Player Matchup

Izanami
Izanami
GetBagged
Izanami
Level 25
God Stats
3W - 2L
1,292 SR
Queue Stats
18W - 9L
1,583 Elo+
Party 1
Achilles
Achilles
g1Txg00d
Achilles
Level 20
God Stats
27W - 22L
1,436 SR
Queue Stats
122W - 101L
1,440 Elo+
Party 3
Sylvanus
Sylvanus
platypusbear69
Sylvanus
Level 60
God Stats
6W - 4L
1,524 SR
Queue Stats
53W - 49L
1,553 Elo+
Party 1
Da Ji
Da Ji
senorxtaco
Da Ji
Level 48
God Stats
1W - 1L
1,308 SR
Queue Stats
48W - 54L
1,406 Elo+
Party 3
Janus
Janus
thatpizzaguy2424
Janus
Level 50
God Stats
2W - 0L
1,285 SR
Queue Stats
94W - 94L
1,447 Elo+
Party 3
Team Averages
Level 41
1,369 SR
1,486 Elo+

VS

Team Averages
Level 44
1,391 SR
1,318 Elo+
Ao Kuang
Ao Kuang
Akariusha
Ao Kuang
Level 25
God Stats
2W - 3L
1,640 SR
Queue Stats
25W - 28L
1,519 Elo+
Party 2
Medusa
Medusa
EhChast
Medusa
Level 36
God Stats
1W - 1L
1,721 SR
Queue Stats
39W - 38L
1,660 Elo+
Solo
Bellona
Bellona
FeusNocera
Bellona
Level 38
God Stats
7W - 22L
1,215 SR
Queue Stats
119W - 364L
991 Elo+
Party 4
Nu Wa
Nu Wa
NandaNocera
Nu Wa
Level 54
God Stats
14W - 46L
979 SR
Queue Stats
172W - 458L
997 Elo+
Party 4
Aphrodite
Aphrodite
ProfessorBaka
Aphrodite
Level 67
God Stats
18W - 17L
1,401 SR
Queue Stats
223W - 212L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GetBagged
Izanami
20
15 / 6 / 14
21,320
592
37,559
34,378
17,663
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
g1Txg00d
Achilles
20
10 / 4 / 16
19,452
540
25,177
43,769
69,072
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sylvanus
20
4 / 4 / 27
20,026
556
17,160
38,088
64,351
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
20
9 / 7 / 20
20,304
564
25,711
32,755
18,724
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
12 / 4 / 16
22,793
633
33,253
19,460
7,183
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Akariusha
Ao Kuang
20
16 / 10 / 2
19,594
544
27,412
39,205
14,633
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Medusa
EhChast
Medusa
20
6 / 10 / 6
16,489
458
32,750
35,447
11,281
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
FeusNocera
Bellona
20
1 / 9 / 10
15,334
426
15,491
35,973
31,561
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
0 / 11 / 6
14,149
393
19,899
23,771
6,716
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
ProfessorBaka
Aphrodite
20
2 / 10 / 13
16,596
461
23,929
32,312
13,841
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
62
50
Kills
25
25
Deaths
50
93
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Akariusha
Ao Kuang
16
10
2
1.7
L
Medusa
EhChast
Medusa
6
10
6
0.9
L
Bellona
FeusNocera
Bellona
1
9
10
0.67
W
Izanami
GetBagged
Izanami
15
6
14
3.67
L
0
11
6
0.27
L
Aphrodite
ProfessorBaka
Aphrodite
2
10
13
0.85
W
Achilles
g1Txg00d
Achilles
10
4
16
4.5
W
Sylvanus
4
4
27
4.38
W
Da Ji
9
7
20
2.71
W
12
4
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,860
Damage
119,481
168,450
Taken
166,708
176,993
Mitigated
78,032
69,450
Healing
54,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Akariusha
Ao Kuang
27,412
5,865
0
13,439
39,205
14,633
922
11,507
27,523
117,300
0
L
Medusa
EhChast
Medusa
32,750
15,974
0
6,239
35,447
11,281
1,215
8,959
26,488
0
146,405
L
Bellona
FeusNocera
Bellona
15,491
4,830
0
7,502
35,973
31,561
493
8,260
26,988
0
98,037
W
Izanami
GetBagged
Izanami
37,559
27,323
0
14,107
34,378
17,663
11,585
11,322
23,056
0
229,593
L
19,899
5,438
0
2,566
23,771
6,716
1,799
12,265
11,481
97,629
0
L
Aphrodite
ProfessorBaka
Aphrodite
23,929
2,233
10,228
14,082
32,312
13,841
252
9,422
22,815
95,776
0
W
Achilles
g1Txg00d
Achilles
25,177
7,005
0
12,725
43,769
69,072
1,031
17,225
25,715
0
95,113
W
Sylvanus
17,160
3,543
13,368
18,453
38,088
64,351
1,786
15,417
22,546
58,022
0
W
Da Ji
25,711
6,339
0
7,063
32,755
18,724
784
17,247
15,433
0
121,119
W
33,253
3,139
0
3,734
19,460
7,183
3,060
12,149
7,236
192,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

103,895
Gold Earned
82,162
842
Minions Killed
801
0
Camps Cleared
0
3,149,807
Distance Traveled
2,887,897
8
Wards Purchased
49
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
19,594
544
123
3
0
610,370
5
L
Medusa
16,489
458
219
6
0
605,493
5
L
Bellona
15,334
426
171
5
0
592,858
17
W
Izanami
21,320
592
262
7
0
569,568
0
L
Nu Wa
14,149
393
159
4
0
442,655
18
L
Aphrodite
16,596
461
129
4
0
636,521
4
W
Achilles
19,452
540
97
3
0
691,890
1
W
Sylvanus
20,026
556
56
2
0
625,641
1
W
Da Ji
20,304
564
152
4
0
599,826
6
W
Janus
22,793
633
275
8
0
662,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role