Player Matchup

Ymir
Ymir
 
Ymir
Level 27
God Stats
5W - 2L
1,721 SR
Queue Stats
112W - 102L
1,333 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 8
God Stats
0W - 2L
1,416 SR
Queue Stats
0W - 3L
1,135 Elo+
Solo
Mercury
Mercury
BreadMaker8637
Mercury
Level 28
God Stats
16W - 21L
1,407 SR
Queue Stats
205W - 236L
1,362 Elo+
Solo
Sol
Sol
DeathFromHel420
Sol
Level 26
God Stats
5W - 15L
1,681 SR
Queue Stats
165W - 169L
1,399 Elo+
Solo
Mulan
Mulan
Macho00777
Mulan
Level 18
God Stats
6W - 4L
1,668 SR
Queue Stats
31W - 35L
1,375 Elo+
Solo
Team Averages
Level 21
1,578 SR
1,321 Elo+

VS

Team Averages
Level 20
1,392 SR
1,334 Elo+
Kali
Kali
ChrisIsLegend3
Kali
Level 29
God Stats
3W - 3L
1,489 SR
Queue Stats
9W - 16L
1,307 Elo+
Solo
Ao Kuang
Ao Kuang
Power penguin56
Ao Kuang
Level 27
God Stats
53W - 39L
1,479 SR
Queue Stats
337W - 312L
1,481 Elo+
Party 1
Merlin
Merlin
Predawnsteak860
Merlin
Level 7
God Stats
1W - 1L
1,403 SR
Queue Stats
1W - 1L
1,206 Elo+
Party 2
Hun Batz
Hun Batz
SonofMan4
Hun Batz
Level 8
God Stats
1W - 0L
1,088 SR
Queue Stats
1W - 2L
1,206 Elo+
Party 2
Kumbhakarna
Kumbhakarna
UnKinderName68
Kumbhakarna
Level 30
God Stats
3W - 3L
1,500 SR
Queue Stats
291W - 262L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
2 / 3 / 1
9,553
503
10,375
12,532
8,335
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
 
Medusa
2
0 / 0 / 0
4,057
214
0
0
0
14
6 / 10 / 2
9,461
498
10,834
15,236
5,603
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 4 / 2
9,846
518
12,151
10,705
3,356
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
16
10 / 1 / 2
10,157
535
13,704
12,630
8,224
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 6
10,089
531
8,659
18,390
8,624
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ao Kuang
19
8 / 1 / 4
12,140
639
13,087
14,062
6,032
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 9 / 0
7,862
414
2,915
9,002
4,648
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
SonofMan4
Hun Batz
12
0 / 9 / 1
7,630
402
1,588
11,472
3,696
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Boots

Boots

+6%
Movement Speed

Kumbhakarna
UnKinderName68
Kumbhakarna
16
3 / 1 / 4
11,091
584
7,775
16,285
12,306
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
32
20
Kills
17
18
Deaths
22
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
3
1
0.83
L
Medusa
 
Medusa
0
0
0
0
L
6
10
2
0.7
W
5
2
6
4
L
2
4
2
0.75
L
Mulan
10
1
2
11
W
Ao Kuang
8
1
4
10
W
1
9
0
0.11
W
Hun Batz
SonofMan4
Hun Batz
0
9
1
0.06
W
Kumbhakarna
UnKinderName68
Kumbhakarna
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,064
Damage
34,024
51,103
Taken
69,211
25,518
Mitigated
35,306
14,957
Healing
16,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
10,375
4,512
219
3,360
12,532
8,335
430
7,786
4,746
39,242
0
L
Medusa
 
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
10,834
6,768
0
2,355
15,236
5,603
0
6,594
8,642
0
53,367
W
8,659
5,053
0
7,598
18,390
8,624
403
4,341
13,924
0
34,789
L
12,151
5,930
0
4,005
10,705
3,356
1,960
3,169
7,536
73,652
0
L
Mulan
13,704
2,008
0
5,018
12,630
8,224
1,166
6,228
6,402
0
51,094
W
Ao Kuang
13,087
4,667
438
3,908
14,062
6,032
3,897
5,908
8,104
71,115
0
W
2,915
370
0
1,041
9,002
4,648
1,127
1,709
7,118
29,034
0
W
Hun Batz
SonofMan4
Hun Batz
1,588
774
0
162
11,472
3,696
1,628
1,218
10,029
0
22,996
W
Kumbhakarna
UnKinderName68
Kumbhakarna
7,775
3,309
285
3,012
16,285
12,306
264
9,350
6,885
43,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,074
Gold Earned
48,812
349
Minions Killed
318
0
Camps Cleared
0
1,303,129
Distance Traveled
1,639,099
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,553
503
54
3
0
303,899
1
L
Medusa
4,057
214
0
0
0
0
0
L
Mercury
9,461
498
80
4
0
358,728
0
W
Kali
10,089
531
46
2
0
380,264
0
L
Sol
9,846
518
135
7
0
318,384
3
L
Mulan
10,157
535
80
4
0
322,118
0
W
Ao Kuang
12,140
639
130
7
0
406,126
1
W
Merlin
7,862
414
34
2
0
265,372
2
W
Hun Batz
7,630
402
51
3
0
277,774
3
W
Kumbhakarna
11,091
584
57
3
0
309,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role