Player Matchup

Ganesha
Ganesha
JunKevuss
Ganesha
Level 29
God Stats
2W - 5L
1,268 SR
Queue Stats
2W - 6L
1,162 Elo+
Party 1
Merlin
Merlin
MAIDENfan6660
Merlin
Level 22
God Stats
2W - 1L
1,297 SR
Queue Stats
6W - 9L
1,243 Elo+
Solo
Arachne
Arachne
merouero082
Arachne
Level 56
God Stats
1W - 2L
1,151 SR
Queue Stats
4W - 8L
1,228 Elo+
Party 1
Team Averages
Level 36
1,239 SR
1,211 Elo+

VS

Team Averages
Level 16
1,570 SR
1,246 Elo+
Sol
Sol
Miikokiller
Sol
Level 23
God Stats
1W - 2L
1,379 SR
Queue Stats
20W - 34L
1,255 Elo+
Solo
Odin
Odin
StandingSpore23
Odin
Level 18
God Stats
0W - 2L
1,568 SR
Queue Stats
4W - 5L
1,179 Elo+
Solo
Cthulhu
Cthulhu
att xenyph
Cthulhu
Level 6
God Stats
6W - 4L
1,762 SR
Queue Stats
6W - 7L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
JunKevuss
Ganesha
10
0 / 0 / 4
6,649
665
1,756
5,590
2,526
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

9
0 / 3 / 6
6,540
654
3,692
4,796
1,387
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
merouero082
Arachne
12
6 / 2 / 0
8,187
819
7,029
7,843
2,781
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
6,678
668
7,121
7,501
2,098
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
4 / 1 / 1
7,093
709
3,532
6,755
3,945
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
att xenyph
Cthulhu
6
0 / 2 / 1
5,595
560
1,317
3,746
2,210
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
6
Kills
5
5
Deaths
7
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ganesha
JunKevuss
Ganesha
0
0
4
2
W
0
3
6
1
L
1
4
2
0.5
L
4
1
1
4.5
L
Cthulhu
att xenyph
Cthulhu
0
2
1
0.25
W
Arachne
merouero082
Arachne
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,477
Damage
11,970
18,229
Taken
18,002
6,694
Mitigated
8,253
4,736
Healing
3,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
JunKevuss
Ganesha
1,756
94
0
1,588
5,590
2,526
315
2,958
2,607
5,792
0
W
3,692
471
0
15
4,796
1,387
210
1,789
2,932
18,784
0
L
7,121
2,116
405
2,787
7,501
2,098
93
1,843
5,658
25,065
0
L
3,532
1,552
0
0
6,755
3,945
0
2,611
4,144
0
10,343
L
Cthulhu
att xenyph
Cthulhu
1,317
138
0
150
3,746
2,210
11
1,083
2,663
4,595
0
W
Arachne
merouero082
Arachne
7,029
4,333
0
3,133
7,843
2,781
0
3,597
4,196
0
36,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,376
Gold Earned
19,366
93
Minions Killed
76
0
Camps Cleared
0
578,003
Distance Traveled
441,702
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,649
665
2
0
0
203,997
0
W
Merlin
6,540
654
25
3
0
164,040
1
L
Sol
6,678
668
46
5
0
159,494
2
L
Odin
7,093
709
22
2
0
195,521
4
L
Cthulhu
5,595
560
8
1
0
86,687
1
W
Arachne
8,187
819
66
7
0
209,966
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role