Player Matchup

Chaac
Chaac
Jacamaru
Chaac
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 78L
1,288 Elo+
Solo
Nemesis
Nemesis
LordNightmare011
Nemesis
Level 10
God Stats
4W - 6L
1,270 SR
Queue Stats
5W - 10L
1,123 Elo+
Solo
Cthulhu
Cthulhu
RuivoMF
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Neith
Neith
SKFelps
Neith
Level 28
God Stats
37W - 30L
1,553 SR
Queue Stats
204W - 228L
1,368 Elo+
Solo
Hou Yi
Hou Yi
SOC_TibninjaYT
Hou Yi
Level 27
God Stats
6W - 3L
1,466 SR
Queue Stats
85W - 93L
1,294 Elo+
Solo
Team Averages
Level 20
1,458 SR
1,314 Elo+

VS

Team Averages
Level 12
1,577 SR
1,291 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 4
God Stats
1W - 1L
1,687 SR
Queue Stats
1W - 2L
1,336 Elo+
Party 2
Anubis
Anubis
G0NZAL01842
Anubis
Level 17
God Stats
40W - 33L
1,542 SR
Queue Stats
248W - 245L
1,278 Elo+
Party 1
Skadi
Skadi
Makecarp149
Skadi
Level 18
God Stats
52W - 41L
1,471 SR
Queue Stats
202W - 211L
1,209 Elo+
Party 1
Persephone
Persephone
Veado504
Persephone
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 7L
1,294 Elo+
Party 2
Ra
Ra
yuremazzucco
Ra
Level 4
God Stats
1W - 1L
1,687 SR
Queue Stats
1W - 2L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Jacamaru
Chaac
16
4 / 0 / 9
11,397
543
6,361
18,522
13,122
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 3 / 5
10,426
496
5,410
13,246
4,702
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
RuivoMF
Cthulhu
16
3 / 2 / 4
10,911
520
9,537
13,441
16,153
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
SKFelps
Neith
20
22 / 0 / 7
13,841
659
26,262
14,654
6,693
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
15 / 6 / 9
12,593
600
18,435
14,460
5,806
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
2 / 13 / 4
8,919
425
4,733
22,272
8,871
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
13
2 / 12 / 0
8,380
399
11,881
18,757
16,070
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 2 / 2
9,215
439
9,379
17,567
7,346
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Persephone
Veado504
Persephone
6
0 / 3 / 2
6,343
302
318
4,686
444
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 15 / 2
7,690
366
2,553
14,717
4,129
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
16
45
Kills
6
11
Deaths
45
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
2
13
4
0.31
L
Anubis
2
12
0
0.17
W
Chaac
Jacamaru
Chaac
4
0
9
8.5
W
1
3
5
1.17
L
2
2
2
1.5
W
Cthulhu
RuivoMF
Cthulhu
3
2
4
2.5
W
Neith
SKFelps
Neith
22
0
7
25.5
W
15
6
9
3.25
L
Persephone
Veado504
Persephone
0
3
2
0.33
L
0
15
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,005
Damage
28,864
74,323
Taken
77,999
46,476
Mitigated
36,860
30,535
Healing
11,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
4,733
1,732
0
2,484
22,272
8,871
1,566
1,687
20,510
0
25,931
L
Anubis
11,881
705
0
2,073
18,757
16,070
617
1,865
16,667
46,540
0
W
Chaac
Jacamaru
Chaac
6,361
1,036
0
10,151
18,522
13,122
2,012
2,310
16,212
0
50,500
W
5,410
1,811
0
828
13,246
4,702
3,739
3,109
8,172
0
34,182
L
9,379
3,480
99
4,041
17,567
7,346
181
4,329
12,538
0
45,112
W
Cthulhu
RuivoMF
Cthulhu
9,537
490
1,315
3,309
13,441
16,153
585
2,872
10,569
51,392
0
W
Neith
SKFelps
Neith
26,262
17,886
0
10,772
14,654
6,693
4,152
3,786
10,868
0
96,102
W
18,435
9,657
907
3,253
14,460
5,806
2,734
2,675
11,785
0
72,628
L
Persephone
Veado504
Persephone
318
0
0
0
4,686
444
0
361
4,225
2,125
0
L
2,553
681
996
1,490
14,717
4,129
429
570
14,147
25,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,168
Gold Earned
40,547
437
Minions Killed
232
0
Camps Cleared
0
1,797,794
Distance Traveled
1,217,316
23
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,919
425
47
2
0
298,327
0
L
Anubis
8,380
399
63
3
0
230,222
2
W
Chaac
11,397
543
68
3
0
438,114
6
W
Nemesis
10,426
496
66
3
0
374,163
8
L
Skadi
9,215
439
70
3
0
369,539
5
W
Cthulhu
10,911
520
81
4
0
343,873
3
W
Neith
13,841
659
133
6
0
294,635
2
W
Hou Yi
12,593
600
89
4
0
347,009
4
L
Persephone
6,343
302
4
0
0
36,748
0
L
Ra
7,690
366
48
2
0
282,480
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role