Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Jacaius
Thoth
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 44L
1,472 Elo+
Party 1
Scylla
Scylla
MyPetNugget
Scylla
Level 85
God Stats
2W - 0L
1,745 SR
Queue Stats
127W - 123L
1,569 Elo+
Solo
Discordia
Discordia
Tap17ee
Discordia
Level 157
God Stats
1W - 0L
1,230 SR
Queue Stats
34W - 35L
1,448 Elo+
Party 1
Artemis
Artemis
sixhungryhippos
Artemis
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
131W - 131L
1,328 Elo+
Solo
Team Averages
Level 119
1,495 SR
1,463 Elo+

VS

Team Averages
Level 126
1,510 SR
1,520 Elo+
Arachne
Arachne
HU SOLDIERxCONR
Arachne
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 38L
1,510 Elo+
Solo
Kuzenbo
Kuzenbo
JRAWL
Kuzenbo
Level 86
God Stats
9W - 9L
1,736 SR
Queue Stats
860W - 820L
1,508 Elo+
Solo
Merlin
Merlin
Mizustkel
Merlin
Level 145
God Stats
6W - 2L
1,572 SR
Queue Stats
106W - 111L
1,555 Elo+
Solo
Scylla
Scylla
PhoenixForce1849
Scylla
Level 145
God Stats
4W - 6L
1,426 SR
Queue Stats
136W - 133L
1,504 Elo+
Party 2
Bakasura
Bakasura
ZombieShoots13
Bakasura
Level 145
God Stats
0W - 2L
1,314 SR
Queue Stats
202W - 203L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
19
6 / 2 / 18
11,410
761
9,908
16,650
17,871
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thoth
Jacaius
Thoth
19
6 / 0 / 19
11,612
774
12,963
8,197
3,270
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Scylla
17
2 / 3 / 14
10,697
713
11,590
10,630
4,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Tap17ee
Discordia
18
6 / 2 / 17
11,505
767
14,531
8,377
3,160
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
13 / 5 / 17
12,595
840
31,597
17,448
8,954
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 5
8,338
556
3,408
15,299
5,554
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
JRAWL
Kuzenbo
17
1 / 7 / 6
9,949
663
9,915
29,089
24,333
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
Mizustkel
Merlin
18
1 / 5 / 5
10,637
709
17,693
11,604
4,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
2 / 6 / 2
10,187
679
9,929
10,569
3,880
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
18
6 / 7 / 3
11,287
752
6,917
21,730
9,193
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
31
33
Kills
10
12
Deaths
33
85
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
6
2
18
7.5
L
0
8
5
0.31
L
Kuzenbo
JRAWL
Kuzenbo
1
7
6
0.57
W
Thoth
Jacaius
Thoth
6
0
19
15.5
L
Merlin
Mizustkel
Merlin
1
5
5
0.7
W
Scylla
2
3
14
3
L
2
6
2
0.5
W
Discordia
Tap17ee
Discordia
6
2
17
7.25
L
Bakasura
6
7
3
1.07
W
13
5
17
4.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,589
Damage
47,862
61,302
Taken
88,291
37,419
Mitigated
47,297
32,050
Healing
26,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
9,908
1,368
3,578
5,593
16,650
17,871
0
10,722
5,813
101
27,547
L
3,408
1,527
2,614
3,084
15,299
5,554
0
6,586
8,713
0
11,197
L
Kuzenbo
JRAWL
Kuzenbo
9,915
3,063
932
6,458
29,089
24,333
0
11,378
17,711
17,983
0
W
Thoth
Jacaius
Thoth
12,963
140
2,763
4,088
8,197
3,270
483
6,183
1,854
26,666
0
L
Merlin
Mizustkel
Merlin
17,693
28
1,081
3,220
11,604
4,337
0
6,833
4,771
42,108
0
W
Scylla
11,590
880
2,439
3,207
10,630
4,164
551
8,163
2,257
37,421
0
L
9,929
258
23
253
10,569
3,880
0
4,272
6,297
25,857
0
W
Discordia
Tap17ee
Discordia
14,531
978
2,130
2,340
8,377
3,160
1,359
4,966
3,261
29,877
0
L
Bakasura
6,917
4,969
1,914
7,361
21,730
9,193
0
10,080
11,650
0
12,390
W
31,597
15,747
273
5,639
17,448
8,954
4,599
7,503
9,324
0
61,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,819
Gold Earned
50,398
249
Minions Killed
139
0
Camps Cleared
0
1,431,327
Distance Traveled
1,369,224
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,410
761
53
4
0
284,985
0
L
Arachne
8,338
556
9
1
0
281,179
0
L
Kuzenbo
9,949
663
16
1
0
278,746
2
W
Thoth
11,612
774
47
3
0
275,776
0
L
Merlin
10,637
709
49
3
0
292,416
2
W
Scylla
10,697
713
49
3
0
292,993
0
L
Scylla
10,187
679
40
3
0
262,842
0
W
Discordia
11,505
767
36
2
0
319,711
0
L
Bakasura
11,287
752
25
2
0
254,041
0
W
Artemis
12,595
840
64
4
0
257,862
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role