Player Matchup

Cerberus
Cerberus
Flimpion
Cerberus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,071 Elo+
Party 1
Neith
Neith
Hakalok
Neith
Level 28
God Stats
0W - 2L
1,305 SR
Queue Stats
6W - 21L
1,163 Elo+
Solo
Ra
Ra
schneidon
Ra
Level 17
God Stats
0W - 3L
1,172 SR
Queue Stats
0W - 4L
1,071 Elo+
Party 1
Team Averages
Level 18
1,326 SR
1,101 Elo+

VS

Team Averages
Level 34
1,557 SR
1,290 Elo+
Tyr
Tyr
A7L4S
Tyr
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
19W - 28L
1,079 Elo+
Solo
Sol
Sol
Accel1191
Sol
Level 11
God Stats
2W - 2L
1,347 SR
Queue Stats
3W - 5L
1,290 Elo+
Solo
Artemis
Artemis
ZzamolxisS
Artemis
Level 64
God Stats
1W - 1L
1,823 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Flimpion
Cerberus
11
1 / 6 / 9
8,838
680
4,109
14,511
12,777
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Hakalok
Neith
13
6 / 7 / 4
9,739
749
6,942
12,917
4,846
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 7 / 6
9,474
729
7,778
10,396
3,580
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
A7L4S
Tyr
14
4 / 4 / 8
10,005
770
3,195
9,831
4,338
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 2 / 14
9,317
717
11,096
6,397
2,481
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
ZzamolxisS
Artemis
15
15 / 6 / 5
11,580
891
20,396
11,351
4,262
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
47
10
Kills
20
20
Deaths
12
19
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Tyr
A7L4S
Tyr
4
4
8
2
W
1
2
14
4
L
Cerberus
Flimpion
Cerberus
1
6
9
0.92
L
Neith
Hakalok
Neith
6
7
4
1.14
W
Artemis
ZzamolxisS
Artemis
15
6
5
2.92
L
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,829
Damage
34,687
37,824
Taken
27,579
21,203
Mitigated
11,081
9,745
Healing
6,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
A7L4S
Tyr
3,195
1,395
0
2,033
9,831
4,338
126
3,900
5,931
0
44,883
W
11,096
4,040
0
936
6,397
2,481
1,288
3,933
2,464
38,620
0
L
Cerberus
Flimpion
Cerberus
4,109
384
0
664
14,511
12,777
0
7,350
7,161
6,883
0
L
Neith
Hakalok
Neith
6,942
3,520
0
3,908
12,917
4,846
585
1,764
11,153
0
26,692
W
Artemis
ZzamolxisS
Artemis
20,396
11,787
428
2,646
11,351
4,262
1,653
4,201
7,150
0
46,748
L
7,778
440
2,685
2,488
10,396
3,580
0
1,986
8,410
40,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,051
Gold Earned
30,902
122
Minions Killed
172
0
Camps Cleared
0
601,659
Distance Traveled
647,057
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,005
770
60
5
0
237,576
5
W
Sol
9,317
717
53
4
0
207,455
0
L
Cerberus
8,838
680
12
1
0
208,131
0
L
Neith
9,739
749
39
3
0
166,453
0
W
Artemis
11,580
891
59
5
0
202,026
0
L
Ra
9,474
729
71
5
0
227,075
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role