Player Matchup

Sun Wukong
Sun Wukong
Araiguma_Rose
Sun Wukong
Level 26
God Stats
2W - 2L
1,798 SR
Queue Stats
78W - 83L
1,577 Elo+
Party 1
Ares
Ares
Demon_Slader1213
Ares
Level 24
God Stats
6W - 2L
1,734 SR
Queue Stats
49W - 52L
1,571 Elo+
Party 1
Raijin
Raijin
Kosmic_Rose
Raijin
Level 28
God Stats
1W - 0L
1,321 SR
Queue Stats
18W - 12L
1,515 Elo+
Party 1
Hou Yi
Hou Yi
MorphineShawty
Hou Yi
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 23L
1,457 Elo+
Party 1
Thor
Thor
XxSQUISHY61xX
Thor
Level 3
God Stats
4W - 4L
1,500 SR
Queue Stats
11W - 7L
1,682 Elo+
Party 1
Team Averages
Level 26
1,571 SR
1,560 Elo+

VS

Team Averages
Level 29
1,554 SR
1,444 Elo+
Olorun
Olorun
But-Ima-Good-Boy
Olorun
Level 12
God Stats
1W - 2L
1,686 SR
Queue Stats
36W - 39L
1,130 Elo+
Party 2
Cthulhu
Cthulhu
HT_Brother
Cthulhu
Level 29
God Stats
1W - 2L
1,733 SR
Queue Stats
9W - 17L
1,726 Elo+
Solo
Xbalanque
Xbalanque
SDMN RAMO
Xbalanque
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 31L
1,534 Elo+
Solo
Scylla
Scylla
TheDreamingNight
Scylla
Level 54
God Stats
0W - 4L
1,192 SR
Queue Stats
22W - 26L
1,291 Elo+
Party 2
Nike
Nike
livedonnodevil
Nike
Level 25
God Stats
10W - 5L
1,658 SR
Queue Stats
57W - 55L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Araiguma_Rose
Sun Wukong
19
4 / 3 / 23
11,639
1,058
12,347
19,827
16,703
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

18
2 / 2 / 21
11,130
1,012
12,266
20,309
23,476
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
19
8 / 2 / 17
12,563
1,142
19,374
9,621
5,357
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
13 / 0 / 12
13,339
1,213
24,869
11,114
5,912
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
7 / 6 / 19
12,131
1,103
13,712
18,497
10,325
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

199

VS

Team 2 Tickets

80

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 11 / 6
10,674
970
11,792
21,050
8,653
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
HT_Brother
Cthulhu
17
2 / 6 / 9
10,999
1,000
16,381
19,616
24,209
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Xbalanque
SDMN RAMO
Xbalanque
16
4 / 9 / 6
10,903
991
15,594
19,303
6,851
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

17
4 / 3 / 8
11,377
1,034
13,894
10,616
3,498
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 5 / 8
10,437
949
14,796
19,454
10,790
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
50
34
Kills
13
13
Deaths
34
92
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Araiguma_Rose
Sun Wukong
4
3
23
5.17
L
2
11
6
0.45
W
2
2
21
6.25
L
Cthulhu
HT_Brother
Cthulhu
2
6
9
1.08
W
Raijin
8
2
17
8.25
W
13
0
12
19
L
Xbalanque
SDMN RAMO
Xbalanque
4
9
6
0.78
L
4
3
8
2.67
W
7
6
19
2.75
L
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,568
Damage
72,457
79,368
Taken
90,039
61,773
Mitigated
54,001
6,309
Healing
11,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Araiguma_Rose
Sun Wukong
12,347
4,211
609
571
19,827
16,703
0
11,713
7,989
0
20,842
L
11,792
6,403
1,286
4,242
21,050
8,653
0
5,650
15,400
33,602
0
W
12,266
856
1,280
864
20,309
23,476
0
11,630
8,454
16,257
0
L
Cthulhu
HT_Brother
Cthulhu
16,381
1,519
1,543
1,234
19,616
24,209
0
9,777
9,839
35,350
0
W
Raijin
19,374
3,246
0
0
9,621
5,357
0
4,464
5,082
53,167
0
W
24,869
13,871
1,704
1,281
11,114
5,912
0
4,554
6,460
0
55,704
L
Xbalanque
SDMN RAMO
Xbalanque
15,594
6,057
0
1,680
19,303
6,851
0
6,044
13,259
0
26,946
L
13,894
1,245
558
1,210
10,616
3,498
0
3,027
7,589
38,789
0
W
13,712
4,550
0
0
18,497
10,325
0
9,081
9,316
0
23,358
L
14,796
2,904
0
141
19,454
10,790
0
7,142
12,312
0
35,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,802
Gold Earned
54,390
200
Minions Killed
206
4
Camps Cleared
4
1,010,166
Distance Traveled
1,035,341
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,639
1,058
25
2
1
223,213
0
L
Olorun
10,674
970
39
4
2
180,995
0
W
Ares
11,130
1,012
5
0
1
217,989
0
L
Cthulhu
10,999
1,000
55
5
2
197,866
4
W
Raijin
12,563
1,142
69
6
1
184,182
0
W
Hou Yi
13,339
1,213
85
8
1
193,667
1
L
Xbalanque
10,903
991
26
2
0
206,112
1
L
Scylla
11,377
1,034
51
5
0
221,564
0
W
Thor
12,131
1,103
16
1
0
191,115
1
L
Nike
10,437
949
35
3
0
228,804
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role