Player Matchup

Zeus
Zeus
 
Zeus
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
K1ngPar1s_
Rama
Level 107
God Stats
1W - 2L
1,310 SR
Queue Stats
180W - 212L
1,511 Elo+
Solo
Cerberus
Cerberus
Kenshin47
Cerberus
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
207W - 235L
1,441 Elo+
Party 1
Susano
Susano
Tiago7509
Susano
Level 120
God Stats
1W - 2L
1,437 SR
Queue Stats
10W - 14L
1,379 Elo+
Solo
Horus
Horus
jasonfaush
Horus
Level 42
God Stats
0W - 5L
1,276 SR
Queue Stats
83W - 127L
1,415 Elo+
Party 1
Team Averages
Level 92
1,404 SR
1,449 Elo+

VS

Team Averages
Level 87
1,416 SR
1,471 Elo+
Hades
Hades
GOAT-Jeesus
Hades
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 41L
1,455 Elo+
Solo
He Bo
He Bo
Gangdouzi
He Bo
Level 53
God Stats
2W - 2L
1,152 SR
Queue Stats
104W - 104L
1,450 Elo+
Solo
Hel
Hel
SheogEXE
Hel
Level 66
God Stats
14W - 15L
1,412 SR
Queue Stats
117W - 138L
1,466 Elo+
Solo
Cthulhu
Cthulhu
xX Rumourz Xx
Cthulhu
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 45L
1,576 Elo+
Solo
Cupid
Cupid
yohonet
Cupid
Level 152
God Stats
13W - 15L
1,518 SR
Queue Stats
248W - 265L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
10 / 5 / 8
14,167
1,181
34,588
14,616
5,940
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 5 / 10
11,505
959
11,235
14,784
5,894
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Kenshin47
Cerberus
19
2 / 4 / 17
12,113
1,009
11,310
16,228
16,581
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Susano
Tiago7509
Susano
18
5 / 7 / 8
12,349
1,029
14,900
16,788
7,288
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
18
1 / 9 / 13
11,455
955
4,639
18,404
10,087
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

105

VS

Team 2 Tickets

145

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 6 / 7
12,865
1,072
18,130
18,847
9,460
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
Gangdouzi
He Bo
19
4 / 6 / 11
12,314
1,026
11,240
14,355
4,222
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

19
6 / 0 / 13
13,496
1,125
11,588
10,842
7,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
20
7 / 4 / 14
13,356
1,113
14,749
22,931
9,993
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
yohonet
Cupid
19
6 / 5 / 16
12,809
1,067
16,939
16,538
5,391
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
91
21
Kills
30
30
Deaths
21
56
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
10
5
8
2.8
W
7
6
7
1.75
W
He Bo
Gangdouzi
He Bo
4
6
11
1.58
L
3
5
10
1.6
L
Cerberus
Kenshin47
Cerberus
2
4
17
2.63
W
6
0
13
12.5
L
Susano
Tiago7509
Susano
5
7
8
1.29
L
Horus
1
9
13
0.83
W
Cthulhu
7
4
14
3.5
W
Cupid
yohonet
Cupid
6
5
16
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,672
Damage
72,646
80,820
Taken
83,513
45,790
Mitigated
36,721
9,449
Healing
22,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
34,588
2,679
0
0
14,616
5,940
0
10,943
3,673
82,078
0
W
18,130
599
300
1,474
18,847
9,460
0
8,732
10,115
36,291
0
W
He Bo
Gangdouzi
He Bo
11,240
1,798
0
1,750
14,355
4,222
0
9,647
4,708
22,305
0
L
11,235
10,066
0
0
14,784
5,894
0
11,867
2,917
0
17,923
L
Cerberus
Kenshin47
Cerberus
11,310
642
0
2,492
16,228
16,581
0
11,319
4,909
24,559
0
W
11,588
441
8,684
7,103
10,842
7,655
0
5,306
5,536
38,970
0
L
Susano
Tiago7509
Susano
14,900
2,490
0
278
16,788
7,288
0
11,460
5,328
0
35,725
L
Horus
4,639
2,513
4,201
2,478
18,404
10,087
0
10,118
8,286
0
16,726
W
Cthulhu
14,749
865
284
142
22,931
9,993
0
12,435
10,496
31,767
0
W
Cupid
yohonet
Cupid
16,939
8,398
930
1,615
16,538
5,391
0
9,778
6,760
0
39,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,589
Gold Earned
64,840
233
Minions Killed
227
5
Camps Cleared
9
1,054,955
Distance Traveled
1,178,288
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
14,167
1,181
108
9
0
218,210
0
W
Hades
12,865
1,072
44
4
4
221,742
0
W
He Bo
12,314
1,026
25
2
1
206,600
0
L
Rama
11,505
959
9
1
0
186,896
0
L
Cerberus
12,113
1,009
41
3
1
209,766
0
W
Hel
13,496
1,125
87
7
0
260,284
0
L
Susano
12,349
1,029
51
4
3
260,781
0
L
Horus
11,455
955
24
2
1
179,302
5
W
Cthulhu
13,356
1,113
46
4
2
247,950
0
W
Cupid
12,809
1,067
25
2
2
241,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role