Player Matchup

Yemoja
Yemoja
Psychobu
Yemoja
Level 158
God Stats
11W - 9L
1,534 SR
Queue Stats
29W - 27L
1,565 Elo+
Party 2
Artemis
Artemis
SrLunnax
Artemis
Level 62
God Stats
1W - 0L
1,303 SR
Queue Stats
1W - 3L
1,130 Elo+
Party 2
Chang'e
Chang'e
Yiliaster
Chang'e
Level 84
God Stats
1W - 0L
1,653 SR
Queue Stats
16W - 26L
1,354 Elo+
Party 2
Team Averages
Level 101
1,497 SR
1,350 Elo+

VS

Team Averages
Level 92
1,570 SR
1,411 Elo+
Ra
Ra
Eukarya
Ra
Level 123
God Stats
8W - 7L
1,658 SR
Queue Stats
103W - 124L
1,374 Elo+
Party 1
Cthulhu
Cthulhu
SrPolco
Cthulhu
Level 32
God Stats
3W - 2L
1,552 SR
Queue Stats
340W - 410L
1,450 Elo+
Solo
Arachne
Arachne
Ymigrador
Arachne
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 79L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Psychobu
Yemoja
20
3 / 2 / 10
16,425
657
12,656
24,588
31,126
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
SrLunnax
Artemis
19
6 / 1 / 6
15,505
620
29,629
19,024
6,843
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Yiliaster
Chang'e
19
5 / 4 / 9
15,365
615
16,942
22,874
7,930
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 3
14,538
582
20,527
18,621
8,063
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
SrPolco
Cthulhu
17
2 / 6 / 4
15,136
605
19,484
24,568
24,647
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Ymigrador
Arachne
17
1 / 5 / 4
14,099
564
11,797
25,616
10,360
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
14
Kills
7
7
Deaths
14
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
3
3
1.83
W
Yemoja
Psychobu
Yemoja
3
2
10
4
W
Artemis
SrLunnax
Artemis
6
1
6
9
L
Cthulhu
SrPolco
Cthulhu
2
6
4
0.67
W
Chang'e
Yiliaster
Chang'e
5
4
9
2.38
L
Arachne
Ymigrador
Arachne
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,227
Damage
51,808
66,486
Taken
68,805
45,899
Mitigated
43,070
38,305
Healing
27,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,527
375
6,541
8,949
18,621
8,063
96
7,882
10,739
111,059
0
W
Yemoja
Psychobu
Yemoja
12,656
1,722
7,245
5,433
24,588
31,126
900
12,742
11,846
75,621
0
W
Artemis
SrLunnax
Artemis
29,629
15,424
0
6,659
19,024
6,843
1,631
13,058
5,966
0
112,813
L
Cthulhu
SrPolco
Cthulhu
19,484
230
1,678
1,374
24,568
24,647
0
8,895
15,673
45,830
0
W
Chang'e
Yiliaster
Chang'e
16,942
1,262
9,296
9,672
22,874
7,930
854
14,883
7,991
57,733
0
L
Arachne
Ymigrador
Arachne
11,797
6,880
0
8,729
25,616
10,360
1,160
12,916
12,700
0
87,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,295
Gold Earned
43,773
321
Minions Killed
279
0
Camps Cleared
0
1,274,206
Distance Traveled
1,391,750
29
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
14,538
582
146
6
0
448,239
0
W
Yemoja
16,425
657
108
4
0
380,183
10
W
Artemis
15,505
620
128
5
0
439,348
7
L
Cthulhu
15,136
605
39
2
0
432,914
1
W
Chang'e
15,365
615
85
3
0
454,675
12
L
Arachne
14,099
564
94
4
0
510,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role