Player Matchup

Merlin
Merlin
Carisknights
Merlin
Level 17
God Stats
19W - 8L
1,735 SR
Queue Stats
66W - 61L
1,563 Elo+
Solo
Cthulhu
Cthulhu
GrimmVoid129
Cthulhu
Level 26
God Stats
48W - 28L
1,635 SR
Queue Stats
626W - 583L
1,547 Elo+
Solo
Loki
Loki
JJMartinez27
Loki
Level 9
God Stats
5W - 4L
1,499 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Ymir
Ymir
Pipe_Killer_02
Ymir
Level 8
God Stats
1W - 0L
1,480 SR
Queue Stats
5W - 3L
1,729 Elo+
Solo
Fenrir
Fenrir
StoneColdCrazy95
Fenrir
Level 18
God Stats
80W - 48L
1,646 SR
Queue Stats
336W - 248L
1,585 Elo+
Solo
Team Averages
Level 16
1,599 SR
1,585 Elo+

VS

Team Averages
Level 8
1,526 SR
1,695 Elo+
Bellona
Bellona
 
Bellona
Level 7
God Stats
0W - 1L
1,441 SR
Queue Stats
13W - 20L
1,777 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,777 Elo+
Party 1
Freya
Freya
cvcmb1224
Freya
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 39L
1,593 Elo+
Party 2
Pele
Pele
deathkill249
Pele
Level 15
God Stats
6W - 6L
1,500 SR
Queue Stats
193W - 200L
1,779 Elo+
Solo
Geb
Geb
flykai_savage
Geb
Level 7
God Stats
2W - 4L
1,688 SR
Queue Stats
37W - 65L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
3 / 2 / 22
9,703
1,078
13,208
5,277
1,481
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
GrimmVoid129
Cthulhu
17
4 / 0 / 24
10,323
1,147
14,490
5,606
4,373
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
8 / 0 / 15
11,337
1,260
10,229
2,917
1,073
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 1 / 21
9,991
1,110
6,311
8,495
6,242
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
20 / 1 / 13
13,443
1,494
27,643
9,698
4,190
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

354

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
1 / 7 / 3
8,675
964
10,128
17,677
10,717
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ganesha
 
Ganesha
15
0 / 8 / 4
8,635
959
5,333
19,483
9,850
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Freya
cvcmb1224
Freya
13
2 / 10 / 1
8,947
994
6,319
18,866
6,573
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
1 / 7 / 2
8,278
920
3,915
8,673
2,713
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
0 / 5 / 1
8,219
913
1,157
15,685
13,330
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
15
37
Kills
4
4
Deaths
37
95
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
7
3
0.36
L
Ganesha
 
Ganesha
0
8
4
0.25
W
Merlin
3
2
22
7
W
Cthulhu
GrimmVoid129
Cthulhu
4
0
24
16
W
8
0
15
15.5
W
2
1
21
12.5
W
20
1
13
26.5
L
Freya
cvcmb1224
Freya
2
10
1
0.25
L
1
7
2
0.29
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,881
Damage
26,852
31,993
Taken
80,384
17,359
Mitigated
43,183
7,280
Healing
5,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
10,128
3,162
0
389
17,677
10,717
0
8,739
8,738
303
27,356
L
Ganesha
 
Ganesha
5,333
600
1,014
1,931
19,483
9,850
0
8,968
10,365
23,097
0
W
Merlin
13,208
1,179
390
636
5,277
1,481
0
1,948
3,329
22,585
0
W
Cthulhu
GrimmVoid129
Cthulhu
14,490
894
2,762
551
5,606
4,373
0
2,702
2,904
23,800
0
W
10,229
4,391
0
430
2,917
1,073
0
1,307
1,610
0
56,197
W
6,311
1,881
0
532
8,495
6,242
0
2,870
5,625
10,365
0
W
27,643
16,381
0
1,979
9,698
4,190
0
4,222
5,476
0
37,227
L
Freya
cvcmb1224
Freya
6,319
1,812
0
1,064
18,866
6,573
0
6,673
12,068
11,603
0
L
3,915
1,262
0
609
8,673
2,713
0
3,374
5,224
0
13,634
L
1,157
587
0
0
15,685
13,330
0
5,630
9,980
4,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,797
Gold Earned
42,754
197
Minions Killed
116
10
Camps Cleared
2
868,147
Distance Traveled
679,918
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,675
964
53
6
2
146,369
0
L
Ganesha
8,635
959
4
0
0
142,799
2
W
Merlin
9,703
1,078
28
3
1
144,487
0
W
Cthulhu
10,323
1,147
31
3
0
184,184
0
W
Loki
11,337
1,260
111
12
2
197,400
1
W
Ymir
9,991
1,110
12
1
1
160,765
0
W
Fenrir
13,443
1,494
15
2
6
181,311
0
L
Freya
8,947
994
28
3
0
130,646
3
L
Pele
8,278
920
21
2
0
86,136
0
L
Geb
8,219
913
10
1
0
173,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role