Player Matchup

Mulan
Mulan
Don_Kowalutti
Mulan
Level 23
God Stats
13W - 18L
1,205 SR
Queue Stats
37W - 43L
1,321 Elo+
Party 1
Geb
Geb
Don_Rcinski
Geb
Level 18
God Stats
3W - 5L
1,560 SR
Queue Stats
20W - 23L
1,321 Elo+
Party 1
Scylla
Scylla
MaximusPrime1309
Scylla
Level 28
God Stats
4W - 3L
1,671 SR
Queue Stats
72W - 61L
1,400 Elo+
Party 3
Sylvanus
Sylvanus
don_geraldutti
Sylvanus
Level 28
God Stats
5W - 6L
1,221 SR
Queue Stats
69W - 70L
1,300 Elo+
Party 1
Artio
Artio
tristi25
Artio
Level 29
God Stats
10W - 6L
1,704 SR
Queue Stats
138W - 146L
1,454 Elo+
Party 3
Team Averages
Level 25
1,472 SR
1,359 Elo+

VS

Team Averages
Level 28
1,615 SR
1,204 Elo+
Ullr
Ullr
beny_jd
Ullr
Level 29
God Stats
3W - 3L
1,697 SR
Queue Stats
48W - 67L
1,159 Elo+
Party 2
Nemesis
Nemesis
itsjayy_1
Nemesis
Level 29
God Stats
3W - 1L
1,847 SR
Queue Stats
57W - 59L
1,282 Elo+
Party 2
Rama
Rama
nath_080
Rama
Level 29
God Stats
1W - 3L
1,287 SR
Queue Stats
59W - 68L
1,246 Elo+
Party 2
Olorun
Olorun
shaeprv_1
Olorun
Level 24
God Stats
4W - 1L
1,810 SR
Queue Stats
22W - 31L
1,142 Elo+
Party 2
Hel
Hel
x_SR_Xx
Hel
Level 29
God Stats
4W - 4L
1,432 SR
Queue Stats
63W - 75L
1,193 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 1
9,463
411
9,954
17,480
7,075
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 9 / 1
8,991
391
8,881
20,214
8,131
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 10 / 1
9,225
401
14,215
12,618
3,606
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sylvanus
15
0 / 5 / 2
8,628
375
5,771
18,710
7,723
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artio
tristi25
Artio
14
3 / 4 / 1
9,688
421
4,039
20,466
16,697
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
beny_jd
Ullr
18
5 / 2 / 0
12,532
545
10,889
11,638
4,974
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
itsjayy_1
Nemesis
20
16 / 0 / 4
14,353
624
15,578
14,588
6,328
Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rama
18
8 / 3 / 6
12,564
546
16,032
16,881
6,091
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
shaeprv_1
Olorun
19
3 / 1 / 6
12,111
527
9,871
12,177
4,683
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hel
18
5 / 2 / 11
13,237
576
17,118
13,611
5,143
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
64
8
Kills
37
37
Deaths
8
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
9
1
0.28
L
2
9
1
0.28
L
1
10
1
0.15
W
Ullr
beny_jd
Ullr
5
2
0
2.5
L
Sylvanus
0
5
2
0.2
W
Nemesis
itsjayy_1
Nemesis
16
0
4
18
W
Rama
8
3
6
3.67
W
Olorun
shaeprv_1
Olorun
3
1
6
6
L
Artio
tristi25
Artio
3
4
1
0.88
W
Hel
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,860
Damage
69,488
89,488
Taken
68,895
43,232
Mitigated
27,219
21,154
Healing
36,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,954
2,785
0
2,789
17,480
7,075
0
3,742
13,738
0
41,179
L
8,881
1,662
0
1,653
20,214
8,131
0
8,767
11,447
37,104
0
L
14,215
954
0
520
12,618
3,606
740
2,630
9,988
60,262
0
W
Ullr
beny_jd
Ullr
10,889
6,947
0
3,531
11,638
4,974
5,310
5,535
6,103
0
78,519
L
Sylvanus
5,771
1,746
2,391
8,381
18,710
7,723
0
7,911
10,799
43,100
0
W
Nemesis
itsjayy_1
Nemesis
15,578
9,019
885
8,524
14,588
6,328
176
5,947
8,641
0
97,908
W
Rama
16,032
12,850
182
5,549
16,881
6,091
5,157
10,048
6,833
0
74,040
W
Olorun
shaeprv_1
Olorun
9,871
6,076
1,275
4,664
12,177
4,683
3,331
5,474
6,703
82,138
0
L
Artio
tristi25
Artio
4,039
534
122
5,298
20,466
16,697
677
3,939
16,527
29,424
0
W
Hel
17,118
4,060
3,766
7,674
13,611
5,143
1,605
7,959
5,652
78,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,995
Gold Earned
64,797
327
Minions Killed
619
0
Camps Cleared
0
1,780,801
Distance Traveled
2,030,191
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,463
411
63
3
0
382,228
0
L
Geb
8,991
391
43
2
0
359,263
1
L
Scylla
9,225
401
103
4
0
357,396
1
W
Ullr
12,532
545
134
6
0
364,588
1
L
Sylvanus
8,628
375
80
3
0
318,143
0
W
Nemesis
14,353
624
142
6
0
495,623
0
W
Rama
12,564
546
107
5
0
364,764
0
W
Olorun
12,111
527
112
5
0
398,189
0
L
Artio
9,688
421
38
2
0
363,771
1
W
Hel
13,237
576
124
5
0
407,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role