Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
PunishedVan
Cernunnos
Level 16
God Stats
2W - 4L
1,929 SR
Queue Stats
42W - 42L
1,523 Elo+
Party 1
Scylla
Scylla
Salsa1
Scylla
Level 29
God Stats
0W - 3L
1,219 SR
Queue Stats
255W - 267L
1,681 Elo+
Solo
Bellona
Bellona
esoomllikdeppiH
Bellona
Level 26
God Stats
7W - 1L
1,937 SR
Queue Stats
123W - 45L
1,712 Elo+
Solo
Ne Zha
Ne Zha
taffylaffy
Ne Zha
Level 18
God Stats
3W - 2L
1,543 SR
Queue Stats
16W - 14L
1,497 Elo+
Party 1
Team Averages
Level 23
1,626 SR
1,583 Elo+

VS

Team Averages
Level 19
1,658 SR
1,604 Elo+
Anhur
Anhur
 
Anhur
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
BadMobaGoBrrrr
Freya
Level 19
God Stats
6W - 1L
2,023 SR
Queue Stats
34W - 21L
1,635 Elo+
Solo
Bellona
Bellona
Donremzo
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,658 Elo+
Solo
Thor
Thor
OneDankChair
Thor
Level 21
God Stats
13W - 9L
1,576 SR
Queue Stats
315W - 270L
1,682 Elo+
Solo
Cthulhu
Cthulhu
PeatyMotato
Cthulhu
Level 22
God Stats
6W - 4L
1,691 SR
Queue Stats
34W - 29L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
5
2 / 0 / 0
3,459
692
1,189
2,448
749
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
PunishedVan
Cernunnos
4
0 / 3 / 2
3,123
625
1,928
3,523
477
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
Salsa1
Scylla
6
1 / 1 / 0
3,646
729
1,544
1,884
456
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Shoes

Shoes

+6%
Movement Speed

1
0 / 0 / 0
2,460
492
0
0
0
Ne Zha
taffylaffy
Ne Zha
4
0 / 2 / 1
3,169
634
624
2,672
616
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
6
2 / 1 / 1
3,753
751
2,146
2,425
517
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
1 / 1 / 1
3,669
734
1,178
2,556
677
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Donremzo
Bellona
7
1 / 0 / 0
3,951
790
528
1,686
1,037
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
1 / 0 / 1
3,916
783
439
2,398
572
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
PeatyMotato
Cthulhu
5
1 / 1 / 2
3,558
712
1,904
2,308
839
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
11
3
Kills
6
6
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
0
0
2
W
Anhur
 
Anhur
2
1
1
2.5
W
1
1
1
1.5
W
Bellona
Donremzo
Bellona
1
0
0
1
W
1
0
1
1.5
W
Cthulhu
PeatyMotato
Cthulhu
1
1
2
2
L
Cernunnos
PunishedVan
Cernunnos
0
3
2
0.33
L
Scylla
Salsa1
Scylla
1
1
0
1
L
0
0
0
0
L
Ne Zha
taffylaffy
Ne Zha
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,285
Damage
6,195
10,527
Taken
11,373
2,298
Mitigated
3,642
2,957
Healing
5,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
1,189
312
111
786
2,448
749
0
876
1,572
6,327
0
W
Anhur
 
Anhur
2,146
1,619
0
1,182
2,425
517
0
489
1,861
0
13,606
W
1,178
640
0
1,223
2,556
677
0
1,241
1,315
9,848
0
W
Bellona
Donremzo
Bellona
528
50
0
800
1,686
1,037
0
0
1,686
0
15,672
W
439
35
0
1,275
2,398
572
0
303
2,095
0
16,257
W
Cthulhu
PeatyMotato
Cthulhu
1,904
222
85
540
2,308
839
0
546
1,683
7,630
0
L
Cernunnos
PunishedVan
Cernunnos
1,928
1,321
0
1,016
3,523
477
0
1,028
2,495
0
8,493
L
Scylla
Salsa1
Scylla
1,544
468
0
345
1,884
456
0
750
1,134
15,756
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Ne Zha
taffylaffy
Ne Zha
624
235
0
699
2,672
616
0
428
2,194
0
9,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,857
Gold Earned
18,847
70
Minions Killed
133
0
Camps Cleared
0
373,279
Distance Traveled
439,003
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,459
692
8
2
0
118,099
1
W
Anhur
3,753
751
23
5
0
80,784
3
W
Freya
3,669
734
28
6
0
80,461
0
W
Bellona
3,951
790
39
8
0
66,079
0
W
Thor
3,916
783
37
7
0
103,652
1
W
Cthulhu
3,558
712
6
1
0
108,027
1
L
Cernunnos
3,123
625
17
3
0
83,125
0
L
Scylla
3,646
729
24
5
0
72,952
0
L
Bellona
2,460
492
0
0
0
0
0
L
Ne Zha
3,169
634
21
4
0
99,103
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role