Player Matchup

Geb
Geb
MistaSmileyy
Geb
Level 27
God Stats
1W - 1L
1,340 SR
Queue Stats
58W - 57L
1,252 Elo+
Solo
Da Ji
Da Ji
Wizyard
Da Ji
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 26L
1,317 Elo+
Party 1
Hel
Hel
Wizyerd
Hel
Level 29
God Stats
5W - 7L
1,405 SR
Queue Stats
16W - 16L
1,324 Elo+
Party 1
Team Averages
Level 38
1,415 SR
1,297 Elo+

VS

Team Averages
Level 13
1,408 SR
1,160 Elo+
Yemoja
Yemoja
Alncod
Yemoja
Level 8
God Stats
7W - 9L
1,553 SR
Queue Stats
51W - 71L
1,143 Elo+
Party 2
Anhur
Anhur
DropChinDietz
Anhur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,131 Elo+
Solo
Cthulhu
Cthulhu
S3CR3T3T-Fabian
Cthulhu
Level 16
God Stats
3W - 10L
1,172 SR
Queue Stats
19W - 40L
1,207 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 7
11,023
689
8,152
16,008
7,040
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
Wizyard
Da Ji
14
14 / 2 / 3
12,210
763
14,715
11,782
4,414
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hel
15
1 / 2 / 12
10,332
646
9,687
13,500
5,506
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Alncod
Yemoja
12
2 / 4 / 2
9,446
590
9,262
12,621
11,029
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
3 / 9 / 1
9,150
572
7,524
14,705
4,196
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 5 / 4
9,764
610
11,448
17,457
17,419
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
18
Kills
7
7
Deaths
18
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Alncod
Yemoja
2
4
2
0.75
L
3
9
1
0.39
W
3
3
7
2.17
L
2
5
4
0.8
W
Da Ji
Wizyard
Da Ji
14
2
3
7.75
W
Hel
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,554
Damage
28,234
41,290
Taken
44,783
16,960
Mitigated
32,644
19,680
Healing
3,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Alncod
Yemoja
9,262
705
1,003
277
12,621
11,029
120
4,930
7,691
32,246
0
L
7,524
4,446
0
1,509
14,705
4,196
371
5,005
9,700
0
27,311
W
8,152
2,436
670
2,080
16,008
7,040
1,363
8,102
7,906
36,359
0
L
11,448
205
279
0
17,457
17,419
0
7,998
9,459
37,526
0
W
Da Ji
Wizyard
Da Ji
14,715
5,949
354
1,395
11,782
4,414
252
4,686
7,096
0
30,029
W
Hel
9,687
1,389
6,556
8,625
13,500
5,506
1,263
7,934
5,566
39,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,565
Gold Earned
28,360
137
Minions Killed
112
0
Camps Cleared
0
812,153
Distance Traveled
781,070
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,446
590
26
2
0
269,733
0
L
Anhur
9,150
572
36
2
0
209,601
1
W
Geb
11,023
689
56
4
0
278,160
1
L
Cthulhu
9,764
610
50
3
0
301,736
1
W
Da Ji
12,210
763
26
2
0
248,758
1
W
Hel
10,332
646
55
3
0
285,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role