Player Matchup

Jing Wei
Jing Wei
KrossFlashCount
Jing Wei
Level 14
God Stats
3W - 2L
1,750 SR
Queue Stats
23W - 31L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
NeckOfTheWorld
Jormungandr
Level 16
God Stats
5W - 11L
1,472 SR
Queue Stats
20W - 35L
1,500 Elo+
Party 1
Hades
Hades
ObsidianSage485
Hades
Level 26
God Stats
0W - 2L
1,750 SR
Queue Stats
32W - 49L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
drnwebb
Cthulhu
Level 16
God Stats
3W - 3L
1,750 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 1
Da Ji
Da Ji
omoixx
Da Ji
Level 44
God Stats
0W - 1L
1,682 SR
Queue Stats
10W - 28L
1,500 Elo+
Party 1
Team Averages
Level 23
1,681 SR
1,500 Elo+

VS

Team Averages
Level 33
1,625 SR
1,372 Elo+
Kukulkan
Kukulkan
ColdHartedDemon
Kukulkan
Level 25
God Stats
4W - 3L
1,507 SR
Queue Stats
47W - 33L
1,404 Elo+
Solo
Cthulhu
Cthulhu
EminentThread55
Cthulhu
Level 10
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 11L
1,070 Elo+
Solo
King Arthur
King Arthur
Jballer3023
King Arthur
Level 18
God Stats
14W - 6L
1,776 SR
Queue Stats
77W - 58L
1,442 Elo+
Party 2
Ullr
Ullr
SaucexDog
Ullr
Level 88
God Stats
2W - 2L
1,812 SR
Queue Stats
187W - 163L
1,501 Elo+
Party 2
Anhur
Anhur
beast159446
Anhur
Level 24
God Stats
3W - 2L
1,532 SR
Queue Stats
44W - 34L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
2 / 5 / 6
9,127
397
6,994
13,504
3,844
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
NeckOfTheWorld
Jormungandr
14
2 / 3 / 3
9,552
415
5,575
16,041
12,335
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

14
3 / 8 / 6
9,741
424
14,063
19,767
9,926
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
drnwebb
Cthulhu
14
1 / 9 / 8
10,130
440
12,123
20,114
21,118
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Da Ji
omoixx
Da Ji
13
5 / 10 / 6
9,822
427
8,928
16,175
4,664
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
11 / 3 / 11
12,743
554
32,619
12,687
5,122
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 1 / 5
10,987
478
8,399
10,241
10,130
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

King Arthur
Jballer3023
King Arthur
16
6 / 3 / 14
10,795
469
8,575
16,600
17,812
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ullr
19
14 / 3 / 5
13,424
584
14,599
15,453
5,873
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 3 / 16
10,886
473
8,225
9,518
3,463
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
86
13
Kills
35
35
Deaths
13
29
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
11
3
11
5.5
W
2
1
5
4.5
W
King Arthur
Jballer3023
King Arthur
6
3
14
4.33
L
Jing Wei
2
5
6
1
L
Jormungandr
NeckOfTheWorld
Jormungandr
2
3
3
1.17
L
3
8
6
0.75
W
Ullr
14
3
5
5.5
W
2
3
16
3.33
L
Cthulhu
drnwebb
Cthulhu
1
9
8
0.56
L
Da Ji
omoixx
Da Ji
5
10
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,683
Damage
72,417
85,601
Taken
64,499
51,887
Mitigated
42,400
5,625
Healing
12,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
32,619
2,712
0
0
12,687
5,122
775
9,091
3,596
92,835
0
W
8,399
2,452
1,810
2,475
10,241
10,130
577
4,336
5,905
45,986
0
W
King Arthur
Jballer3023
King Arthur
8,575
547
779
4,100
16,600
17,812
670
7,009
9,591
0
29,051
L
Jing Wei
6,994
6,343
0
2,544
13,504
3,844
732
5,872
7,457
0
32,463
L
Jormungandr
NeckOfTheWorld
Jormungandr
5,575
2,070
0
0
16,041
12,335
0
9,063
6,503
33,187
0
L
14,063
922
245
1,609
19,767
9,926
0
11,182
8,462
48,833
0
W
Ullr
14,599
7,847
0
2,860
15,453
5,873
3,521
7,487
7,966
0
95,884
W
8,225
3,259
0
750
9,518
3,463
2,074
3,838
5,680
0
63,049
L
Cthulhu
drnwebb
Cthulhu
12,123
750
572
0
20,114
21,118
352
8,492
11,167
36,481
0
L
Da Ji
omoixx
Da Ji
8,928
2,749
0
655
16,175
4,664
0
5,854
10,195
0
22,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,372
Gold Earned
58,835
249
Minions Killed
476
0
Camps Cleared
0
1,915,226
Distance Traveled
2,006,832
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,743
554
132
6
0
378,873
1
W
Cthulhu
10,987
478
70
3
0
383,579
0
W
King Arthur
10,795
469
32
1
0
417,166
0
L
Jing Wei
9,127
397
52
2
0
412,667
5
L
Jormungandr
9,552
415
50
2
0
331,805
0
L
Hades
9,741
424
83
4
0
350,481
0
W
Ullr
13,424
584
141
6
0
426,477
1
W
Anhur
10,886
473
101
4
0
400,737
0
L
Cthulhu
10,130
440
42
2
0
413,760
1
L
Da Ji
9,822
427
22
1
0
406,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role