Player Matchup

Chernobog
Chernobog
BigtimeHorse1
Chernobog
Level 8
God Stats
2W - 7L
1,308 SR
Queue Stats
2W - 10L
1,103 Elo+
Solo
Cthulhu
Cthulhu
FEARfan7953
Cthulhu
Level 23
God Stats
0W - 2L
1,344 SR
Queue Stats
6W - 7L
1,380 Elo+
Solo
Amaterasu
Amaterasu
STREETBOYQC8166
Amaterasu
Level 25
God Stats
1W - 1L
1,776 SR
Queue Stats
1W - 2L
1,403 Elo+
Solo
Da Ji
Da Ji
SuperKamiRob
Da Ji
Level 28
God Stats
34W - 26L
1,533 SR
Queue Stats
35W - 35L
1,357 Elo+
Solo
Olorun
Olorun
xxeveryburritox
Olorun
Level 14
God Stats
1W - 2L
1,712 SR
Queue Stats
16W - 30L
1,127 Elo+
Solo
Team Averages
Level 20
1,535 SR
1,274 Elo+

VS

Team Averages
Level 21
1,351 SR
1,140 Elo+
Neith
Neith
 
Neith
Level 8
God Stats
5W - 6L
1,204 SR
Queue Stats
10W - 11L
1,157 Elo+
Solo
Sun Wukong
Sun Wukong
Little_lizard101
Sun Wukong
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,086 Elo+
Party 1
Fenrir
Fenrir
NightWolf_2188
Fenrir
Level 36
God Stats
2W - 3L
1,155 SR
Queue Stats
7W - 6L
1,086 Elo+
Party 1
Bastet
Bastet
tanker1020
Bastet
Level 27
God Stats
15W - 9L
1,435 SR
Queue Stats
137W - 133L
1,149 Elo+
Solo
Olorun
Olorun
weebfeex
Olorun
Level 28
God Stats
1W - 0L
1,463 SR
Queue Stats
131W - 134L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BigtimeHorse1
Chernobog
20
4 / 3 / 17
14,206
1,015
19,119
21,682
13,014
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cthulhu
FEARfan7953
Cthulhu
20
5 / 11 / 18
15,130
1,081
15,248
31,191
31,464
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amaterasu
STREETBOYQC8166
Amaterasu
20
5 / 14 / 18
14,776
1,055
14,176
31,875
39,114
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
20 / 8 / 9
19,036
1,360
42,604
24,666
13,936
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
1 / 12 / 18
12,890
921
12,083
27,186
21,372
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

12

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
6 / 3 / 28
15,584
1,113
29,136
15,472
5,952
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
Little_lizard101
Sun Wukong
20
2 / 12 / 23
13,768
983
17,621
29,964
15,373
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
8 / 5 / 23
15,566
1,112
16,194
21,707
25,307
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bastet
tanker1020
Bastet
20
14 / 8 / 19
16,612
1,187
24,718
20,406
7,241
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
weebfeex
Olorun
20
18 / 7 / 20
17,978
1,284
39,368
22,268
8,553
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
161
35
Kills
48
48
Deaths
35
80
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
3
28
6.67
L
Chernobog
BigtimeHorse1
Chernobog
4
3
17
4.17
L
Cthulhu
FEARfan7953
Cthulhu
5
11
18
1.27
W
Sun Wukong
Little_lizard101
Sun Wukong
2
12
23
1.13
W
8
5
23
3.9
L
Amaterasu
STREETBOYQC8166
Amaterasu
5
14
18
1
L
20
8
9
3.06
W
Bastet
tanker1020
Bastet
14
8
19
2.94
W
Olorun
weebfeex
Olorun
18
7
20
4
L
1
12
18
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,230
Damage
127,037
136,600
Taken
109,817
118,900
Mitigated
62,426
18,397
Healing
11,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
29,136
10,630
0
2,691
15,472
5,952
0
5,484
9,988
0
70,568
L
Chernobog
BigtimeHorse1
Chernobog
19,119
15,196
0
6,054
21,682
13,014
0
4,816
16,866
0
48,856
L
Cthulhu
FEARfan7953
Cthulhu
15,248
1,457
1,200
0
31,191
31,464
0
6,984
24,207
41,309
0
W
Sun Wukong
Little_lizard101
Sun Wukong
17,621
3,973
0
345
29,964
15,373
0
5,967
23,997
0
31,963
W
16,194
6,151
0
1,284
21,707
25,307
0
5,133
16,574
0
24,654
L
Amaterasu
STREETBOYQC8166
Amaterasu
14,176
8,520
729
4,630
31,875
39,114
0
11,244
20,631
0
28,542
L
42,604
21,662
0
0
24,666
13,936
0
7,111
17,555
0
68,919
W
Bastet
tanker1020
Bastet
24,718
8,541
0
101
20,406
7,241
0
3,272
17,134
0
35,441
W
Olorun
weebfeex
Olorun
39,368
23,780
647
6,614
22,268
8,553
0
7,475
14,793
66,093
0
L
12,083
6,925
1,369
4,415
27,186
21,372
0
9,213
17,973
36,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,038
Gold Earned
79,508
256
Minions Killed
235
7
Camps Cleared
5
1,100,220
Distance Traveled
1,239,778
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,584
1,113
84
6
2
249,362
0
L
Chernobog
14,206
1,015
61
4
1
213,746
1
L
Cthulhu
15,130
1,081
80
6
0
221,158
0
W
Sun Wukong
13,768
983
31
2
0
244,998
1
W
Fenrir
15,566
1,112
17
1
1
261,596
0
L
Amaterasu
14,776
1,055
35
3
2
225,995
3
L
Da Ji
19,036
1,360
48
3
4
260,312
4
W
Bastet
16,612
1,187
29
2
1
280,577
0
W
Olorun
17,978
1,284
74
5
1
203,245
0
L
Olorun
12,890
921
32
2
0
179,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role