Player Matchup

Ymir
Ymir
ChunkyStoner74
Ymir
Level 69
God Stats
10W - 8L
1,691 SR
Queue Stats
18W - 13L
1,504 Elo+
Party 2
Merlin
Merlin
EvoL RAGE
Merlin
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 38L
1,458 Elo+
Party 2
Artemis
Artemis
F 4 IVI 0 U S
Artemis
Level 29
God Stats
24W - 12L
1,575 SR
Queue Stats
30W - 21L
1,414 Elo+
Party 2
Team Averages
Level 52
1,589 SR
1,459 Elo+

VS

Team Averages
Level 33
1,329 SR
1,411 Elo+
Cthulhu
Cthulhu
Gbros 11
Cthulhu
Level 67
God Stats
3W - 3L
1,435 SR
Queue Stats
18W - 17L
1,470 Elo+
Party 1
Raijin
Raijin
Otiss US
Raijin
Level 26
God Stats
3W - 4L
1,340 SR
Queue Stats
13W - 10L
1,529 Elo+
Party 1
Sun Wukong
Sun Wukong
bastions here
Sun Wukong
Level 6
God Stats
0W - 1L
1,211 SR
Queue Stats
0W - 2L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 2 / 10
15,577
708
18,782
23,848
20,096
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Merlin
EvoL RAGE
Merlin
17
3 / 5 / 11
13,961
635
17,174
14,348
5,337
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
17
6 / 8 / 11
14,074
640
21,843
17,443
6,657
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gbros 11
Cthulhu
18
7 / 3 / 7
15,402
700
21,688
27,386
38,795
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
Otiss US
Raijin
18
6 / 9 / 7
13,888
631
11,962
23,519
14,406
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
bastions here
Sun Wukong
9
2 / 14 / 6
11,194
509
5,903
19,600
15,433
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
35
23
Kills
15
15
Deaths
26
32
Assists
20
Player
Kills
Deaths
Assists
KDA
W
14
2
10
9.5
W
Merlin
EvoL RAGE
Merlin
3
5
11
1.7
W
Artemis
6
8
11
1.44
L
Cthulhu
Gbros 11
Cthulhu
7
3
7
3.5
L
Raijin
Otiss US
Raijin
6
9
7
1.06
L
Sun Wukong
bastions here
Sun Wukong
2
14
6
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,799
Damage
39,553
55,639
Taken
70,505
32,090
Mitigated
68,634
6,911
Healing
9,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,782
3,144
863
4,396
23,848
20,096
634
13,848
9,802
60,803
0
W
Merlin
EvoL RAGE
Merlin
17,174
1,944
0
0
14,348
5,337
1,184
9,445
4,803
70,444
0
W
Artemis
21,843
15,725
0
1,652
17,443
6,657
1,539
10,378
6,865
0
73,238
L
Cthulhu
Gbros 11
Cthulhu
21,688
590
1,194
1,595
27,386
38,795
150
14,564
12,822
64,079
0
L
Raijin
Otiss US
Raijin
11,962
1,140
163
5,405
23,519
14,406
665
11,429
12,090
59,163
0
L
Sun Wukong
bastions here
Sun Wukong
5,903
851
0
848
19,600
15,433
692
10,044
9,556
0
13,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,612
Gold Earned
40,484
226
Minions Killed
178
0
Camps Cleared
0
1,027,406
Distance Traveled
902,565
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
15,577
708
61
3
0
357,857
0
W
Merlin
13,961
635
75
3
0
337,338
0
W
Artemis
14,074
640
90
4
0
332,211
0
L
Cthulhu
15,402
700
91
4
0
381,035
1
L
Raijin
13,888
631
76
3
0
297,046
1
L
Sun Wukong
11,194
509
11
1
0
224,484
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role