Player Matchup

Cu Chulainn
Cu Chulainn
FogBlood
Cu Chulainn
Level 18
God Stats
7W - 5L
1,826 SR
Queue Stats
9W - 15L
1,362 Elo+
Solo
He Bo
He Bo
Robert1Lee
He Bo
Level 17
God Stats
1W - 1L
1,677 SR
Queue Stats
9W - 20L
1,292 Elo+
Party 1
Baron Samedi
Baron Samedi
zPrometheusz
Baron Samedi
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,500 Elo+
Party 1
Team Averages
Level 26
1,668 SR
1,385 Elo+

VS

Team Averages
Level 34
1,558 SR
1,333 Elo+
Thoth
Thoth
AnneFlankk
Thoth
Level 66
God Stats
2W - 3L
1,500 SR
Queue Stats
12W - 13L
1,579 Elo+
Party 2
Merlin
Merlin
Mnsr_Lantz
Merlin
Level 8
God Stats
2W - 6L
1,230 SR
Queue Stats
2W - 9L
1,070 Elo+
Party 2
Khepri
Khepri
Neofitik
Khepri
Level 29
God Stats
22W - 12L
1,945 SR
Queue Stats
318W - 322L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FogBlood
Cu Chulainn
11
2 / 3 / 3
8,399
600
9,269
12,650
5,897
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

He Bo
11
1 / 12 / 3
8,087
578
4,279
12,078
2,692
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
zPrometheusz
Baron Samedi
11
2 / 5 / 3
8,619
616
6,045
10,976
2,776
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
14
13 / 1 / 6
10,918
780
17,114
5,242
1,785
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
Mnsr_Lantz
Merlin
13
6 / 3 / 13
9,972
712
6,349
6,877
1,711
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Neofitik
Khepri
11
1 / 1 / 17
9,627
688
5,828
11,124
10,053
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
56
5
Kills
20
20
Deaths
5
9
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Thoth
13
1
6
16
L
Cu Chulainn
FogBlood
Cu Chulainn
2
3
3
1.17
W
Merlin
Mnsr_Lantz
Merlin
6
3
13
4.17
W
Khepri
Neofitik
Khepri
1
1
17
9.5
L
He Bo
1
12
3
0.21
L
Baron Samedi
zPrometheusz
Baron Samedi
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,593
Damage
29,291
35,704
Taken
23,243
11,365
Mitigated
13,549
4,605
Healing
668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
17,114
608
0
245
5,242
1,785
591
2,066
3,176
57,557
0
L
Cu Chulainn
FogBlood
Cu Chulainn
9,269
2,425
0
1,924
12,650
5,897
0
8,971
3,679
0
36,518
W
Merlin
Mnsr_Lantz
Merlin
6,349
635
0
423
6,877
1,711
296
3,887
2,990
28,700
0
W
Khepri
Neofitik
Khepri
5,828
603
0
0
11,124
10,053
50
4,415
6,709
9,822
0
L
He Bo
4,279
333
0
0
12,078
2,692
0
10,631
1,447
16,639
0
L
Baron Samedi
zPrometheusz
Baron Samedi
6,045
764
748
1,933
10,976
2,776
0
9,747
1,229
19,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,105
Gold Earned
30,517
100
Minions Killed
141
0
Camps Cleared
0
668,441
Distance Traveled
716,674
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,918
780
71
5
0
259,821
2
L
Cu Chulainn
8,399
600
49
4
0
278,070
5
W
Merlin
9,972
712
63
5
0
219,678
0
W
Khepri
9,627
688
7
1
0
237,175
1
L
He Bo
8,087
578
35
3
0
181,189
0
L
Baron Samedi
8,619
616
16
1
0
209,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role