Player Matchup

Xing Tian
Xing Tian
Gunnar17
Xing Tian
Level 66
God Stats
13W - 7L
1,498 SR
Queue Stats
146W - 168L
1,455 Elo+
Party 4
Janus
Janus
Maovi
Janus
Level 19
God Stats
6W - 7L
1,437 SR
Queue Stats
18W - 16L
1,528 Elo+
Party 4
He Bo
He Bo
Othrone
He Bo
Level 44
God Stats
5W - 18L
1,257 SR
Queue Stats
277W - 304L
1,384 Elo+
Solo
King Arthur
King Arthur
Recrucide
King Arthur
Level 29
God Stats
2W - 5L
1,474 SR
Queue Stats
23W - 25L
1,485 Elo+
Party 3
Skadi
Skadi
pavoxd
Skadi
Level 60
God Stats
6W - 2L
1,839 SR
Queue Stats
98W - 93L
1,477 Elo+
Party 3
Team Averages
Level 44
1,501 SR
1,465 Elo+

VS

Team Averages
Level 56
1,563 SR
1,415 Elo+
Ah Puch
Ah Puch
AllenSky
Ah Puch
Level 88
God Stats
5W - 3L
1,538 SR
Queue Stats
46W - 60L
1,398 Elo+
Party 2
Heimdallr
Heimdallr
Nicosevenfold18
Heimdallr
Level 108
God Stats
11W - 7L
1,649 SR
Queue Stats
118W - 118L
1,513 Elo+
Party 1
Ne Zha
Ne Zha
Rafanfos
Ne Zha
Level 29
God Stats
9W - 2L
1,500 SR
Queue Stats
50W - 67L
1,404 Elo+
Party 2
Baba Yaga
Baba Yaga
RagnarokCinder
Baba Yaga
Level 15
God Stats
4W - 1L
1,726 SR
Queue Stats
26W - 27L
1,545 Elo+
Party 1
Cthulhu
Cthulhu
hectorm22
Cthulhu
Level 38
God Stats
2W - 1L
1,400 SR
Queue Stats
11W - 13L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Gunnar17
Xing Tian
20
3 / 5 / 17
15,350
959
12,042
30,479
39,982
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Janus
Maovi
Janus
16
0 / 0 / 0
11,570
723
0
0
0
He Bo
Othrone
He Bo
20
5 / 9 / 12
15,947
997
29,930
28,807
10,809
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Recrucide
King Arthur
20
5 / 7 / 15
16,217
1,014
18,824
31,711
39,611
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Skadi
pavoxd
Skadi
20
8 / 4 / 7
16,140
1,009
25,536
23,238
9,970
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

76

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AllenSky
Ah Puch
20
4 / 3 / 15
15,454
966
26,163
11,350
4,730
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
Nicosevenfold18
Heimdallr
20
6 / 6 / 14
15,485
968
24,806
21,494
9,855
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
Rafanfos
Ne Zha
20
4 / 5 / 15
15,041
940
13,048
16,319
10,416
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baba Yaga
RagnarokCinder
Baba Yaga
20
4 / 3 / 15
15,449
966
21,494
15,117
11,211
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
hectorm22
Cthulhu
20
7 / 4 / 13
16,437
1,027
20,704
26,371
23,563
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
97
21
Kills
25
25
Deaths
21
51
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AllenSky
Ah Puch
4
3
15
3.83
L
Xing Tian
Gunnar17
Xing Tian
3
5
17
2.3
L
Janus
Maovi
Janus
0
0
0
0
W
Heimdallr
Nicosevenfold18
Heimdallr
6
6
14
2.17
L
He Bo
Othrone
He Bo
5
9
12
1.22
W
Ne Zha
Rafanfos
Ne Zha
4
5
15
2.3
W
Baba Yaga
RagnarokCinder
Baba Yaga
4
3
15
3.83
L
King Arthur
Recrucide
King Arthur
5
7
15
1.79
W
Cthulhu
hectorm22
Cthulhu
7
4
13
3.38
L
Skadi
pavoxd
Skadi
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,332
Damage
106,215
114,235
Taken
90,651
100,372
Mitigated
59,775
11,951
Healing
11,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AllenSky
Ah Puch
26,163
1,606
0
1,699
11,350
4,730
0
4,536
6,789
55,734
0
L
Xing Tian
Gunnar17
Xing Tian
12,042
1,039
0
1,664
30,479
39,982
0
20,649
9,830
36,467
400
L
Janus
Maovi
Janus
0
0
0
0
0
0
0
0
0
0
0
W
Heimdallr
Nicosevenfold18
Heimdallr
24,806
13,078
0
1,413
21,494
9,855
0
8,508
12,762
0
63,017
L
He Bo
Othrone
He Bo
29,930
1,902
628
3,880
28,807
10,809
0
14,017
14,790
58,846
0
W
Ne Zha
Rafanfos
Ne Zha
13,048
2,541
0
2,758
16,319
10,416
0
7,577
8,692
318
36,561
W
Baba Yaga
RagnarokCinder
Baba Yaga
21,494
417
0
3,065
15,117
11,211
0
6,201
8,722
64,753
0
L
King Arthur
Recrucide
King Arthur
18,824
3,914
0
3,789
31,711
39,611
0
18,597
13,114
0
55,378
W
Cthulhu
hectorm22
Cthulhu
20,704
1,152
1,802
1,256
26,371
23,563
0
14,801
11,420
34,592
0
L
Skadi
pavoxd
Skadi
25,536
10,961
0
1,990
23,238
9,970
0
15,416
7,818
0
63,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,224
Gold Earned
77,866
329
Minions Killed
337
5
Camps Cleared
17
1,402,404
Distance Traveled
1,383,976
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
15,454
966
76
5
2
255,534
0
L
Xing Tian
15,350
959
38
2
0
312,549
0
L
Janus
11,570
723
0
0
0
0
0
W
Heimdallr
15,485
968
68
4
6
271,648
0
L
He Bo
15,947
997
69
4
1
326,631
0
W
Ne Zha
15,041
940
37
2
6
284,634
0
W
Baba Yaga
15,449
966
113
7
1
311,688
0
L
King Arthur
16,217
1,014
108
7
3
381,128
0
W
Cthulhu
16,437
1,027
43
3
2
260,472
0
L
Skadi
16,140
1,009
114
7
1
382,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role