Player Matchup

Thor
Thor
FlabbyFawskin
Thor
Level 12
God Stats
17W - 10L
1,651 SR
Queue Stats
27W - 16L
1,593 Elo+
Solo
Merlin
Merlin
KALawshe
Merlin
Level 29
God Stats
6W - 0L
1,870 SR
Queue Stats
121W - 110L
1,456 Elo+
Solo
Cerberus
Cerberus
OhGod_KevinNash
Cerberus
Level 29
God Stats
22W - 20L
1,550 SR
Queue Stats
354W - 368L
1,467 Elo+
Solo
Skadi
Skadi
TheLumberJack91
Skadi
Level 27
God Stats
2W - 0L
1,859 SR
Queue Stats
12W - 16L
1,380 Elo+
Solo
Arachne
Arachne
mephostofiles
Arachne
Level 28
God Stats
55W - 42L
1,461 SR
Queue Stats
93W - 84L
1,375 Elo+
Solo
Team Averages
Level 25
1,678 SR
1,454 Elo+

VS

Team Averages
Level 17
1,375 SR
1,411 Elo+
Ymir
Ymir
 
Ymir
Level 18
God Stats
43W - 38L
1,023 SR
Queue Stats
252W - 289L
1,505 Elo+
Party 1
Skadi
Skadi
 
Skadi
Level 4
God Stats
41W - 50L
1,307 SR
Queue Stats
165W - 207L
1,224 Elo+
Party 1
Medusa
Medusa
Chibabe1
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,538 Elo+
Solo
Xbalanque
Xbalanque
Fresh2Real21
Xbalanque
Level 25
God Stats
37W - 24L
1,586 SR
Queue Stats
47W - 36L
1,423 Elo+
Party 2
Zeus
Zeus
Steady Camping
Zeus
Level 29
God Stats
4W - 5L
1,459 SR
Queue Stats
68W - 61L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 1 / 17
13,151
939
8,908
7,869
6,698
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
KALawshe
Merlin
20
1 / 1 / 16
14,144
1,010
20,387
9,453
3,374
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
20
14 / 0 / 7
14,882
1,063
17,860
12,198
5,344
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
3 / 1 / 14
13,429
959
19,948
13,316
5,142
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
19
9 / 6 / 6
14,300
1,021
19,007
21,464
8,758
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

183

VS

Team 2 Tickets

39

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
18
0 / 6 / 4
13,000
929
8,564
27,781
20,334
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Skadi
 
Skadi
18
0 / 5 / 3
11,738
838
5,324
14,359
3,788
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
Chibabe1
Medusa
17
0 / 6 / 0
11,116
794
3,097
14,723
4,498
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
Fresh2Real21
Xbalanque
20
7 / 4 / 2
14,524
1,037
24,813
19,773
7,199
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
2 / 8 / 4
13,062
933
18,169
15,859
4,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
22
29
Kills
9
9
Deaths
29
60
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
6
4
0.33
L
Skadi
 
Skadi
0
5
3
0.3
L
Medusa
Chibabe1
Medusa
0
6
0
0
W
2
1
17
10.5
L
Xbalanque
Fresh2Real21
Xbalanque
7
4
2
2
W
Merlin
KALawshe
Merlin
1
1
16
9
W
Cerberus
14
0
7
17.5
L
2
8
4
0.5
W
3
1
14
10
W
Arachne
9
6
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,110
Damage
59,967
64,300
Taken
92,495
29,316
Mitigated
40,172
12,484
Healing
1,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
8,564
2,018
159
684
27,781
20,334
0
7,473
20,035
35,539
0
L
Skadi
 
Skadi
5,324
3,978
0
44
14,359
3,788
0
8,550
5,759
0
21,302
L
Medusa
Chibabe1
Medusa
3,097
2,009
0
0
14,723
4,498
0
5,291
9,332
0
9,062
W
8,908
331
0
346
7,869
6,698
0
3,742
4,127
0
17,211
L
Xbalanque
Fresh2Real21
Xbalanque
24,813
13,579
0
500
19,773
7,199
0
8,310
11,363
0
63,391
W
Merlin
KALawshe
Merlin
20,387
147
255
430
9,453
3,374
0
5,020
4,433
67,206
0
W
Cerberus
17,860
261
436
3,287
12,198
5,344
0
4,863
7,335
34,869
0
L
18,169
2,246
0
403
15,859
4,353
0
8,623
7,191
41,308
0
W
19,948
11,938
243
522
13,316
5,142
0
5,002
8,314
0
45,957
W
Arachne
19,007
14,654
0
6,965
21,464
8,758
0
8,106
13,358
0
31,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,906
Gold Earned
63,440
282
Minions Killed
269
12
Camps Cleared
3
1,382,558
Distance Traveled
1,091,390
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,000
929
65
5
0
199,653
0
L
Skadi
11,738
838
35
3
0
200,631
1
L
Medusa
11,116
794
19
1
0
221,888
0
W
Thor
13,151
939
28
2
2
302,278
0
L
Xbalanque
14,524
1,037
82
6
1
262,637
0
W
Merlin
14,144
1,010
119
9
0
256,055
1
W
Cerberus
14,882
1,063
52
4
0
338,105
0
L
Zeus
13,062
933
68
5
2
206,581
0
W
Skadi
13,429
959
67
5
0
255,776
0
W
Arachne
14,300
1,021
16
1
10
230,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role