Player Matchup

Chaac
Chaac
BRUNO_WAL
Chaac
Level 64
God Stats
2W - 0L
1,741 SR
Queue Stats
298W - 329L
1,396 Elo+
Solo
Chang'e
Chang'e
BaronSammedi
Chang'e
Level 108
God Stats
4W - 6L
1,527 SR
Queue Stats
140W - 131L
1,560 Elo+
Party 2
Jormungandr
Jormungandr
ZionKalikowski
Jormungandr
Level 118
God Stats
3W - 3L
1,513 SR
Queue Stats
95W - 81L
1,459 Elo+
Party 2
Skadi
Skadi
forevemyfire
Skadi
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,412 Elo+
Party 3
Susano
Susano
xKor1ng4
Susano
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,549 Elo+
Party 3
Team Averages
Level 74
1,556 SR
1,475 Elo+

VS

Team Averages
Level 66
1,490 SR
1,467 Elo+
Ne Zha
Ne Zha
Gundako
Ne Zha
Level 23
God Stats
3W - 1L
1,824 SR
Queue Stats
93W - 62L
1,530 Elo+
Party 4
Cthulhu
Cthulhu
LockerofLight
Cthulhu
Level 87
God Stats
3W - 3L
1,312 SR
Queue Stats
96W - 97L
1,495 Elo+
Party 1
Anhur
Anhur
Lummaa
Anhur
Level 102
God Stats
5W - 3L
1,703 SR
Queue Stats
162W - 130L
1,524 Elo+
Party 4
Set
Set
MnwMarcos
Set
Level 29
God Stats
1W - 4L
1,110 SR
Queue Stats
28W - 30L
1,458 Elo+
Party 1
Discordia
Discordia
mateus2745
Discordia
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
196W - 227L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BRUNO_WAL
Chaac
20
2 / 8 / 12
19,196
457
26,198
51,955
87,196
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
BaronSammedi
Chang'e
20
9 / 8 / 13
21,509
512
20,732
39,271
16,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jormungandr
ZionKalikowski
Jormungandr
20
4 / 2 / 24
21,776
518
25,083
40,513
61,572
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
12 / 12 / 8
22,056
525
43,324
37,026
13,226
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Susano
xKor1ng4
Susano
20
10 / 6 / 12
21,970
523
33,771
34,669
16,288
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Gundako
Ne Zha
20
11 / 6 / 12
21,182
504
32,865
40,086
22,889
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
20
5 / 4 / 20
20,036
477
35,978
39,227
74,062
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anhur
Lummaa
Anhur
20
7 / 9 / 11
21,488
512
26,461
34,868
15,050
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 8 / 5
19,313
460
26,876
47,386
52,592
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
mateus2745
Discordia
20
6 / 10 / 8
18,227
434
29,307
27,558
11,879
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
91
37
Kills
35
36
Deaths
37
69
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Chaac
BRUNO_WAL
Chaac
2
8
12
1
W
Chang'e
BaronSammedi
Chang'e
9
8
13
1.94
L
Ne Zha
Gundako
Ne Zha
11
6
12
2.83
L
Cthulhu
5
4
20
3.75
L
Anhur
Lummaa
Anhur
7
9
11
1.39
L
6
8
5
1.06
W
Jormungandr
ZionKalikowski
Jormungandr
4
2
24
8
W
12
12
8
1.33
L
Discordia
mateus2745
Discordia
6
10
8
1
W
Susano
xKor1ng4
Susano
10
6
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

149,108
Damage
151,487
203,434
Taken
189,125
194,982
Mitigated
176,472
80,097
Healing
44,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
BRUNO_WAL
Chaac
26,198
6,323
0
22,820
51,955
87,196
2,612
10,797
40,371
3,417
130,415
W
Chang'e
BaronSammedi
Chang'e
20,732
805
15,243
19,813
39,271
16,700
2,088
18,507
20,764
152,473
0
L
Ne Zha
Gundako
Ne Zha
32,865
6,406
0
9,520
40,086
22,889
128
9,589
30,443
0
170,242
L
Cthulhu
35,978
1,791
3,475
1,305
39,227
74,062
82
12,833
26,336
118,556
0
L
Anhur
Lummaa
Anhur
26,461
13,014
0
13,026
34,868
15,050
3,003
7,501
27,342
0
186,536
L
26,876
16,668
0
14,028
47,386
52,592
1,225
12,377
34,230
0
159,718
W
Jormungandr
ZionKalikowski
Jormungandr
25,083
3,391
1,724
4,702
40,513
61,572
977
14,225
26,238
128,906
0
W
43,324
25,496
0
8,793
37,026
13,226
7,608
11,729
25,247
0
185,215
L
Discordia
mateus2745
Discordia
29,307
606
0
3,020
27,558
11,879
302
7,707
19,826
126,224
0
W
Susano
xKor1ng4
Susano
33,771
3,757
0
7,002
34,669
16,288
1,932
13,126
21,518
0
163,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

106,507
Gold Earned
100,246
953
Minions Killed
982
0
Camps Cleared
0
3,738,148
Distance Traveled
3,532,870
27
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
19,196
457
156
4
0
629,973
0
W
Chang'e
21,509
512
220
5
0
812,032
9
L
Ne Zha
21,182
504
205
5
0
796,416
2
L
Cthulhu
20,036
477
145
3
0
823,953
17
L
Anhur
21,488
512
275
7
0
656,491
8
L
Set
19,313
460
192
5
0
610,053
9
W
Jormungandr
21,776
518
186
4
0
793,605
4
W
Skadi
22,056
525
203
5
0
654,480
5
L
Discordia
18,227
434
165
4
0
645,957
1
W
Susano
21,970
523
188
4
0
848,058
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role