerberus
14,698
1,050
110
8
1
231,791
2
W
Zhong Kui
14,921
1,066
39
3
0
231,510
0
L
Yemoja
12,362
883
39
3
0
207,858
0
W
Fenrir
14,700
1,050
14
1
2
291,566
0
L
Nemesis
13,530
966
38
3
3
246,405
1
W
Sol
13,879
991
30
2
3
242,387
0
W
Neith
15,495
1,107
121
9
0
260,867
0
L
Susano
14,705
1,050
48
3
0
277,969
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role