Player Matchup

Artemis
Artemis
 
Artemis
Level 16
God Stats
1W - 5L
1,196 SR
Queue Stats
32W - 28L
1,362 Elo+
Solo
Zeus
Zeus
Chris_RaidersNXT
Zeus
Level 6
God Stats
3W - 4L
1,415 SR
Queue Stats
84W - 64L
1,401 Elo+
Solo
Bacchus
Bacchus
DryGiddypants
Bacchus
Level 13
God Stats
1W - 1L
1,491 SR
Queue Stats
2W - 6L
1,453 Elo+
Party 2
Kukulkan
Kukulkan
FalseBaggins
Kukulkan
Level 8
God Stats
3W - 2L
1,572 SR
Queue Stats
9W - 15L
1,269 Elo+
Solo
Merlin
Merlin
Tuberculosis96
Merlin
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,180 Elo+
Party 2
Team Averages
Level 10
1,435 SR
1,333 Elo+

VS

Team Averages
Level 17
1,530 SR
1,435 Elo+
Kukulkan
Kukulkan
Fishyknight
Kukulkan
Level 18
God Stats
8W - 7L
1,499 SR
Queue Stats
28W - 26L
1,463 Elo+
Solo
Mulan
Mulan
King Bronson69
Mulan
Level 14
God Stats
2W - 0L
1,652 SR
Queue Stats
4W - 4L
1,359 Elo+
Party 1
Achilles
Achilles
T1CKLEMYP1CKLE19
Achilles
Level 26
God Stats
30W - 20L
1,505 SR
Queue Stats
193W - 198L
1,424 Elo+
Solo
Ra
Ra
beastmode2973
Ra
Level 6
God Stats
2W - 4L
1,345 SR
Queue Stats
5W - 10L
1,518 Elo+
Solo
Amaterasu
Amaterasu
im shleemypants
Amaterasu
Level 22
God Stats
2W - 0L
1,652 SR
Queue Stats
5W - 4L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
4 / 10 / 11
10,704
1,189
15,544
14,938
6,332
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 12 / 8
8,924
992
3,326
16,330
5,306
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
17
4 / 5 / 10
10,735
1,193
8,048
17,112
8,461
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
FalseBaggins
Kukulkan
14
0 / 9 / 9
8,568
952
3,812
14,654
6,970
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
9 / 11 / 6
11,598
1,289
18,247
16,184
5,895
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fishyknight
Kukulkan
19
17 / 2 / 14
13,265
1,474
22,179
11,703
4,495
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
8 / 3 / 18
11,880
1,320
10,646
11,155
9,049
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
13 / 4 / 19
12,462
1,385
18,795
11,407
12,644
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 6 / 17
9,717
1,080
8,324
10,616
4,194
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
im shleemypants
Amaterasu
18
7 / 3 / 27
11,580
1,287
12,617
12,043
9,621
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
142
18
Kills
47
47
Deaths
18
44
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
4
10
11
0.95
L
1
12
8
0.42
L
Bacchus
4
5
10
1.8
L
Kukulkan
FalseBaggins
Kukulkan
0
9
9
0.5
W
Kukulkan
Fishyknight
Kukulkan
17
2
14
12
W
8
3
18
5.67
W
13
4
19
5.63
L
9
11
6
1.09
W
2
6
17
1.75
W
Amaterasu
im shleemypants
Amaterasu
7
3
27
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,977
Damage
72,561
79,218
Taken
56,924
32,964
Mitigated
40,003
888
Healing
9,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
15,544
9,143
0
0
14,938
6,332
0
4,689
10,149
0
27,210
L
3,326
2,651
0
0
16,330
5,306
0
5,961
10,207
7,372
0
L
Bacchus
8,048
1,360
0
404
17,112
8,461
0
6,512
10,524
17,492
0
L
Kukulkan
FalseBaggins
Kukulkan
3,812
591
0
0
14,654
6,970
0
8,296
6,333
11,076
0
W
Kukulkan
Fishyknight
Kukulkan
22,179
2,924
261
3,767
11,703
4,495
0
7,915
3,788
46,649
0
W
10,646
3,096
0
805
11,155
9,049
0
6,564
4,591
0
19,224
W
18,795
7,846
18
823
11,407
12,644
0
6,197
5,210
0
28,966
L
18,247
3,326
0
484
16,184
5,895
0
5,045
10,986
40,151
0
W
8,324
2,337
488
520
10,616
4,194
0
7,986
2,630
19,540
0
W
Amaterasu
im shleemypants
Amaterasu
12,617
3,473
0
2,499
12,043
9,621
0
4,771
7,272
0
24,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,529
Gold Earned
58,904
91
Minions Killed
160
3
Camps Cleared
6
725,423
Distance Traveled
830,620
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,704
1,189
21
2
0
141,378
1
L
Zeus
8,924
992
11
1
0
109,295
0
L
Bacchus
10,735
1,193
11
1
1
176,847
2
L
Kukulkan
8,568
952
13
1
0
156,125
0
W
Kukulkan
13,265
1,474
70
8
0
168,699
1
W
Mulan
11,880
1,320
16
2
2
161,633
1
W
Achilles
12,462
1,385
20
2
1
179,137
1
L
Merlin
11,598
1,289
35
4
2
141,778
2
W
Ra
9,717
1,080
20
2
3
129,470
0
W
Amaterasu
11,580
1,287
34
4
0
191,681
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role