Player Matchup

Anhur
Anhur
Deadshot0989384
Anhur
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 21L
1,398 Elo+
Solo
Cthulhu
Cthulhu
GodsLAW3
Cthulhu
Level 24
God Stats
4W - 2L
1,611 SR
Queue Stats
71W - 53L
1,444 Elo+
Solo
Achilles
Achilles
LezzRincon
Achilles
Level 27
God Stats
61W - 48L
1,663 SR
Queue Stats
98W - 90L
1,455 Elo+
Solo
Medusa
Medusa
PossessedPony06
Medusa
Level 17
God Stats
8W - 8L
1,517 SR
Queue Stats
22W - 32L
1,293 Elo+
Solo
Merlin
Merlin
XxJBampilixX
Merlin
Level 7
God Stats
1W - 2L
1,319 SR
Queue Stats
2W - 3L
1,420 Elo+
Solo
Team Averages
Level 17
1,522 SR
1,402 Elo+

VS

Team Averages
Level 14
1,402 SR
1,336 Elo+
Bellona
Bellona
BGVaras55
Bellona
Level 16
God Stats
0W - 1L
1,352 SR
Queue Stats
8W - 8L
1,369 Elo+
Party 1
Sun Wukong
Sun Wukong
BenjaYoshi420
Sun Wukong
Level 18
God Stats
6W - 4L
1,308 SR
Queue Stats
13W - 15L
1,337 Elo+
Party 1
Vulcan
Vulcan
Piromanin
Vulcan
Level 16
God Stats
6W - 1L
1,591 SR
Queue Stats
10W - 10L
1,387 Elo+
Party 1
Sol
Sol
RockdolfoThC
Sol
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,394 Elo+
Party 1
Merlin
Merlin
joshahosen
Merlin
Level 7
God Stats
1W - 6L
1,257 SR
Queue Stats
1W - 8L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 12 / 7
15,377
854
15,836
32,048
12,518
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
GodsLAW3
Cthulhu
20
12 / 4 / 11
19,615
1,090
35,934
33,635
41,348
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Achilles
LezzRincon
Achilles
16
0 / 0 / 0
11,327
629
0
0
0
20
16 / 6 / 7
19,003
1,056
37,514
34,410
12,894
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
20
2 / 3 / 10
17,172
954
16,656
27,138
10,408
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

8

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BGVaras55
Bellona
20
6 / 5 / 7
16,598
922
18,333
26,324
11,837
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sun Wukong
BenjaYoshi420
Sun Wukong
20
8 / 0 / 15
18,221
1,012
24,258
18,134
16,010
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
Piromanin
Vulcan
20
0 / 7 / 10
15,118
840
21,907
16,297
4,879
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

20
2 / 5 / 15
16,141
897
20,527
22,673
9,256
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
joshahosen
Merlin
20
9 / 15 / 6
17,072
948
35,155
30,183
19,212
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
78
32
Kills
25
25
Deaths
32
35
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Bellona
BGVaras55
Bellona
6
5
7
1.9
L
Sun Wukong
BenjaYoshi420
Sun Wukong
8
0
15
15.5
W
2
12
7
0.46
W
Cthulhu
GodsLAW3
Cthulhu
12
4
11
4.38
W
Achilles
LezzRincon
Achilles
0
0
0
0
L
Vulcan
Piromanin
Vulcan
0
7
10
0.71
W
16
6
7
3.25
L
2
5
15
1.9
W
Merlin
2
3
10
2.33
L
Merlin
joshahosen
Merlin
9
15
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,940
Damage
120,180
127,231
Taken
113,611
77,168
Mitigated
61,194
17,371
Healing
9,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BGVaras55
Bellona
18,333
3,872
0
661
26,324
11,837
0
13,980
12,344
0
55,218
L
Sun Wukong
BenjaYoshi420
Sun Wukong
24,258
4,246
0
4,530
18,134
16,010
0
8,059
10,075
0
49,767
W
15,836
7,814
0
1,836
32,048
12,518
0
20,089
11,959
0
30,309
W
Cthulhu
GodsLAW3
Cthulhu
35,934
797
876
4,970
33,635
41,348
0
19,810
13,825
81,666
0
W
Achilles
LezzRincon
Achilles
0
0
0
0
0
0
0
0
0
0
0
L
Vulcan
Piromanin
Vulcan
21,907
9,042
0
718
16,297
4,879
0
8,689
7,608
39,146
0
W
37,514
21,384
267
7,458
34,410
12,894
0
23,261
11,149
0
74,306
L
20,527
5,878
131
2,800
22,673
9,256
0
9,867
12,806
44,505
0
W
Merlin
16,656
2,444
0
1,964
27,138
10,408
0
14,429
12,709
55,600
0
L
Merlin
joshahosen
Merlin
35,155
5,021
0
492
30,183
19,212
0
11,995
18,188
66,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,494
Gold Earned
83,150
297
Minions Killed
317
4
Camps Cleared
10
1,359,925
Distance Traveled
1,594,149
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
16,598
922
60
3
6
368,875
0
L
Sun Wukong
18,221
1,012
65
4
3
366,323
0
W
Anhur
15,377
854
24
1
1
282,007
0
W
Cthulhu
19,615
1,090
84
5
2
354,097
0
W
Achilles
11,327
629
0
0
0
0
0
L
Vulcan
15,118
840
50
3
0
310,936
1
W
Medusa
19,003
1,056
86
5
1
345,230
0
L
Sol
16,141
897
50
3
0
264,934
1
W
Merlin
17,172
954
103
6
0
378,591
0
L
Merlin
17,072
948
92
5
1
283,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role