Player Matchup

Sobek
Sobek
BARBEAR1967
Sobek
Level 120
God Stats
2W - 1L
1,528 SR
Queue Stats
49W - 41L
1,495 Elo+
Solo
Sol
Sol
BonGtOkeSfRdAyZ
Sol
Level 107
God Stats
2W - 1L
1,712 SR
Queue Stats
53W - 50L
1,463 Elo+
Party 1
Medusa
Medusa
EskimofoVsAdam
Medusa
Level 114
God Stats
5W - 4L
1,682 SR
Queue Stats
100W - 107L
1,427 Elo+
Solo
Hercules
Hercules
Master Sebster
Hercules
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 64L
1,478 Elo+
Party 1
He Bo
He Bo
NaD TxTWINx1
He Bo
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,463 Elo+
Solo
Team Averages
Level 103
1,585 SR
1,465 Elo+

VS

Team Averages
Level 101
1,467 SR
1,451 Elo+
Fenrir
Fenrir
 
Fenrir
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
AbnormalGamer350
Merlin
Level 66
God Stats
2W - 1L
1,742 SR
Queue Stats
65W - 65L
1,443 Elo+
Solo
Chronos
Chronos
CRAY0NxEATER
Chronos
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,462 Elo+
Solo
Khepri
Khepri
Throttle Koptah
Khepri
Level 109
God Stats
0W - 2L
1,259 SR
Queue Stats
24W - 38L
1,406 Elo+
Solo
Vulcan
Vulcan
miyuuuu
Vulcan
Level 146
God Stats
0W - 3L
1,332 SR
Queue Stats
157W - 140L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 7 / 16
14,170
787
12,802
28,541
44,561
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 1 / 18
13,598
755
22,909
13,803
6,743
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
2 / 6 / 11
11,802
656
16,907
17,353
7,931
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
20
9 / 1 / 22
13,653
759
20,061
43,621
51,290
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

20
5 / 8 / 18
12,896
716
19,950
16,648
7,290
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
3 / 6 / 9
10,559
587
11,300
16,480
9,944
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
3 / 6 / 13
11,549
642
31,010
18,238
8,821
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
CRAY0NxEATER
Chronos
17
1 / 6 / 12
10,569
587
14,996
16,415
7,873
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
6 / 7 / 9
11,558
642
12,718
31,167
36,887
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
miyuuuu
Vulcan
20
9 / 6 / 7
12,278
682
22,893
17,312
8,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
72
31
Kills
22
23
Deaths
31
85
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
6
9
1.25
L
3
6
13
1.58
W
9
7
16
2.43
W
6
1
18
15
L
Chronos
CRAY0NxEATER
Chronos
1
6
12
1.17
W
2
6
11
1.25
W
Hercules
9
1
22
20
W
5
8
18
1.75
L
6
7
9
1.5
L
Vulcan
miyuuuu
Vulcan
9
6
7
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,629
Damage
92,917
119,966
Taken
99,612
117,815
Mitigated
72,248
64,569
Healing
27,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
11,300
1,800
1,810
1,738
16,480
9,944
0
8,650
7,830
0
15,922
L
31,010
1,576
2,209
4,578
18,238
8,821
0
10,007
8,231
58,877
0
W
12,802
1,579
4,459
6,387
28,541
44,561
887
19,188
9,353
26,455
0
W
22,909
5,343
1,526
4,230
13,803
6,743
626
10,094
3,709
58,475
0
L
Chronos
CRAY0NxEATER
Chronos
14,996
3,587
2,475
2,560
16,415
7,873
120
9,733
6,682
24,098
0
W
16,907
7,833
3,322
4,122
17,353
7,931
2,762
14,020
3,333
0
47,781
W
Hercules
20,061
5,888
3,839
29,206
43,621
51,290
315
27,718
15,903
0
23,978
W
19,950
508
3,265
4,213
16,648
7,290
453
10,597
6,051
37,151
0
L
12,718
379
2,237
2,990
31,167
36,887
0
17,497
13,670
26,152
0
L
Vulcan
miyuuuu
Vulcan
22,893
8,481
3,380
3,028
17,312
8,723
0
9,774
7,538
45,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,119
Gold Earned
56,513
213
Minions Killed
152
0
Camps Cleared
0
1,691,089
Distance Traveled
1,498,675
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,559
587
9
1
0
319,732
0
L
Merlin
11,549
642
47
3
0
280,619
0
W
Sobek
14,170
787
28
2
0
322,596
0
W
Sol
13,598
755
84
5
0
359,782
0
L
Chronos
10,569
587
18
1
0
311,473
1
W
Medusa
11,802
656
52
3
0
338,179
0
W
Hercules
13,653
759
13
1
0
386,396
0
W
He Bo
12,896
716
36
2
0
284,136
0
L
Khepri
11,558
642
25
1
0
309,508
0
L
Vulcan
12,278
682
53
3
0
277,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role