Player Matchup

Awilix
Awilix
Platinum III
Korrupt Sanity
Awilix
Platinum III
Level 142
God Stats
16W - 17L
1,577 SR
Queue Stats
726W - 730L
1,831 MMR
Solo
Tyr
Tyr
Platinum III
P4ttyxHd
Tyr
Platinum III
Level 79
God Stats
1W - 4L
1,752 SR
Queue Stats
294W - 285L
1,825 MMR
Solo
Horus
Horus
Platinum III
Wolf_Noxu
Horus
Platinum III
Level 124
God Stats
4W - 3L
1,272 SR
Queue Stats
850W - 847L
1,822 MMR
Solo
Sol
Sol
Platinum III
iRooski
Sol
Platinum III
Level 128
God Stats
3W - 4L
1,973 SR
Queue Stats
273W - 254L
1,826 MMR
Solo
Merlin
Merlin
Platinum II
zombiekilla11567
Merlin
Platinum II
Level 149
God Stats
24W - 12L
1,802 SR
Queue Stats
329W - 306L
1,854 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 124
1,675 SR
1,831 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 147
1,536 SR
1,835 MMR
Jormungandr
Jormungandr
Platinum V
Im S0 Critical
Jormungandr
Platinum V
Level 139
God Stats
9W - 4L
1,745 SR
Queue Stats
240W - 233L
1,796 MMR
Solo
Hercules
Hercules
Platinum IV
Lilc9000
Hercules
Platinum IV
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 86L
1,768 MMR
Party 1
Susano
Susano
Platinum II
Monkey D Dragin
Susano
Platinum II
Level 160
God Stats
4W - 4L
1,537 SR
Queue Stats
376W - 365L
1,860 MMR
Party 2
Scylla
Scylla
Platinum III
Runs AIone
Scylla
Platinum III
Level 135
God Stats
2W - 2L
1,397 SR
Queue Stats
110W - 102L
1,887 MMR
Party 2
Freya
Freya
Platinum II
shadow-5910
Freya
Platinum II
Level 159
God Stats
11W - 13L
1,500 SR
Queue Stats
542W - 527L
1,866 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 1 / 0
3,423
685
717
2,511
510
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 0 / 0
3,205
641
201
1,535
606
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Horus
Wolf_Noxu
Horus
1
0 / 0 / 0
2,462
492
0
0
0
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sol
6
0 / 1 / 1
3,588
718
1,168
1,458
285
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 1 / 0
3,494
699
713
1,469
274
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
AphroditePersephoneHelHeraThor

VS

Bans
NikeHeimdallrYemojaSobekArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Im S0 Critical
Jormungandr
6
0 / 0 / 0
3,541
708
883
1,024
629
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hercules
Lilc9000
Hercules
5
0 / 0 / 3
3,249
650
657
861
347
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
1 / 1 / 1
3,536
707
1,169
2,487
532
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
Runs AIone
Scylla
5
0 / 0 / 1
3,380
676
269
917
186
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
2 / 0 / 1
3,935
787
549
2,291
653
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
1
Kills
3
3
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Im S0 Critical
Jormungandr
0
0
0
0
L
1
1
0
1
W
Hercules
Lilc9000
Hercules
0
0
3
1.5
W
1
1
1
1.5
L
0
0
0
0
W
Scylla
Runs AIone
Scylla
0
0
1
0.5
L
Horus
Wolf_Noxu
Horus
0
0
0
0
L
Sol
0
1
1
0.5
W
2
0
1
2.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,799
Damage
3,527
6,973
Taken
7,580
1,675
Mitigated
2,347
2,531
Healing
3,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Im S0 Critical
Jormungandr
883
363
0
335
1,024
629
0
0
949
12,199
0
L
717
478
0
955
2,511
510
0
452
2,059
0
12,833
W
Hercules
Lilc9000
Hercules
657
224
0
180
861
347
0
177
684
0
4,449
W
1,169
657
0
1,195
2,487
532
0
151
2,336
0
12,245
L
201
55
0
844
1,535
606
0
633
652
0
10,661
W
Scylla
Runs AIone
Scylla
269
36
0
531
917
186
0
196
721
11,561
0
L
Horus
Wolf_Noxu
Horus
0
0
0
0
0
0
0
0
0
0
0
L
Sol
1,168
453
0
442
1,458
285
0
54
1,379
14,231
0
W
549
322
0
1,590
2,291
653
0
1,357
934
12,009
0
L
713
0
0
290
1,469
274
0
312
1,107
15,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,172
Gold Earned
17,641
108
Minions Killed
109
0
Camps Cleared
0
403,473
Distance Traveled
452,210
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
3,541
708
23
5
0
76,885
1
L
Awilix
3,423
685
28
6
0
111,292
0
W
Hercules
3,249
650
11
2
0
101,149
3
W
Susano
3,536
707
27
5
0
101,826
2
L
Tyr
3,205
641
18
4
0
111,221
3
W
Scylla
3,380
676
24
5
0
92,610
2
L
Horus
2,462
492
0
0
0
7,419
0
L
Sol
3,588
718
28
6
0
82,187
1
W
Freya
3,935
787
24
5
0
79,740
2
L
Merlin
3,494
699
34
7
0
91,354
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role