Player Matchup

Arachne
Arachne
InsaneMonster14
Arachne
Level 18
God Stats
5W - 1L
1,903 SR
Queue Stats
39W - 32L
1,578 Elo+
Solo
Sobek
Sobek
Weebslayerondab
Sobek
Level 12
God Stats
2W - 1L
1,734 SR
Queue Stats
28W - 19L
1,340 Elo+
Party 1
Olorun
Olorun
mist4keswerm4de
Olorun
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,197 Elo+
Party 1
Cernunnos
Cernunnos
oneshot2kill1
Cernunnos
Level 26
God Stats
7W - 6L
1,395 SR
Queue Stats
36W - 50L
1,317 Elo+
Solo
Neith
Neith
tremenda193
Neith
Level 18
God Stats
36W - 38L
1,486 SR
Queue Stats
38W - 43L
1,420 Elo+
Solo
Team Averages
Level 18
1,603 SR
1,370 Elo+

VS

Team Averages
Level 19
1,305 SR
1,325 Elo+
Merlin
Merlin
 
Merlin
Level 7
God Stats
1W - 8L
1,212 SR
Queue Stats
56W - 48L
1,253 Elo+
Solo
Neith
Neith
Ls2Well
Neith
Level 24
God Stats
49W - 56L
1,463 SR
Queue Stats
213W - 253L
1,332 Elo+
Solo
Medusa
Medusa
Milkmans_Child
Medusa
Level 18
God Stats
1W - 3L
1,459 SR
Queue Stats
14W - 18L
1,370 Elo+
Solo
Loki
Loki
THErusso809
Loki
Level 23
God Stats
18W - 27L
1,161 SR
Queue Stats
84W - 62L
1,399 Elo+
Solo
Sol
Sol
TheeMattPhoenix
Sol
Level 23
God Stats
2W - 12L
1,230 SR
Queue Stats
182W - 245L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 3 / 7
11,940
1,085
10,032
11,838
6,666
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 2 / 10
10,753
978
7,537
14,249
20,135
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
1 / 2 / 12
10,259
933
8,315
7,551
3,592
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
oneshot2kill1
Cernunnos
17
2 / 1 / 7
11,379
1,034
7,876
7,362
4,204
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 4 / 6
10,714
974
11,246
11,066
5,141
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

230

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
0 / 3 / 4
9,449
859
6,280
9,977
3,386
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
Ls2Well
Neith
16
2 / 0 / 5
10,297
936
8,344
6,352
2,439
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Breastplate

Breastplate

+20
Physical Protection

16
1 / 5 / 4
9,854
896
10,934
12,059
4,637
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
9 / 8 / 2
11,597
1,054
12,140
10,886
4,015
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
0 / 2 / 5
9,479
862
7,225
9,757
3,119
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
32
18
Kills
12
12
Deaths
18
42
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
3
4
0.67
W
9
3
7
4.17
L
Neith
Ls2Well
Neith
2
0
5
4.5
L
1
5
4
0.6
L
9
8
2
1.25
L
0
2
5
1.25
W
1
2
10
3
W
1
2
12
3.5
W
Cernunnos
oneshot2kill1
Cernunnos
2
1
7
5.5
W
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,006
Damage
44,923
52,066
Taken
49,031
39,738
Mitigated
17,596
12,301
Healing
4,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,280
1,035
0
308
9,977
3,386
0
3,194
6,783
27,061
0
W
10,032
5,905
0
1,964
11,838
6,666
0
2,508
9,330
0
15,704
L
Neith
Ls2Well
Neith
8,344
3,576
0
1,819
6,352
2,439
0
1,776
4,576
0
19,849
L
10,934
4,775
0
0
12,059
4,637
0
4,402
7,657
0
33,512
L
12,140
5,456
0
255
10,886
4,015
0
3,831
7,055
164
18,118
L
7,225
1,160
0
1,751
9,757
3,119
0
2,649
7,108
21,464
0
W
7,537
470
135
2,427
14,249
20,135
0
3,938
10,311
14,985
0
W
8,315
3,893
378
2,741
7,551
3,592
0
1,834
5,717
24,322
0
W
Cernunnos
oneshot2kill1
Cernunnos
7,876
2,006
0
3,488
7,362
4,204
0
2,318
5,044
0
52,520
W
11,246
7,348
0
1,168
11,066
5,141
0
3,071
7,995
0
28,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,045
Gold Earned
50,676
204
Minions Killed
188
15
Camps Cleared
3
940,851
Distance Traveled
875,488
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,449
859
57
5
1
159,060
0
W
Arachne
11,940
1,085
17
2
1
218,040
0
L
Neith
10,297
936
34
3
0
180,578
0
L
Medusa
9,854
896
56
5
2
167,740
0
L
Loki
11,597
1,054
12
1
0
162,297
1
L
Sol
9,479
862
29
3
0
205,813
0
W
Sobek
10,753
978
19
2
1
190,145
0
W
Olorun
10,259
933
31
3
0
198,270
1
W
Cernunnos
11,379
1,034
89
8
13
197,433
0
W
Neith
10,714
974
48
4
0
136,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role