Player Matchup

King Arthur
King Arthur
Giantzbane
King Arthur
Level 66
God Stats
32W - 26L
1,462 SR
Queue Stats
345W - 281L
1,476 Elo+
Party 1
Cthulhu
Cthulhu
JonahDoom
Cthulhu
Level 26
God Stats
26W - 17L
1,541 SR
Queue Stats
239W - 187L
1,407 Elo+
Party 1
Vulcan
Vulcan
NuckenFuttz
Vulcan
Level 27
God Stats
4W - 2L
1,439 SR
Queue Stats
14W - 17L
1,338 Elo+
Party 1
Kukulkan
Kukulkan
TheJacro
Kukulkan
Level 62
God Stats
4W - 7L
1,574 SR
Queue Stats
298W - 277L
1,386 Elo+
Party 1
Thanatos
Thanatos
peepeeman32
Thanatos
Level 49
God Stats
16W - 13L
1,409 SR
Queue Stats
148W - 152L
1,377 Elo+
Solo
Team Averages
Level 46
1,485 SR
1,397 Elo+

VS

Team Averages
Level 80
1,464 SR
1,479 Elo+
Da Ji
Da Ji
CROMOSIDIO
Da Ji
Level 83
God Stats
3W - 3L
1,193 SR
Queue Stats
143W - 155L
1,357 Elo+
Solo
Cabrakan
Cabrakan
Dexdkre
Cabrakan
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,653 Elo+
Solo
Tyr
Tyr
Shcoop
Tyr
Level 89
God Stats
31W - 31L
1,530 SR
Queue Stats
222W - 201L
1,444 Elo+
Solo
Izanami
Izanami
Vintko
Izanami
Level 102
God Stats
1W - 2L
1,596 SR
Queue Stats
2W - 3L
1,490 Elo+
Solo
Ra
Ra
cosnixo
Ra
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
227W - 239L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Giantzbane
King Arthur
20
15 / 6 / 21
17,172
1,145
27,092
31,792
40,659
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
JonahDoom
Cthulhu
20
6 / 3 / 27
15,605
1,040
29,109
25,155
12,279
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Vulcan
20
0 / 8 / 26
13,900
927
18,499
16,400
7,858
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
TheJacro
Kukulkan
20
7 / 5 / 18
15,724
1,048
22,128
16,998
7,921
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
peepeeman32
Thanatos
20
13 / 5 / 17
16,784
1,119
16,314
16,665
7,924
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

38

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
20
8 / 15 / 10
15,318
1,021
19,908
27,373
8,919
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Dexdkre
Cabrakan
20
4 / 8 / 16
15,170
1,011
16,256
26,387
27,075
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyr
Shcoop
Tyr
20
6 / 5 / 13
15,193
1,013
16,306
22,066
22,460
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
Vintko
Izanami
20
4 / 6 / 12
15,254
1,017
25,363
21,784
7,845
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
5 / 7 / 11
15,166
1,011
22,678
21,354
8,584
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
89
41
Kills
27
27
Deaths
41
109
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Da Ji
8
15
10
0.87
L
Cabrakan
Dexdkre
Cabrakan
4
8
16
1.5
W
King Arthur
Giantzbane
King Arthur
15
6
21
4.25
W
Cthulhu
JonahDoom
Cthulhu
6
3
27
6.5
W
Vulcan
0
8
26
1.63
L
Tyr
Shcoop
Tyr
6
5
13
2.5
W
Kukulkan
TheJacro
Kukulkan
7
5
18
3.2
L
Izanami
Vintko
Izanami
4
6
12
1.67
L
5
7
11
1.5
W
Thanatos
peepeeman32
Thanatos
13
5
17
4.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,142
Damage
100,511
107,010
Taken
118,964
76,641
Mitigated
74,883
31,926
Healing
12,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
19,908
4,109
0
0
27,373
8,919
0
13,817
13,307
0
32,435
L
Cabrakan
Dexdkre
Cabrakan
16,256
1,253
0
0
26,387
27,075
0
18,145
8,026
38,356
236
W
King Arthur
Giantzbane
King Arthur
27,092
3,019
972
9,588
31,792
40,659
0
15,147
16,645
0
46,660
W
Cthulhu
JonahDoom
Cthulhu
29,109
1,047
1,469
4,002
25,155
12,279
0
11,247
13,908
63,947
0
W
Vulcan
18,499
7,700
157
1,539
16,400
7,858
0
3,673
12,727
40,333
0
L
Tyr
Shcoop
Tyr
16,306
903
0
2,000
22,066
22,460
0
14,989
6,903
0
30,063
W
Kukulkan
TheJacro
Kukulkan
22,128
4,161
1,919
3,807
16,998
7,921
0
2,728
14,270
70,672
0
L
Izanami
Vintko
Izanami
25,363
17,383
0
0
21,784
7,845
0
11,508
10,128
0
84,157
L
22,678
1,802
6,475
3,664
21,354
8,584
0
11,277
10,027
67,376
0
W
Thanatos
peepeeman32
Thanatos
16,314
4,043
474
7,999
16,665
7,924
0
5,953
10,712
0
32,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,185
Gold Earned
76,101
311
Minions Killed
333
8
Camps Cleared
11
1,373,771
Distance Traveled
1,391,051
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
15,318
1,021
28
2
4
296,169
0
L
Cabrakan
15,170
1,011
36
2
3
277,317
2
W
King Arthur
17,172
1,145
49
3
2
286,559
0
W
Cthulhu
15,605
1,040
76
5
1
314,857
0
W
Vulcan
13,900
927
47
3
1
227,066
0
L
Tyr
15,193
1,013
21
1
1
298,522
0
W
Kukulkan
15,724
1,048
91
6
4
249,825
0
L
Izanami
15,254
1,017
142
9
3
240,843
0
L
Ra
15,166
1,011
106
7
0
278,200
1
W
Thanatos
16,784
1,119
48
3
0
295,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role