Player Matchup

Anhur
Anhur
 
Anhur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Bobbilluey
Vamana
Level 108
God Stats
1W - 1L
1,948 SR
Queue Stats
32W - 18L
1,757 Elo+
Party 1
Chronos
Chronos
Not Ganking
Chronos
Level 60
God Stats
1W - 1L
1,495 SR
Queue Stats
13W - 15L
1,801 Elo+
Party 1
Ymir
Ymir
WizardBison
Ymir
Level 146
God Stats
3W - 2L
1,802 SR
Queue Stats
33W - 23L
1,729 Elo+
Party 1
Team Averages
Level 118
1,686 SR
1,697 Elo+

VS

Team Averages
Level 110
1,552 SR
1,639 Elo+
Skadi
Skadi
CitrusPunch
Skadi
Level 126
God Stats
6W - 4L
1,467 SR
Queue Stats
105W - 119L
1,595 Elo+
Solo
Cthulhu
Cthulhu
DeadmanFGC
Cthulhu
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 27L
1,813 Elo+
Solo
Ne Zha
Ne Zha
MeGaBoM5
Ne Zha
Level 83
God Stats
4W - 2L
1,656 SR
Queue Stats
8W - 5L
1,490 Elo+
Solo
Hades
Hades
honeybadger314
Hades
Level 107
God Stats
24W - 30L
1,584 SR
Queue Stats
337W - 355L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
1 / 2 / 0
7,452
745
4,602
8,911
3,009
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
Bobbilluey
Vamana
12
0 / 4 / 3
6,923
692
5,000
9,548
4,587
Chronos
Not Ganking
Chronos
13
3 / 4 / 1
7,484
748
7,956
10,432
3,412
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
0 / 2 / 0
6,500
650
1,901
6,664
2,425
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 6
8,219
822
6,799
4,963
1,663
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
DeadmanFGC
Cthulhu
13
2 / 0 / 3
7,700
770
7,886
7,940
4,127
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ne Zha
MeGaBoM5
Ne Zha
15
7 / 1 / 2
9,151
915
9,624
6,816
2,750
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

13
1 / 2 / 7
7,913
791
5,043
8,526
4,983
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
4
Kills
12
12
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
2
0
0.5
L
Vamana
Bobbilluey
Vamana
0
4
3
0.38
W
2
1
6
5
W
Cthulhu
DeadmanFGC
Cthulhu
2
0
3
3.5
W
Ne Zha
MeGaBoM5
Ne Zha
7
1
2
8
L
Chronos
Not Ganking
Chronos
3
4
1
0.88
L
0
2
0
0
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,459
Damage
29,352
35,555
Taken
28,245
13,433
Mitigated
13,523
7,605
Healing
11,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,602
1,738
0
1,920
8,911
3,009
0
3,231
5,630
0
28,971
L
Vamana
Bobbilluey
Vamana
5,000
2,325
0
1,683
9,548
4,587
0
3,417
6,006
0
20,068
W
6,799
3,865
0
1,510
4,963
1,663
1,569
634
4,329
0
30,315
W
Cthulhu
DeadmanFGC
Cthulhu
7,886
154
643
1,250
7,940
4,127
0
2,356
5,584
20,716
0
W
Ne Zha
MeGaBoM5
Ne Zha
9,624
2,782
0
2,807
6,816
2,750
1,181
2,921
3,895
0
33,095
L
Chronos
Not Ganking
Chronos
7,956
1,005
0
2,220
10,432
3,412
361
2,917
7,390
26,588
0
L
1,901
487
0
1,782
6,664
2,425
0
3,239
3,325
11,971
0
W
5,043
1,169
732
4,894
8,526
4,983
606
4,351
4,175
15,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,359
Gold Earned
32,983
154
Minions Killed
171
10
Camps Cleared
8
636,342
Distance Traveled
765,882
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,452
745
59
6
4
177,821
3
L
Vamana
6,923
692
31
3
3
164,952
0
W
Skadi
8,219
822
55
6
5
174,170
2
W
Cthulhu
7,700
770
26
3
0
214,071
0
W
Ne Zha
9,151
915
46
5
2
199,855
1
L
Chronos
7,484
748
42
4
2
167,375
0
L
Ymir
6,500
650
22
2
1
126,194
2
W
Hades
7,913
791
44
4
1
177,786
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role