Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 28
God Stats
2W - 4L
1,122 SR
Queue Stats
63W - 60L
1,199 Elo+
Solo
Ah Puch
Ah Puch
AtreusDeEsparta
Ah Puch
Level 16
God Stats
11W - 10L
1,203 SR
Queue Stats
372W - 364L
1,140 Elo+
Solo
Awilix
Awilix
DontReviveMe620
Awilix
Level 23
God Stats
52W - 55L
1,346 SR
Queue Stats
282W - 355L
1,098 Elo+
Solo
The Morrigan
The Morrigan
Posho-Con-Arroz
The Morrigan
Level 16
God Stats
4W - 5L
1,220 SR
Queue Stats
7W - 6L
974 Elo+
Solo
Fenrir
Fenrir
Vampire Lord45
Fenrir
Level 21
God Stats
7W - 6L
1,475 SR
Queue Stats
12W - 17L
1,105 Elo+
Solo
Team Averages
Level 21
1,273 SR
1,103 Elo+

VS

Team Averages
Level 19
1,319 SR
1,073 Elo+
Hercules
Hercules
DimentedGeezuz
Hercules
Level 13
God Stats
19W - 21L
1,315 SR
Queue Stats
84W - 116L
1,175 Elo+
Solo
Agni
Agni
GAPNBEEFHOLE
Agni
Level 16
God Stats
32W - 34L
1,382 SR
Queue Stats
64W - 84L
1,189 Elo+
Solo
Fenrir
Fenrir
JuiCyCh33K5
Fenrir
Level 28
God Stats
34W - 83L
1,193 SR
Queue Stats
510W - 1,032L
1,002 Elo+
Party 1
Loki
Loki
Mralroz
Loki
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 121L
1,002 Elo+
Solo
Baron Samedi
Baron Samedi
Zee Merkins
Baron Samedi
Level 17
God Stats
26W - 66L
1,204 SR
Queue Stats
369W - 868L
998 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
8 / 1 / 15
10,604
1,178
11,588
10,278
4,285
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 0 / 22
10,784
1,198
13,345
4,870
3,999
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
15 / 3 / 17
12,205
1,356
16,378
8,971
3,685
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Morrigan
Posho-Con-Arroz
The Morrigan
17
6 / 1 / 16
10,628
1,181
14,439
5,937
2,369
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
5 / 4 / 16
9,991
1,110
6,059
8,911
3,406
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

349

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
3 / 6 / 4
9,532
1,059
8,994
15,493
6,922
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 7 / 5
8,532
948
9,271
12,277
4,354
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
14
2 / 7 / 4
8,493
944
5,227
16,959
11,563
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
Mralroz
Loki
14
2 / 11 / 5
9,112
1,012
2,859
14,834
5,258
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Zee Merkins
Baron Samedi
14
2 / 10 / 3
8,548
950
4,086
12,265
4,497
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
30
39
Kills
9
9
Deaths
41
86
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
8
1
15
15.5
W
5
0
22
16
L
Hercules
3
6
4
0.83
W
15
3
17
7.83
L
0
7
5
0.36
L
Fenrir
2
7
4
0.57
L
Loki
Mralroz
Loki
2
11
5
0.41
W
The Morrigan
Posho-Con-Arroz
The Morrigan
6
1
16
14
W
5
4
16
3.25
L
Baron Samedi
Zee Merkins
Baron Samedi
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,809
Damage
30,437
38,967
Taken
71,828
17,744
Mitigated
32,594
5,710
Healing
3,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
11,588
853
372
1,742
10,278
4,285
0
4,144
5,909
24,830
0
W
13,345
815
0
454
4,870
3,999
0
2,075
2,795
26,871
0
L
Hercules
8,994
3,910
0
1,841
15,493
6,922
0
10,393
5,000
0
17,015
W
16,378
8,208
548
2,134
8,971
3,685
0
2,353
5,976
0
32,795
L
9,271
2,000
0
493
12,277
4,354
0
6,837
5,265
30,045
0
L
Fenrir
5,227
934
0
491
16,959
11,563
0
8,464
8,270
0
10,674
L
Loki
Mralroz
Loki
2,859
1,157
0
416
14,834
5,258
0
6,609
8,125
0
10,455
W
The Morrigan
Posho-Con-Arroz
The Morrigan
14,439
3,007
0
0
5,937
2,369
0
1,643
4,294
34,296
0
W
6,059
1,866
0
460
8,911
3,406
0
3,142
5,769
0
10,037
L
Baron Samedi
Zee Merkins
Baron Samedi
4,086
1,808
0
117
12,265
4,497
0
6,419
5,796
16,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,212
Gold Earned
44,217
183
Minions Killed
111
1
Camps Cleared
3
847,868
Distance Traveled
665,082
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,604
1,178
34
4
1
199,563
0
W
Ah Puch
10,784
1,198
46
5
0
190,900
0
L
Hercules
9,532
1,059
15
2
0
144,503
0
W
Awilix
12,205
1,356
44
5
0
158,291
0
L
Agni
8,532
948
52
6
2
136,541
0
L
Fenrir
8,493
944
8
1
0
144,341
3
L
Loki
9,112
1,012
17
2
1
145,437
1
W
The Morrigan
10,628
1,181
48
5
0
155,509
0
W
Fenrir
9,991
1,110
11
1
0
143,605
0
L
Baron Samedi
8,548
950
19
2
0
94,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role