Player Matchup

Nu Wa
Nu Wa
AzerothAven
Nu Wa
Level 16
God Stats
0W - 2L
1,677 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Bellona
Bellona
TameableSage
Bellona
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Neith
Neith
TheDarkEagle524
Neith
Level 29
God Stats
3W - 5L
1,469 SR
Queue Stats
54W - 43L
1,686 Elo+
Party 2
Team Averages
Level 20
1,548 SR
1,562 Elo+

VS

Team Averages
Level 31
1,538 SR
1,364 Elo+
Anhur
Anhur
 
Anhur
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,077 Elo+
Solo
Yemoja
Yemoja
FA7ALIMPUL53
Yemoja
Level 18
God Stats
2W - 2L
1,524 SR
Queue Stats
10W - 9L
1,493 Elo+
Party 1
Arachne
Arachne
LT SPEEDWELL
Arachne
Level 68
God Stats
1W - 1L
1,589 SR
Queue Stats
14W - 13L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 3
12,411
564
11,463
14,228
5,587
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
TameableSage
Bellona
14
1 / 7 / 4
13,408
609
9,118
20,524
18,648
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
3 / 6 / 1
13,164
598
17,658
15,106
6,182
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
4
0 / 1 / 0
10,225
465
36
2,198
622
Yemoja
20
1 / 2 / 17
14,134
642
8,767
20,354
15,149
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
LT SPEEDWELL
Arachne
20
20 / 3 / 1
16,203
737
32,729
27,771
12,067
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
6
Kills
21
21
Deaths
6
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
0
1
0
0
L
2
8
3
0.44
W
Yemoja
1
2
17
4.75
W
Arachne
LT SPEEDWELL
Arachne
20
3
1
6.83
L
Bellona
TameableSage
Bellona
1
7
4
0.43
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,239
Damage
41,532
49,858
Taken
50,323
30,417
Mitigated
27,838
7,824
Healing
22,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
36
36
0
12
2,198
622
8
1,379
819
0
421
L
11,463
4,192
48
894
14,228
5,587
252
1,638
12,590
41,771
0
W
Yemoja
8,767
2,452
1,548
4,755
20,354
15,149
1,410
5,539
14,815
60,217
0
W
Arachne
LT SPEEDWELL
Arachne
32,729
27,728
478
15,871
27,771
12,067
2,741
4,846
22,925
0
113,079
L
Bellona
TameableSage
Bellona
9,118
4,764
170
3,674
20,524
18,648
0
3,213
17,311
0
44,602
L
17,658
8,549
0
3,038
15,106
6,182
510
3,928
11,178
0
87,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,983
Gold Earned
40,562
239
Minions Killed
174
0
Camps Cleared
0
983,578
Distance Traveled
799,692
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,225
465
2
0
0
43,052
0
L
Nu Wa
12,411
564
42
2
0
285,066
7
W
Yemoja
14,134
642
63
3
0
335,015
0
W
Arachne
16,203
737
109
5
0
421,625
1
L
Bellona
13,408
609
65
3
0
324,307
1
L
Neith
13,164
598
132
6
0
374,205
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role