Player Matchup

Hel
Hel
Diamond II
BusyIosingTP
Hel
Diamond II
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 72L
2,322 MMR
Party 2
Heimdallr
Heimdallr
Diamond III
I-GASCOIGNE-I
Heimdallr
Diamond III
Level 160
God Stats
23W - 24L
1,662 SR
Queue Stats
319W - 329L
2,253 MMR
Solo
Fenrir
Fenrir
Diamond III
ILoveAJLee98
Fenrir
Diamond III
Level 49
God Stats
0W - 2L
1,329 SR
Queue Stats
138W - 105L
2,213 MMR
Party 2
Geb
Geb
Platinum II
Jeff_rbb
Geb
Platinum II
Level 141
God Stats
1W - 2L
1,725 SR
Queue Stats
59W - 69L
2,241 MMR
Solo
Hun Batz
Hun Batz
Diamond II
SharkouilleMB7
Hun Batz
Diamond II
Level 82
God Stats
9W - 6L
1,812 SR
Queue Stats
109W - 122L
2,278 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 96
1,605 SR
2,261 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 150
1,690 SR
2,261 MMR
Chang'e
Chang'e
Diamond II
Aliiuma
Chang'e
Diamond II
Level 155
God Stats
20W - 9L
1,925 SR
Queue Stats
304W - 242L
2,257 MMR
Party 1
Janus
Janus
Diamond III
BH3 HurriKane X
Janus
Diamond III
Level 157
God Stats
2W - 2L
1,540 SR
Queue Stats
338W - 350L
2,272 MMR
Solo
Khepri
Khepri
Diamond III
CafeElCamello
Khepri
Diamond III
Level 156
God Stats
41W - 27L
1,820 SR
Queue Stats
378W - 356L
2,147 MMR
Solo
Ravana
Ravana
Diamond III
FS Oatsie
Ravana
Diamond III
Level 158
God Stats
9W - 4L
1,552 SR
Queue Stats
300W - 297L
2,184 MMR
Solo
Hou Yi
Hou Yi
Masters
Payback__27
Hou Yi
Masters
Level 124
God Stats
15W - 12L
1,612 SR
Queue Stats
489W - 479L
2,443 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 1
19,089
545
26,388
28,817
16,195
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
I-GASCOIGNE-I
Heimdallr
20
1 / 6 / 2
18,290
523
27,182
27,614
18,190
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
20
1 / 9 / 3
16,277
465
19,675
34,598
33,791
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
0 / 6 / 4
15,095
431
8,883
42,561
52,828
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hun Batz
20
8 / 5 / 2
19,227
549
22,068
26,298
11,376
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
NikeBakasuraMerlinPersephoneSusano

VS

Bans
AphroditeThorKing ArthurSobekTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aliiuma
Chang'e
20
4 / 4 / 14
19,429
555
33,225
30,668
18,040
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 2 / 12
19,543
558
21,601
18,242
7,751
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
2 / 1 / 18
17,180
491
11,962
27,609
43,596
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ravana
FS Oatsie
Ravana
20
12 / 5 / 4
19,625
561
22,348
23,717
12,448
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
20
9 / 2 / 8
20,934
598
37,404
37,114
16,274
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
89
14
Kills
33
33
Deaths
14
12
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Aliiuma
Chang'e
4
4
14
2.75
W
6
2
12
6
L
4
7
1
0.64
W
2
1
18
11
W
Ravana
FS Oatsie
Ravana
12
5
4
2.8
L
Heimdallr
I-GASCOIGNE-I
Heimdallr
1
6
2
0.33
L
Fenrir
1
9
3
0.28
L
0
6
4
0.33
W
Hou Yi
9
2
8
6.5
L
Hun Batz
8
5
2
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,196
Damage
126,540
159,888
Taken
137,350
132,380
Mitigated
98,109
43,696
Healing
62,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Aliiuma
Chang'e
33,225
571
10,793
18,665
30,668
18,040
2,112
13,945
16,373
163,544
0
W
21,601
1,255
0
2,841
18,242
7,751
773
4,664
13,553
152,968
0
L
26,388
1,224
6,179
14,467
28,817
16,195
2,150
20,091
8,251
174,961
0
W
11,962
1,057
0
3,582
27,609
43,596
524
11,149
16,233
46,835
0
W
Ravana
FS Oatsie
Ravana
22,348
8,417
0
4,215
23,717
12,448
1,951
4,661
18,941
354
151,517
L
Heimdallr
I-GASCOIGNE-I
Heimdallr
27,182
9,269
0
7,671
27,614
18,190
1,522
4,467
23,147
0
180,699
L
Fenrir
19,675
7,365
0
9,447
34,598
33,791
385
11,073
23,100
0
136,294
L
8,883
1,207
0
1,125
42,561
52,828
74
18,066
24,295
44,630
0
W
Hou Yi
37,404
29,309
0
21,924
37,114
16,274
11,166
7,659
28,782
0
196,722
L
Hun Batz
22,068
4,295
0
4,807
26,298
11,376
0
12,130
14,093
0
170,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,978
Gold Earned
96,711
994
Minions Killed
987
0
Camps Cleared
0
3,323,177
Distance Traveled
3,675,535
38
Wards Purchased
51
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
19,429
555
233
7
0
691,187
9
W
Janus
19,543
558
251
7
0
774,272
11
L
Hel
19,089
545
307
9
0
672,734
8
W
Khepri
17,180
491
43
1
0
751,359
12
W
Ravana
19,625
561
195
6
0
745,747
8
L
Heimdallr
18,290
523
268
8
0
608,478
3
L
Fenrir
16,277
465
163
5
0
638,860
0
L
Geb
15,095
431
46
1
0
672,156
13
W
Hou Yi
20,934
598
265
8
0
712,970
11
L
Hun Batz
19,227
549
210
6
0
730,949
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role