Player Matchup

Fenrir
Fenrir
Gaby_S09
Fenrir
Level 27
God Stats
52W - 46L
1,577 SR
Queue Stats
299W - 336L
1,408 Elo+
Solo
Odin
Odin
Migtoruh
Odin
Level 20
God Stats
0W - 1L
1,693 SR
Queue Stats
37W - 25L
1,598 Elo+
Solo
Baba Yaga
Baba Yaga
TheNascim
Baba Yaga
Level 13
God Stats
1W - 2L
1,316 SR
Queue Stats
5W - 6L
1,478 Elo+
Solo
Rama
Rama
Ucaleffi
Rama
Level 26
God Stats
3W - 8L
1,339 SR
Queue Stats
24W - 41L
1,237 Elo+
Party 2
Artemis
Artemis
ferrurgi
Artemis
Level 27
God Stats
20W - 29L
1,357 SR
Queue Stats
23W - 40L
1,226 Elo+
Party 2
Team Averages
Level 23
1,456 SR
1,389 Elo+

VS

Team Averages
Level 22
1,666 SR
1,427 Elo+
Hel
Hel
Fredy_Kratos1979
Hel
Level 29
God Stats
4W - 6L
1,379 SR
Queue Stats
41W - 49L
1,395 Elo+
Solo
Bakasura
Bakasura
GokuGuerreiroZ
Bakasura
Level 18
God Stats
19W - 9L
1,707 SR
Queue Stats
36W - 23L
1,478 Elo+
Party 1
Merlin
Merlin
VemCaDelicia
Merlin
Level 17
God Stats
5W - 0L
1,902 SR
Queue Stats
17W - 13L
1,423 Elo+
Solo
Anhur
Anhur
stil008
Anhur
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 42L
1,386 Elo+
Party 1
Thor
Thor
umavez2patinhos
Thor
Level 22
God Stats
3W - 0L
1,841 SR
Queue Stats
37W - 33L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gaby_S09
Fenrir
19
13 / 4 / 8
13,321
512
14,869
18,890
9,450
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Odin
20
2 / 4 / 6
12,389
477
16,718
15,409
16,058
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baba Yaga
TheNascim
Baba Yaga
20
12 / 4 / 7
14,334
551
24,378
19,503
8,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Rama
14
2 / 12 / 5
9,513
366
8,047
18,877
4,787
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
ferrurgi
Artemis
16
3 / 9 / 5
10,779
415
18,610
18,262
5,704
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 6 / 14
12,879
495
10,411
19,426
7,662
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
20
2 / 7 / 2
13,220
508
13,663
23,975
11,445
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
20
3 / 8 / 4
13,361
514
11,530
13,152
5,507
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Anhur
stil008
Anhur
18
14 / 8 / 5
13,089
503
22,406
27,303
10,525
Short Bow

Short Bow

+15%
Attack Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
9 / 3 / 4
16,190
623
17,214
20,205
11,624
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
62
32
Kills
33
33
Deaths
32
31
Assists
29
Player
Kills
Deaths
Assists
KDA
W
5
6
14
2
L
Fenrir
Gaby_S09
Fenrir
13
4
8
4.25
W
Bakasura
2
7
2
0.43
L
Odin
2
4
6
1.25
L
Baba Yaga
TheNascim
Baba Yaga
12
4
7
3.88
L
Rama
2
12
5
0.38
W
Merlin
3
8
4
0.63
L
Artemis
ferrurgi
Artemis
3
9
5
0.61
W
Anhur
stil008
Anhur
14
8
5
2.06
W
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,622
Damage
75,224
90,941
Taken
104,061
44,724
Mitigated
46,763
21,854
Healing
44,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,411
575
13,632
11,100
19,426
7,662
1,638
3,613
15,813
70,481
0
L
Fenrir
Gaby_S09
Fenrir
14,869
3,076
0
5,553
18,890
9,450
0
5,175
13,715
0
70,911
W
Bakasura
13,663
9,437
0
7,430
23,975
11,445
987
1,202
22,073
0
62,054
L
Odin
16,718
4,698
0
1,619
15,409
16,058
391
1,682
10,677
0
77,045
L
Baba Yaga
TheNascim
Baba Yaga
24,378
2,190
0
7,488
19,503
8,725
971
5,108
13,953
99,192
0
L
Rama
8,047
6,900
0
3,191
18,877
4,787
785
4,330
14,547
0
40,585
W
Merlin
11,530
1,509
0
1,282
13,152
5,507
2,245
7,007
6,095
88,800
0
L
Artemis
ferrurgi
Artemis
18,610
7,755
400
3,603
18,262
5,704
608
5,646
12,616
0
59,328
W
Anhur
stil008
Anhur
22,406
10,998
0
5,078
27,303
10,525
5,331
4,577
22,726
0
53,310
W
17,214
5,311
0
6,425
20,205
11,624
2,841
7,979
12,076
30
138,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,336
Gold Earned
68,739
533
Minions Killed
688
0
Camps Cleared
0
2,160,532
Distance Traveled
2,353,008
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,879
495
125
5
0
506,592
3
L
Fenrir
13,321
512
85
3
0
539,219
3
W
Bakasura
13,220
508
150
6
0
484,453
5
L
Odin
12,389
477
127
5
0
469,911
2
L
Baba Yaga
14,334
551
164
6
0
484,372
1
L
Rama
9,513
366
67
3
0
317,322
2
W
Merlin
13,361
514
141
5
0
452,608
5
L
Artemis
10,779
415
90
3
0
349,708
5
W
Anhur
13,089
503
76
3
0
415,959
1
W
Thor
16,190
623
196
8
0
493,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role