Player Matchup

Merlin
Merlin
CursedGolf9054
Merlin
Level 18
God Stats
5W - 6L
1,180 SR
Queue Stats
135W - 70L
1,196 Elo+
Solo
Artio
Artio
DragonRider2434
Artio
Level 19
God Stats
0W - 2L
1,260 SR
Queue Stats
30W - 68L
1,037 Elo+
Solo
Arachne
Arachne
Fer_of_War
Arachne
Level 27
God Stats
164W - 127L
1,367 SR
Queue Stats
598W - 631L
1,135 Elo+
Solo
Zhong Kui
Zhong Kui
Zackamass
Zhong Kui
Level 23
God Stats
25W - 27L
1,446 SR
Queue Stats
528W - 623L
1,139 Elo+
Solo
Sol
Sol
dboose13
Sol
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,272 Elo+
Solo
Team Averages
Level 21
1,351 SR
1,156 Elo+

VS

Team Averages
Level 21
1,457 SR
1,117 Elo+
Neith
Neith
AngelikDisaster
Neith
Level 17
God Stats
17W - 26L
1,222 SR
Queue Stats
18W - 35L
1,055 Elo+
Solo
Hel
Hel
Ben41406
Hel
Level 29
God Stats
29W - 32L
1,390 SR
Queue Stats
45W - 44L
1,080 Elo+
Solo
Nu Wa
Nu Wa
Fabio_chique
Nu Wa
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 65L
1,096 Elo+
Solo
Odin
Odin
Mralroz
Odin
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 121L
985 Elo+
Solo
Ymir
Ymir
ScrappyBadge412
Ymir
Level 18
God Stats
8W - 6L
1,673 SR
Queue Stats
20W - 22L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 3 / 0
15,017
883
27,633
18,593
6,878
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
0 / 2 / 0
12,668
745
173
6,121
2,142
Arachne
Fer_of_War
Arachne
19
5 / 17 / 0
14,850
874
21,129
41,099
13,217
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
Zackamass
Zhong Kui
20
0 / 7 / 0
14,046
826
17,224
32,892
40,582
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
0 / 2 / 0
12,230
719
749
2,879
704
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 16
15,561
915
11,411
11,386
4,814
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
7 / 1 / 18
17,222
1,013
31,426
20,366
8,007
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
16 / 0 / 10
18,332
1,078
32,530
14,591
5,562
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
Mralroz
Odin
17
0 / 0 / 4
12,617
742
465
898
271
20
3 / 1 / 23
16,259
956
16,878
24,559
22,393
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
102
5
Kills
31
31
Deaths
5
0
Assists
71
Player
Kills
Deaths
Assists
KDA
W
5
3
16
4.33
W
7
1
18
16
L
0
3
0
0
L
0
2
0
0
W
16
0
10
21
L
Arachne
Fer_of_War
Arachne
5
17
0
0.29
W
Odin
Mralroz
Odin
0
0
4
2
W
3
1
23
14.5
L
Zhong Kui
Zackamass
Zhong Kui
0
7
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,908
Damage
92,710
101,584
Taken
71,800
63,523
Mitigated
41,047
8,847
Healing
35,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,411
8,219
0
1,150
11,386
4,814
0
4,428
6,958
0
26,259
W
31,426
6,258
15,267
13,260
20,366
8,007
0
15,916
4,450
73,066
0
L
27,633
2,238
0
3,081
18,593
6,878
0
15,428
3,165
95,285
0
L
173
89
0
158
6,121
2,142
0
4,614
1,507
4,190
0
W
32,530
11,759
598
1,343
14,591
5,562
0
8,053
6,538
56,613
0
L
Arachne
Fer_of_War
Arachne
21,129
18,457
0
4,426
41,099
13,217
0
33,097
8,002
0
31,250
W
Odin
Mralroz
Odin
465
178
0
0
898
271
0
720
178
0
957
W
16,878
2,188
0
4,318
24,559
22,393
0
16,662
7,897
32,855
0
L
Zhong Kui
Zackamass
Zhong Kui
17,224
3,390
0
1,113
32,892
40,582
0
25,328
7,564
45,485
0
L
749
321
0
69
2,879
704
0
2,367
512
1,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,811
Gold Earned
79,991
254
Minions Killed
295
5
Camps Cleared
5
927,979
Distance Traveled
1,199,451
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,561
915
36
2
3
251,023
0
W
Hel
17,222
1,013
135
8
1
343,582
1
L
Merlin
15,017
883
183
11
3
267,760
1
L
Artio
12,668
745
5
0
0
89,426
0
W
Nu Wa
18,332
1,078
80
5
0
276,659
0
L
Arachne
14,850
874
13
1
0
320,924
0
W
Odin
12,617
742
0
0
0
47,215
0
W
Ymir
16,259
956
44
3
1
280,972
0
L
Zhong Kui
14,046
826
53
3
2
233,821
2
L
Sol
12,230
719
0
0
0
16,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role