Player Matchup

Cthulhu
Cthulhu
FourthWriter715
Cthulhu
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 21L
1,441 Elo+
Solo
Anubis
Anubis
Grims Banished
Anubis
Level 139
God Stats
2W - 1L
1,776 SR
Queue Stats
3W - 8L
1,272 Elo+
Solo
Hun Batz
Hun Batz
KenshinSlice84
Hun Batz
Level 149
God Stats
1W - 2L
1,529 SR
Queue Stats
323W - 310L
1,454 Elo+
Solo
Xbalanque
Xbalanque
The Iron Fistt
Xbalanque
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 63L
1,477 Elo+
Party 1
Merlin
Merlin
The ScrubLord
Merlin
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 90L
1,493 Elo+
Party 1
Team Averages
Level 117
1,561 SR
1,427 Elo+

VS

Team Averages
Level 126
1,557 SR
1,451 Elo+
Nemesis
Nemesis
AlphasReTurn
Nemesis
Level 92
God Stats
4W - 3L
1,664 SR
Queue Stats
32W - 26L
1,406 Elo+
Solo
Arachne
Arachne
GIGIVUS
Arachne
Level 156
God Stats
29W - 25L
1,589 SR
Queue Stats
126W - 135L
1,430 Elo+
Party 2
Jing Wei
Jing Wei
Kal EL 313
Jing Wei
Level 149
God Stats
24W - 26L
1,529 SR
Queue Stats
423W - 396L
1,510 Elo+
Solo
Cthulhu
Cthulhu
PSYCHO N TOWN
Cthulhu
Level 147
God Stats
13W - 13L
1,501 SR
Queue Stats
135W - 146L
1,426 Elo+
Party 2
Ganesha
Ganesha
Unicorp69
Ganesha
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 89L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 5 / 18
13,964
931
16,034
26,112
32,093
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
9 / 10 / 16
16,377
1,092
38,630
30,818
14,052
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
20
6 / 8 / 12
15,183
1,012
17,032
22,965
6,693
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
The Iron Fistt
Xbalanque
20
9 / 8 / 14
16,145
1,076
36,373
21,007
7,853
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 5 / 14
15,437
1,029
21,706
15,546
5,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

8

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AlphasReTurn
Nemesis
20
11 / 11 / 14
16,074
1,072
26,976
30,701
11,385
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arachne
GIGIVUS
Arachne
20
14 / 5 / 6
16,656
1,110
21,059
23,003
11,288
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jing Wei
Kal EL 313
Jing Wei
20
6 / 3 / 16
15,788
1,053
26,539
23,484
6,410
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
20
5 / 5 / 18
15,488
1,033
24,473
35,329
22,027
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
Unicorp69
Ganesha
20
0 / 6 / 27
14,430
962
11,797
25,519
22,092
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
117
30
Kills
36
36
Deaths
30
74
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AlphasReTurn
Nemesis
11
11
14
1.64
W
1
5
18
2
L
Arachne
GIGIVUS
Arachne
14
5
6
3.4
W
9
10
16
1.7
L
Jing Wei
Kal EL 313
Jing Wei
6
3
16
4.67
W
Hun Batz
6
8
12
1.5
L
Cthulhu
5
5
18
2.8
W
Xbalanque
The Iron Fistt
Xbalanque
9
8
14
2
W
5
5
14
2.4
L
Ganesha
Unicorp69
Ganesha
0
6
27
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,775
Damage
110,844
116,448
Taken
138,036
66,154
Mitigated
73,202
16,260
Healing
22,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AlphasReTurn
Nemesis
26,976
11,379
0
3,770
30,701
11,385
0
12,212
18,489
0
40,881
W
16,034
832
0
598
26,112
32,093
0
11,843
14,269
31,499
0
L
Arachne
GIGIVUS
Arachne
21,059
13,473
0
6,041
23,003
11,288
0
12,609
10,394
0
30,567
W
38,630
1,267
212
13,285
30,818
14,052
0
7,348
23,470
81,768
0
L
Jing Wei
Kal EL 313
Jing Wei
26,539
25,000
0
430
23,484
6,410
0
12,894
10,590
0
60,127
W
Hun Batz
17,032
3,561
0
1,451
22,965
6,693
0
7,002
15,963
0
46,172
L
Cthulhu
24,473
154
5,052
3,485
35,329
22,027
0
22,881
12,448
69,280
0
W
Xbalanque
The Iron Fistt
Xbalanque
36,373
12,355
0
576
21,007
7,853
0
5,087
15,920
0
63,987
W
21,706
660
0
138
15,546
5,463
0
4,565
10,981
57,034
0
L
Ganesha
Unicorp69
Ganesha
11,797
1,125
1,545
1,769
25,519
22,092
0
15,774
9,745
32,701
457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,106
Gold Earned
78,436
356
Minions Killed
277
14
Camps Cleared
10
1,359,734
Distance Traveled
1,571,802
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
16,074
1,072
36
2
2
309,441
0
W
Cthulhu
13,964
931
38
3
0
263,798
0
L
Arachne
16,656
1,110
26
2
1
316,936
0
W
Anubis
16,377
1,092
97
6
4
230,021
0
L
Jing Wei
15,788
1,053
87
6
7
345,251
4
W
Hun Batz
15,183
1,012
63
4
8
307,009
1
L
Cthulhu
15,488
1,033
128
9
0
308,085
2
W
Xbalanque
16,145
1,076
65
4
1
276,533
0
W
Merlin
15,437
1,029
93
6
1
282,373
0
L
Ganesha
14,430
962
0
0
0
292,089
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role