Player Matchup

Olorun
Olorun
 
Olorun
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 16L
1,523 Elo+
Solo
Hel
Hel
 
Hel
Level 17
God Stats
70W - 51L
1,498 SR
Queue Stats
74W - 61L
1,481 Elo+
Solo
Cupid
Cupid
Smokey McBear
Cupid
Level 17
God Stats
4W - 0L
1,885 SR
Queue Stats
21W - 16L
1,548 Elo+
Party 1
Chang'e
Chang'e
Tarbal81
Chang'e
Level 29
God Stats
67W - 42L
1,769 SR
Queue Stats
212W - 195L
1,583 Elo+
Party 1
Cerberus
Cerberus
jamores142
Cerberus
Level 29
God Stats
83W - 51L
1,970 SR
Queue Stats
204W - 199L
1,586 Elo+
Party 1
Team Averages
Level 21
1,724 SR
1,544 Elo+

VS

Team Averages
Level 15
1,533 SR
1,526 Elo+
Bellona
Bellona
 
Bellona
Level 16
God Stats
5W - 3L
1,654 SR
Queue Stats
10W - 7L
1,542 Elo+
Solo
Neith
Neith
Akki SIV
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,567 Elo+
Solo
Cerberus
Cerberus
Drellysaurus
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hel
Hel
SYi-Ski
Hel
Level 15
God Stats
0W - 1L
1,475 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Odin
Odin
WINGOOOOOOOOOOO
Odin
Level 24
God Stats
12W - 13L
1,535 SR
Queue Stats
113W - 89L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
19
1 / 6 / 21
12,208
872
8,209
16,141
8,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hel
 
Hel
20
15 / 1 / 21
15,760
1,126
22,486
13,307
10,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
13 / 0 / 24
14,551
1,039
46,420
17,841
9,165
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Tarbal81
Chang'e
20
7 / 1 / 28
13,820
987
28,970
20,313
9,158
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
jamores142
Cerberus
20
6 / 1 / 27
13,490
964
19,789
24,890
24,839
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

171

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
3 / 14 / 3
11,858
847
13,025
31,385
31,767
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Akki SIV
Neith
17
0 / 3 / 4
11,484
820
19,111
17,171
6,202
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Drellysaurus
Cerberus
17
0 / 12 / 5
11,195
800
15,687
42,458
41,202
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hel
18
2 / 8 / 5
12,433
888
14,954
22,018
12,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

18
4 / 5 / 4
12,374
884
23,203
21,632
15,200
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
30
42
Kills
9
9
Deaths
42
121
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
1
6
21
1.92
W
Hel
 
Hel
15
1
21
25.5
L
Bellona
 
Bellona
3
14
3
0.32
L
Neith
Akki SIV
Neith
0
3
4
0.67
L
Cerberus
Drellysaurus
Cerberus
0
12
5
0.21
L
Hel
2
8
5
0.56
W
13
0
24
25
W
Chang'e
Tarbal81
Chang'e
7
1
28
21
L
4
5
4
1.2
W
Cerberus
jamores142
Cerberus
6
1
27
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,874
Damage
85,980
92,492
Taken
134,664
62,021
Mitigated
106,916
59,078
Healing
22,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
8,209
5,045
2,535
1,324
16,141
8,107
0
3,764
12,141
18,471
0
W
Hel
 
Hel
22,486
1,080
19,934
8,367
13,307
10,752
0
5,382
7,775
39,190
0
L
Bellona
 
Bellona
13,025
2,066
0
2,132
31,385
31,767
0
18,329
12,731
0
30,931
L
Neith
Akki SIV
Neith
19,111
8,876
344
2,402
17,171
6,202
0
10,383
6,713
0
56,758
L
Cerberus
Drellysaurus
Cerberus
15,687
418
0
11,607
42,458
41,202
0
21,500
20,708
35,040
0
L
Hel
14,954
1,791
1,393
3,183
22,018
12,545
0
12,559
9,334
52,414
0
W
46,420
37,986
1,638
918
17,841
9,165
0
7,450
10,216
0
71,437
W
Chang'e
Tarbal81
Chang'e
28,970
1,970
11,302
9,068
20,313
9,158
0
7,789
12,274
61,269
0
L
23,203
3,556
256
730
21,632
15,200
0
15,783
5,724
0
40,662
W
Cerberus
jamores142
Cerberus
19,789
1,039
0
3,992
24,890
24,839
0
5,631
18,772
37,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,829
Gold Earned
59,344
276
Minions Killed
266
4
Camps Cleared
7
1,177,850
Distance Traveled
1,127,849
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,208
872
28
2
0
175,891
0
W
Hel
15,760
1,126
44
3
1
267,502
0
L
Bellona
11,858
847
32
2
2
199,544
0
L
Neith
11,484
820
74
5
4
179,975
1
L
Cerberus
11,195
800
39
3
0
236,312
0
L
Hel
12,433
888
86
6
1
244,239
0
W
Cupid
14,551
1,039
61
4
0
214,661
0
W
Chang'e
13,820
987
86
6
1
275,942
1
L
Odin
12,374
884
35
3
0
267,779
0
W
Cerberus
13,490
964
57
4
2
243,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role