Player Matchup

Chiron
Chiron
 
Chiron
Level 22
God Stats
3W - 0L
1,669 SR
Queue Stats
92W - 111L
1,188 Elo+
Solo
Ratatoskr
Ratatoskr
EmberFoxlyn
Ratatoskr
Level 16
God Stats
18W - 22L
1,355 SR
Queue Stats
18W - 25L
1,196 Elo+
Party 1
Fenrir
Fenrir
Rosmancito
Fenrir
Level 24
God Stats
22W - 21L
1,423 SR
Queue Stats
208W - 226L
1,194 Elo+
Solo
Pele
Pele
ShaneLynxx
Pele
Level 9
God Stats
5W - 9L
1,202 SR
Queue Stats
5W - 9L
1,171 Elo+
Party 1
Cthulhu
Cthulhu
Vynock
Cthulhu
Level 27
God Stats
12W - 6L
1,397 SR
Queue Stats
43W - 42L
1,353 Elo+
Solo
Team Averages
Level 20
1,409 SR
1,220 Elo+

VS

Team Averages
Level 18
1,522 SR
1,174 Elo+
Persephone
Persephone
 
Persephone
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 18L
1,022 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 27
God Stats
3W - 3L
1,781 SR
Queue Stats
204W - 279L
1,225 Elo+
Solo
Nox
Nox
PeachyyJules
Nox
Level 27
God Stats
76W - 94L
1,381 SR
Queue Stats
242W - 257L
1,181 Elo+
Solo
Ra
Ra
fl69erboy1
Ra
Level 8
God Stats
0W - 2L
1,218 SR
Queue Stats
1W - 9L
1,071 Elo+
Solo
Da Ji
Da Ji
kanadinbacon
Da Ji
Level 18
God Stats
3W - 3L
1,729 SR
Queue Stats
90W - 89L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
7 / 4 / 16
13,739
1,145
16,179
12,675
4,671
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ratatoskr
EmberFoxlyn
Ratatoskr
19
9 / 9 / 13
12,904
1,075
13,199
16,155
9,272
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Rosmancito
Fenrir
20
10 / 1 / 16
13,742
1,145
9,326
13,242
9,681
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
5 / 7 / 15
12,268
1,022
10,655
15,087
18,642
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
Vynock
Cthulhu
20
13 / 8 / 20
14,661
1,222
22,317
17,894
8,478
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

120

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
0 / 8 / 5
9,639
803
1,161
9,007
3,410
Cernunnos
 
Cernunnos
19
5 / 13 / 11
12,864
1,072
14,015
24,598
10,923
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
3 / 3 / 16
12,289
1,024
6,292
9,568
4,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

18
0 / 11 / 14
11,267
939
5,964
15,705
6,198
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
20 / 9 / 5
16,815
1,401
38,387
22,570
12,155
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
79
44
Kills
28
29
Deaths
44
80
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
7
4
16
3.75
L
Persephone
 
Persephone
0
8
5
0.31
L
Cernunnos
 
Cernunnos
5
13
11
0.81
W
Ratatoskr
EmberFoxlyn
Ratatoskr
9
9
13
1.72
L
3
3
16
3.67
W
Fenrir
Rosmancito
Fenrir
10
1
16
18
W
5
7
15
1.79
W
Cthulhu
Vynock
Cthulhu
13
8
20
2.88
L
0
11
14
0.64
L
20
9
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,676
Damage
65,819
75,053
Taken
81,448
50,744
Mitigated
37,509
5,393
Healing
1,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
16,179
6,714
147
1,481
12,675
4,671
0
553
12,122
0
42,813
L
Persephone
 
Persephone
1,161
636
0
0
9,007
3,410
0
3,297
5,710
2,687
0
L
Cernunnos
 
Cernunnos
14,015
8,275
0
47
24,598
10,923
0
8,688
15,910
0
43,503
W
Ratatoskr
EmberFoxlyn
Ratatoskr
13,199
5,487
0
1,371
16,155
9,272
0
4,852
11,303
0
39,231
L
6,292
1,385
0
159
9,568
4,823
0
2,022
7,546
20,814
0
W
Fenrir
Rosmancito
Fenrir
9,326
2,479
0
406
13,242
9,681
0
1,371
11,871
0
14,010
W
10,655
3,037
0
1,325
15,087
18,642
0
4,346
10,741
0
26,495
W
Cthulhu
Vynock
Cthulhu
22,317
3,226
663
0
17,894
8,478
0
2,295
15,599
42,546
0
L
5,964
1,218
68
0
15,705
6,198
0
1,314
14,391
30,194
0
L
38,387
14,478
0
1,651
22,570
12,155
0
6,996
15,574
0
59,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,314
Gold Earned
62,874
209
Minions Killed
179
6
Camps Cleared
2
1,009,618
Distance Traveled
769,853
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,739
1,145
77
6
2
177,334
0
L
Persephone
9,639
803
1
0
0
96,817
0
L
Cernunnos
12,864
1,072
52
4
0
175,688
0
W
Ratatoskr
12,904
1,075
51
4
4
225,161
2
L
Nox
12,289
1,024
43
4
0
155,236
0
W
Fenrir
13,742
1,145
2
0
0
264,712
0
W
Pele
12,268
1,022
34
3
0
143,692
3
W
Cthulhu
14,661
1,222
45
4
0
198,719
0
L
Ra
11,267
939
49
4
1
118,376
0
L
Da Ji
16,815
1,401
34
3
1
223,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role