Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 8
God Stats
2W - 5L
1,261 SR
Queue Stats
19W - 25L
1,435 Elo+
Solo
Amaterasu
Amaterasu
NUTCASE760
Amaterasu
Level 22
God Stats
13W - 10L
1,520 SR
Queue Stats
26W - 22L
1,484 Elo+
Solo
Fenrir
Fenrir
Quik-Lag
Fenrir
Level 18
God Stats
5W - 1L
1,864 SR
Queue Stats
76W - 58L
1,475 Elo+
Solo
Nu Wa
Nu Wa
lI-D_4_G_3_R-Il
Nu Wa
Level 29
God Stats
5W - 3L
1,882 SR
Queue Stats
85W - 86L
1,450 Elo+
Solo
Cthulhu
Cthulhu
x Kylib x
Cthulhu
Level 6
God Stats
6W - 6L
1,545 SR
Queue Stats
24W - 60L
1,538 Elo+
Solo
Team Averages
Level 17
1,615 SR
1,476 Elo+

VS

Team Averages
Level 12
1,500 SR
1,472 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 83L
1,669 Elo+
Party 1
Hera
Hera
 
Hera
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,345 Elo+
Solo
Baron Samedi
Baron Samedi
King_Sparrow__
Baron Samedi
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 55L
1,339 Elo+
Party 1
King Arthur
King Arthur
smizzy smurfer
King Arthur
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,534 Elo+
Solo
Odin
Odin
young_upgrade
Odin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 26L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
2 / 5 / 16
15,769
928
15,722
20,345
7,994
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Amaterasu
NUTCASE760
Amaterasu
20
8 / 6 / 20
17,384
1,023
22,786
39,400
30,493
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
Quik-Lag
Fenrir
20
16 / 5 / 13
19,571
1,151
31,014
26,116
19,384
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
11 / 6 / 16
17,978
1,058
46,625
22,305
8,691
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
x Kylib x
Cthulhu
20
1 / 8 / 11
14,739
867
10,451
20,394
9,584
Team 1 Tickets

0

VS

Team 2 Tickets

4

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
20
6 / 5 / 19
16,749
985
23,210
26,170
40,302
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hera
 
Hera
20
4 / 11 / 15
16,391
964
25,888
19,458
4,864
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
King_Sparrow__
Baron Samedi
20
4 / 8 / 15
15,808
930
21,984
27,410
7,523
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
smizzy smurfer
King Arthur
20
7 / 9 / 15
16,528
972
23,531
30,953
37,611
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
9 / 5 / 14
17,710
1,042
24,680
30,718
29,333
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
108
38
Kills
30
30
Deaths
38
76
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
5
16
2
W
Cabrakan
 
Cabrakan
6
5
19
3.1
W
Hera
 
Hera
4
11
15
1.05
W
Baron Samedi
King_Sparrow__
Baron Samedi
4
8
15
1.44
L
Amaterasu
NUTCASE760
Amaterasu
8
6
20
3
L
Fenrir
Quik-Lag
Fenrir
16
5
13
4.5
L
11
6
16
3.17
W
King Arthur
smizzy smurfer
King Arthur
7
9
15
1.61
L
Cthulhu
x Kylib x
Cthulhu
1
8
11
0.81
W
9
5
14
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,598
Damage
119,293
128,560
Taken
134,709
76,146
Mitigated
119,633
20,613
Healing
14,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
15,722
7,877
0
700
20,345
7,994
0
13,164
6,981
0
56,854
W
Cabrakan
 
Cabrakan
23,210
2,518
337
1,510
26,170
40,302
0
11,640
14,358
50,182
242
W
Hera
 
Hera
25,888
4,784
0
0
19,458
4,864
0
7,264
12,169
72,660
0
W
Baron Samedi
King_Sparrow__
Baron Samedi
21,984
2,091
3,185
5,192
27,410
7,523
0
15,120
12,265
53,243
0
L
Amaterasu
NUTCASE760
Amaterasu
22,786
12,769
1,196
10,243
39,400
30,493
0
23,165
15,918
0
51,645
L
Fenrir
Quik-Lag
Fenrir
31,014
9,731
0
2,057
26,116
19,384
0
10,389
15,377
0
58,760
L
46,625
10,736
1,799
3,838
22,305
8,691
0
11,468
10,662
76,709
0
W
King Arthur
smizzy smurfer
King Arthur
23,531
3,190
0
4,676
30,953
37,611
0
12,931
17,825
0
46,640
L
Cthulhu
x Kylib x
Cthulhu
10,451
988
780
0
20,394
9,584
0
12,003
7,957
26,353
0
W
24,680
9,268
0
0
30,718
29,333
0
10,121
20,371
0
71,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,441
Gold Earned
83,186
298
Minions Killed
352
15
Camps Cleared
3
1,474,867
Distance Traveled
1,561,252
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
15,769
928
89
5
0
258,173
1
W
Cabrakan
16,749
985
38
2
0
328,889
0
W
Hera
16,391
964
113
7
0
302,277
0
W
Baron Samedi
15,808
930
66
4
2
270,281
1
L
Amaterasu
17,384
1,023
48
3
3
357,008
0
L
Fenrir
19,571
1,151
45
3
9
332,821
0
L
Nu Wa
17,978
1,058
59
3
3
315,399
0
W
King Arthur
16,528
972
34
2
1
300,255
0
L
Cthulhu
14,739
867
57
3
0
211,466
4
W
Odin
17,710
1,042
101
6
0
359,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role