Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,259 Elo+
Party 2
Neith
Neith
LegendMilkG
Neith
Level 19
God Stats
6W - 8L
1,487 SR
Queue Stats
8W - 12L
1,229 Elo+
Party 2
Cthulhu
Cthulhu
ONTITO
Cthulhu
Level 124
God Stats
1W - 0L
1,610 SR
Queue Stats
45W - 49L
1,430 Elo+
Party 2
Baron Samedi
Baron Samedi
UnitaryP45
Baron Samedi
Level 151
God Stats
1W - 0L
1,501 SR
Queue Stats
38W - 35L
1,431 Elo+
Party 2
Team Averages
Level 90
1,524 SR
1,337 Elo+

VS

Team Averages
Level 68
1,348 SR
1,062 Elo+
Hou Yi
Hou Yi
AnthonyCT
Hou Yi
Level 86
God Stats
0W - 3L
1,587 SR
Queue Stats
7W - 28L
1,049 Elo+
Party 1
Yemoja
Yemoja
Diabetreez
Yemoja
Level 16
God Stats
1W - 15L
1,253 SR
Queue Stats
6W - 28L
1,049 Elo+
Party 1
Bacchus
Bacchus
MAcookies_1328
Bacchus
Level 65
God Stats
0W - 3L
1,336 SR
Queue Stats
6W - 29L
1,049 Elo+
Party 1
Zhong Kui
Zhong Kui
Moonshroud
Zhong Kui
Level 106
God Stats
1W - 8L
1,216 SR
Queue Stats
6W - 27L
1,103 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
17
4 / 1 / 2
11,359
710
4,031
9,152
7,201
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 6 / 4
10,865
679
2,162
7,950
2,931
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
ONTITO
Cthulhu
20
13 / 4 / 4
14,528
908
18,112
17,271
11,037
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
UnitaryP45
Baron Samedi
19
8 / 3 / 6
13,147
822
19,748
15,956
8,508
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AnthonyCT
Hou Yi
20
8 / 7 / 0
13,119
820
10,410
14,485
6,215
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
Diabetreez
Yemoja
15
0 / 8 / 1
9,806
613
5,134
14,446
5,704
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 7 / 4
11,914
745
7,298
12,683
5,841
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
Moonshroud
Zhong Kui
18
3 / 5 / 1
12,294
768
10,181
16,467
11,184
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
27
Kills
14
14
Deaths
27
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
4
1
2
5
L
Hou Yi
AnthonyCT
Hou Yi
8
7
0
1.14
L
Yemoja
Diabetreez
Yemoja
0
8
1
0.06
W
2
6
4
0.67
L
3
7
4
0.71
L
Zhong Kui
Moonshroud
Zhong Kui
3
5
1
0.7
W
Cthulhu
ONTITO
Cthulhu
13
4
4
3.75
W
Baron Samedi
UnitaryP45
Baron Samedi
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,053
Damage
33,023
50,329
Taken
58,081
29,677
Mitigated
28,944
9,372
Healing
3,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
4,031
774
405
719
9,152
7,201
1,098
5,363
3,789
66
19,632
L
Hou Yi
AnthonyCT
Hou Yi
10,410
5,608
0
0
14,485
6,215
1,480
9,720
4,765
0
61,196
L
Yemoja
Diabetreez
Yemoja
5,134
150
323
0
14,446
5,704
678
9,187
5,259
23,191
0
W
2,162
211
0
206
7,950
2,931
1,052
1,688
6,262
0
8,724
L
7,298
811
0
1,045
12,683
5,841
506
8,514
4,169
18,143
0
L
Zhong Kui
Moonshroud
Zhong Kui
10,181
1,503
0
2,434
16,467
11,184
1,005
11,003
5,464
35,198
0
W
Cthulhu
ONTITO
Cthulhu
18,112
689
287
0
17,271
11,037
1,956
4,673
12,598
73,491
0
W
Baron Samedi
UnitaryP45
Baron Samedi
19,748
2,428
1,754
6,001
15,956
8,508
1,823
11,358
4,598
59,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,899
Gold Earned
47,133
268
Minions Killed
231
9
Camps Cleared
6
1,098,750
Distance Traveled
803,513
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,359
710
38
2
1
313,972
0
L
Hou Yi
13,119
820
111
7
5
190,200
0
L
Yemoja
9,806
613
47
3
0
199,291
0
W
Neith
10,865
679
12
1
0
203,535
0
L
Bacchus
11,914
745
22
1
0
144,451
0
L
Zhong Kui
12,294
768
51
3
1
269,571
1
W
Cthulhu
14,528
908
120
8
4
327,849
0
W
Baron Samedi
13,147
822
98
6
4
253,394
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role