Player Matchup

Cabrakan
Cabrakan
ChessaD
Cabrakan
Level 52
God Stats
8W - 15L
1,500 SR
Queue Stats
523W - 573L
1,469 Elo+
Solo
Nox
Nox
Sabriel101
Nox
Level 130
God Stats
33W - 16L
1,618 SR
Queue Stats
74W - 61L
1,487 Elo+
Solo
Aphrodite
Aphrodite
TheQueen25
Aphrodite
Level 104
God Stats
4W - 2L
1,500 SR
Queue Stats
18W - 11L
1,500 Elo+
Solo
Sol
Sol
Tyrant03
Sol
Level 58
God Stats
8W - 9L
1,434 SR
Queue Stats
567W - 552L
1,447 Elo+
Solo
Ratatoskr
Ratatoskr
hiattjames2013
Ratatoskr
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Team Averages
Level 76
1,511 SR
1,481 Elo+

VS

Team Averages
Level 57
1,463 SR
1,381 Elo+
Heimdallr
Heimdallr
FredBraf
Heimdallr
Level 41
God Stats
1W - 1L
1,481 SR
Queue Stats
9W - 7L
1,376 Elo+
Solo
King Arthur
King Arthur
Giantzbane
King Arthur
Level 66
God Stats
32W - 26L
1,462 SR
Queue Stats
345W - 281L
1,507 Elo+
Party 1
Cthulhu
Cthulhu
JonahDoom
Cthulhu
Level 26
God Stats
26W - 17L
1,584 SR
Queue Stats
239W - 187L
1,428 Elo+
Party 1
Agni
Agni
NuckenFuttz
Agni
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 17L
1,154 Elo+
Party 1
Fenrir
Fenrir
Ohmar19
Fenrir
Level 125
God Stats
8W - 5L
1,286 SR
Queue Stats
155W - 147L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ChessaD
Cabrakan
20
3 / 5 / 16
14,861
929
17,466
32,006
54,938
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
9 / 1 / 23
16,854
1,053
40,533
24,126
9,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Aphrodite
TheQueen25
Aphrodite
20
8 / 3 / 19
17,304
1,082
25,625
26,465
15,890
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
14 / 1 / 10
16,973
1,061
23,687
13,177
4,507
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ratatoskr
hiattjames2013
Ratatoskr
18
1 / 7 / 3
12,450
778
4,993
11,104
4,100
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

80

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FredBraf
Heimdallr
20
3 / 9 / 13
14,393
900
20,290
25,469
8,057
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Giantzbane
King Arthur
20
2 / 5 / 15
14,582
911
27,021
32,697
40,438
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
JonahDoom
Cthulhu
20
6 / 2 / 6
14,818
926
31,570
22,856
30,048
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
2 / 13 / 7
13,305
832
12,264
19,703
6,509
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
Ohmar19
Fenrir
20
4 / 6 / 8
14,883
930
8,090
19,610
5,901
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
66
35
Kills
17
17
Deaths
35
71
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
ChessaD
Cabrakan
3
5
16
2.2
L
Heimdallr
FredBraf
Heimdallr
3
9
13
1.06
L
King Arthur
Giantzbane
King Arthur
2
5
15
1.9
L
Cthulhu
JonahDoom
Cthulhu
6
2
6
4.5
L
2
13
7
0.42
L
Fenrir
Ohmar19
Fenrir
4
6
8
1.33
W
9
1
23
20.5
W
Aphrodite
TheQueen25
Aphrodite
8
3
19
5.83
W
14
1
10
19
W
Ratatoskr
hiattjames2013
Ratatoskr
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,304
Damage
99,235
106,878
Taken
120,335
89,285
Mitigated
90,953
35,994
Healing
11,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
ChessaD
Cabrakan
17,466
1,106
0
0
32,006
54,938
0
10,819
20,687
46,437
0
L
Heimdallr
FredBraf
Heimdallr
20,290
6,323
0
2,385
25,469
8,057
0
22,554
2,915
0
44,068
L
King Arthur
Giantzbane
King Arthur
27,021
4,928
990
6,164
32,697
40,438
0
28,994
3,703
0
60,708
L
Cthulhu
JonahDoom
Cthulhu
31,570
1,984
182
182
22,856
30,048
0
19,557
3,299
68,821
0
L
12,264
3,021
0
1,147
19,703
6,509
0
18,693
1,010
30,039
0
L
Fenrir
Ohmar19
Fenrir
8,090
1,163
0
499
19,610
5,901
0
17,513
2,097
0
35,790
W
40,533
4,169
0
0
24,126
9,850
0
13,713
10,264
74,903
0
W
Aphrodite
TheQueen25
Aphrodite
25,625
1,282
18,331
15,244
26,465
15,890
0
12,126
14,134
74,649
0
W
23,687
4,137
0
1,975
13,177
4,507
0
3,518
9,584
32,496
0
W
Ratatoskr
hiattjames2013
Ratatoskr
4,993
1,373
0
444
11,104
4,100
0
3,658
7,371
0
16,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,442
Gold Earned
71,981
333
Minions Killed
310
7
Camps Cleared
9
1,452,663
Distance Traveled
1,391,275
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
14,861
929
58
4
2
224,193
0
L
Heimdallr
14,393
900
63
4
1
300,417
1
L
King Arthur
14,582
911
69
4
1
303,771
0
L
Cthulhu
14,818
926
91
6
1
324,073
0
L
Agni
13,305
832
32
2
0
206,959
1
L
Fenrir
14,883
930
55
3
6
256,055
0
W
Nox
16,854
1,053
106
7
2
301,235
0
W
Aphrodite
17,304
1,082
136
9
3
364,079
0
W
Sol
16,973
1,061
18
1
0
435,341
0
W
Ratatoskr
12,450
778
15
1
0
127,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role