Player Matchup

Anhur
Anhur
CopingParsley11
Anhur
Level 10
God Stats
1W - 2L
1,312 SR
Queue Stats
4W - 14L
1,162 Elo+
Solo
Cthulhu
Cthulhu
Kiropgod
Cthulhu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,351 Elo+
Party 1
Neith
Neith
LooordGandalf
Neith
Level 18
God Stats
3W - 2L
1,499 SR
Queue Stats
23W - 30L
1,165 Elo+
Solo
Nu Wa
Nu Wa
Shentyurk
Nu Wa
Level 26
God Stats
149W - 142L
1,443 SR
Queue Stats
160W - 173L
1,262 Elo+
Solo
Pele
Pele
Tidus-Ratking
Pele
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,511 Elo+
Party 1
Team Averages
Level 20
1,451 SR
1,290 Elo+

VS

Team Averages
Level 17
1,432 SR
1,275 Elo+
Neith
Neith
BallowUA2twin
Neith
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 18L
1,136 Elo+
Solo
Cerberus
Cerberus
Devilish5555
Cerberus
Level 23
God Stats
6W - 10L
1,266 SR
Queue Stats
129W - 144L
1,353 Elo+
Solo
Thor
Thor
TheMagic_Neville
Thor
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,246 Elo+
Solo
Bastet
Bastet
milo1992beast
Bastet
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 65L
1,235 Elo+
Solo
Heimdallr
Heimdallr
xXT3RM1N4T0RXx5
Heimdallr
Level 18
God Stats
6W - 6L
1,395 SR
Queue Stats
8W - 7L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 22
12,439
1,037
9,634
9,959
4,255
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Kiropgod
Cthulhu
20
6 / 2 / 21
12,637
1,053
17,886
16,288
22,738
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 2 / 19
13,329
1,111
14,854
8,753
5,014
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
Shentyurk
Nu Wa
20
8 / 2 / 19
13,420
1,118
20,533
10,112
10,192
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
22 / 3 / 15
16,302
1,359
33,988
14,720
8,881
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Team 1 Tickets

206

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 7 / 9
11,745
979
10,265
18,679
6,096
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
Devilish5555
Cerberus
18
2 / 8 / 7
11,833
986
7,263
28,719
9,634
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
0 / 10 / 6
10,504
875
6,686
15,509
6,156
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
3 / 15 / 7
11,989
999
15,225
24,351
6,632
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Heimdallr
xXT3RM1N4T0RXx5
Heimdallr
18
5 / 6 / 6
12,906
1,076
16,455
17,557
6,690
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
46
46
Kills
11
11
Deaths
46
96
Assists
35
Player
Kills
Deaths
Assists
KDA
L
1
7
9
0.79
W
3
2
22
7
L
Cerberus
Devilish5555
Cerberus
2
8
7
0.69
W
Cthulhu
Kiropgod
Cthulhu
6
2
21
8.25
W
7
2
19
8.25
W
Nu Wa
Shentyurk
Nu Wa
8
2
19
8.75
L
0
10
6
0.3
W
22
3
15
9.83
L
3
15
7
0.43
L
Heimdallr
xXT3RM1N4T0RXx5
Heimdallr
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,895
Damage
55,894
59,832
Taken
104,815
51,080
Mitigated
35,208
10,989
Healing
10,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,265
5,016
279
3,963
18,679
6,096
0
6,725
11,854
0
31,277
W
9,634
3,667
0
0
9,959
4,255
0
731
9,228
0
21,875
L
Cerberus
Devilish5555
Cerberus
7,263
346
384
3,823
28,719
9,634
0
9,807
18,762
45,195
0
W
Cthulhu
Kiropgod
Cthulhu
17,886
847
341
1,312
16,288
22,738
0
1,558
14,730
25,775
0
W
14,854
7,476
0
3,383
8,753
5,014
0
1,963
6,790
0
39,142
W
Nu Wa
Shentyurk
Nu Wa
20,533
10,429
108
1,248
10,112
10,192
0
994
9,118
40,430
0
L
6,686
2,687
0
452
15,509
6,156
0
6,542
8,817
0
23,685
W
33,988
8,722
365
4,232
14,720
8,881
0
2,017
12,699
0
60,699
L
15,225
4,088
0
0
24,351
6,632
0
8,145
16,031
0
35,151
L
Heimdallr
xXT3RM1N4T0RXx5
Heimdallr
16,455
9,749
0
1,412
17,557
6,690
0
6,450
10,932
0
58,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,127
Gold Earned
58,977
217
Minions Killed
286
6
Camps Cleared
5
1,064,914
Distance Traveled
978,108
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,745
979
43
4
0
146,752
0
W
Anhur
12,439
1,037
25
2
0
187,669
0
L
Cerberus
11,833
986
91
8
3
233,375
0
W
Cthulhu
12,637
1,053
22
2
1
279,413
0
W
Neith
13,329
1,111
47
4
1
159,257
3
W
Nu Wa
13,420
1,118
50
4
0
169,329
3
L
Thor
10,504
875
31
3
0
156,781
0
W
Pele
16,302
1,359
73
6
4
269,246
1
L
Bastet
11,989
999
44
4
2
236,259
0
L
Heimdallr
12,906
1,076
77
6
0
204,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role