Player Matchup

Raijin
Raijin
Anunnaki Hybrid
Raijin
Level 127
God Stats
4W - 6L
1,242 SR
Queue Stats
185W - 193L
1,378 Elo+
Solo
Kuzenbo
Kuzenbo
Omnislashx
Kuzenbo
Level 106
God Stats
0W - 1L
1,769 SR
Queue Stats
31W - 32L
1,382 Elo+
Party 2
Da Ji
Da Ji
Sawako0o
Da Ji
Level 41
God Stats
0W - 1L
1,535 SR
Queue Stats
5W - 15L
1,213 Elo+
Party 2
Scylla
Scylla
TheLittyLibero
Scylla
Level 44
God Stats
0W - 1L
1,111 SR
Queue Stats
22W - 27L
1,284 Elo+
Solo
Mercury
Mercury
bmodori
Mercury
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 49L
1,280 Elo+
Solo
Team Averages
Level 70
1,431 SR
1,307 Elo+

VS

Team Averages
Level 81
1,361 SR
1,312 Elo+
Serqet
Serqet
Jarl Scoob
Serqet
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,234 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Mad Poleman
Cu Chulainn
Level 128
God Stats
1W - 4L
1,156 SR
Queue Stats
363W - 407L
1,340 Elo+
Solo
Chronos
Chronos
Natrix95
Chronos
Level 107
God Stats
5W - 1L
1,149 SR
Queue Stats
43W - 41L
1,337 Elo+
Party 1
Geb
Geb
REAPER OF LOGIC
Geb
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 35L
1,313 Elo+
Party 1
Bacchus
Bacchus
Reave Masamune
Bacchus
Level 75
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 31L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 6 / 13
17,083
777
40,851
26,615
14,898
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Omnislashx
Kuzenbo
20
4 / 3 / 30
14,573
662
19,838
37,287
64,780
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
Sawako0o
Da Ji
20
5 / 9 / 19
13,524
615
21,642
23,140
13,047
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
9 / 4 / 22
16,088
731
33,314
18,487
10,659
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
bmodori
Mercury
17
4 / 13 / 18
13,255
603
9,028
22,057
10,568
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Jarl Scoob
Serqet
19
6 / 11 / 11
13,840
629
9,542
19,752
9,590
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cu Chulainn
Mad Poleman
Cu Chulainn
20
7 / 8 / 19
15,923
724
25,560
43,331
58,854
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chronos
Natrix95
Chronos
20
16 / 6 / 15
17,628
801
49,691
27,332
13,022
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
2 / 9 / 21
14,004
637
14,585
27,732
27,414
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
4 / 9 / 22
14,343
652
16,689
37,968
71,610
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
123
42
Kills
35
35
Deaths
43
102
Assists
88
Player
Kills
Deaths
Assists
KDA
L
20
6
13
4.42
W
Serqet
Jarl Scoob
Serqet
6
11
11
1.05
W
Cu Chulainn
Mad Poleman
Cu Chulainn
7
8
19
2.06
W
Chronos
Natrix95
Chronos
16
6
15
3.92
L
Kuzenbo
Omnislashx
Kuzenbo
4
3
30
6.33
W
2
9
21
1.39
W
4
9
22
1.67
L
Da Ji
Sawako0o
Da Ji
5
9
19
1.61
L
9
4
22
5
L
Mercury
bmodori
Mercury
4
13
18
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,673
Damage
116,067
127,586
Taken
156,115
113,952
Mitigated
180,490
44,276
Healing
46,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
40,851
4,226
3,070
7,294
26,615
14,898
709
16,872
9,548
86,369
0
W
Serqet
Jarl Scoob
Serqet
9,542
2,376
2,182
1,860
19,752
9,590
49
14,264
5,488
0
18,626
W
Cu Chulainn
Mad Poleman
Cu Chulainn
25,560
4,289
3,377
15,115
43,331
58,854
286
24,625
18,706
0
56,134
W
Chronos
Natrix95
Chronos
49,691
12,384
381
6,134
27,332
13,022
4,770
19,988
7,078
102,634
0
L
Kuzenbo
Omnislashx
Kuzenbo
19,838
5,748
2,478
11,798
37,287
64,780
688
24,016
12,398
28,621
0
W
14,585
1,365
4,335
2,908
27,732
27,414
254
17,588
10,144
34,795
0
W
16,689
2,888
2,306
8,233
37,968
71,610
508
17,538
20,430
30,616
0
L
Da Ji
Sawako0o
Da Ji
21,642
7,734
3,197
4,443
23,140
13,047
1,073
16,260
6,783
0
36,876
L
33,314
3,757
4,782
4,975
18,487
10,659
617
10,821
7,666
57,837
0
L
Mercury
bmodori
Mercury
9,028
6,656
1,471
768
22,057
10,568
0
12,996
9,018
0
17,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,523
Gold Earned
75,738
210
Minions Killed
253
0
Camps Cleared
0
1,786,668
Distance Traveled
1,801,520
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
17,083
777
97
4
0
322,223
1
W
Serqet
13,840
629
26
1
0
349,243
0
W
Cu Chulainn
15,923
724
50
2
0
344,143
1
W
Chronos
17,628
801
116
5
0
395,242
0
L
Kuzenbo
14,573
662
17
1
0
438,933
0
W
Geb
14,004
637
28
1
0
405,430
0
W
Bacchus
14,343
652
33
2
0
307,462
0
L
Da Ji
13,524
615
33
2
0
320,297
1
L
Scylla
16,088
731
45
2
0
390,242
0
L
Mercury
13,255
603
18
1
0
314,973
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role