Player Matchup

Bastet
Bastet
 
Bastet
Level 17
God Stats
2W - 1L
1,553 SR
Queue Stats
76W - 89L
1,342 Elo+
Solo
Baron Samedi
Baron Samedi
DonMakaveli31
Baron Samedi
Level 22
God Stats
12W - 8L
1,690 SR
Queue Stats
254W - 255L
1,325 Elo+
Party 3
Medusa
Medusa
Miss_Maker666
Medusa
Level 6
God Stats
5W - 5L
1,295 SR
Queue Stats
6W - 8L
1,272 Elo+
Party 1
Cthulhu
Cthulhu
Mr-J_Puddin_
Cthulhu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 10L
1,272 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SSGSSLoli
Ah Muzen Cab
Level 26
God Stats
5W - 6L
1,600 SR
Queue Stats
122W - 112L
1,344 Elo+
Party 3
Team Averages
Level 15
1,527 SR
1,311 Elo+

VS

Team Averages
Level 22
1,581 SR
1,315 Elo+
Thor
Thor
CaptainSmoker19
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 66L
1,373 Elo+
Party 2
Freya
Freya
DroopyDippy
Freya
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,148 Elo+
Solo
Neith
Neith
FireShanks
Neith
Level 29
God Stats
6W - 8L
1,483 SR
Queue Stats
77W - 84L
1,409 Elo+
Party 2
Artio
Artio
Helpx_xme
Artio
Level 29
God Stats
0W - 1L
1,697 SR
Queue Stats
76W - 87L
1,391 Elo+
Party 2
Odin
Odin
nickymaus89
Odin
Level 17
God Stats
1W - 1L
1,726 SR
Queue Stats
15W - 37L
1,256 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
4 / 8 / 4
15,432
454
14,810
24,691
11,088
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
DonMakaveli31
Baron Samedi
20
7 / 4 / 17
16,752
493
21,807
24,620
34,999
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

19
0 / 8 / 10
13,424
395
12,459
28,104
13,586
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
Mr-J_Puddin_
Cthulhu
20
4 / 3 / 11
17,860
525
18,159
24,512
36,917
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ah Muzen Cab
SSGSSLoli
Ah Muzen Cab
20
26 / 2 / 5
20,868
614
77,580
35,662
19,388
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 12 / 1
15,018
442
22,272
36,125
12,871
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 9 / 7
14,526
427
23,450
37,098
11,199
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
20
4 / 7 / 7
13,914
409
33,204
30,223
10,359
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
Helpx_xme
Artio
19
1 / 10 / 9
14,105
415
6,340
28,236
33,421
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
4 / 3 / 7
13,056
384
8,636
34,242
34,796
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
56
41
Kills
25
25
Deaths
41
47
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
8
4
0.75
L
8
12
1
0.71
W
Baron Samedi
DonMakaveli31
Baron Samedi
7
4
17
3.88
L
8
9
7
1.28
L
Neith
4
7
7
1.07
L
Artio
Helpx_xme
Artio
1
10
9
0.55
W
0
8
10
0.63
W
Cthulhu
Mr-J_Puddin_
Cthulhu
4
3
11
3.17
W
Ah Muzen Cab
SSGSSLoli
Ah Muzen Cab
26
2
5
14.25
L
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,815
Damage
93,902
137,589
Taken
165,924
115,978
Mitigated
102,646
46,867
Healing
40,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
14,810
5,401
0
2,634
24,691
11,088
3,782
4,971
19,570
0
105,184
L
22,272
6,700
1,555
7,101
36,125
12,871
1,046
7,542
28,358
0
99,354
W
Baron Samedi
DonMakaveli31
Baron Samedi
21,807
4,212
5,062
8,663
24,620
34,999
367
4,851
19,719
81,570
2,288
L
23,450
10,023
0
10,509
37,098
11,199
1,546
7,660
29,288
77,594
0
L
Neith
33,204
16,380
2,018
11,955
30,223
10,359
1,108
8,998
20,850
0
120,301
L
Artio
Helpx_xme
Artio
6,340
1,244
1,475
3,376
28,236
33,421
565
6,653
20,935
30,131
0
W
12,459
7,294
0
5,631
28,104
13,586
3,662
10,167
17,737
0
54,054
W
Cthulhu
Mr-J_Puddin_
Cthulhu
18,159
1,138
0
1,791
24,512
36,917
553
5,843
18,304
70,300
0
W
Ah Muzen Cab
SSGSSLoli
Ah Muzen Cab
77,580
39,511
0
23,086
35,662
19,388
7,219
3,958
31,629
0
225,035
L
8,636
1,618
0
2,725
34,242
34,796
1,261
5,874
28,268
0
46,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,336
Gold Earned
70,619
662
Minions Killed
580
0
Camps Cleared
0
2,674,903
Distance Traveled
2,712,663
7
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
15,432
454
129
4
0
586,592
0
L
Thor
15,018
442
141
4
0
522,047
7
W
Baron Samedi
16,752
493
108
3
0
512,901
3
L
Freya
14,526
427
123
4
0
525,925
3
L
Neith
13,914
409
207
6
0
473,162
16
L
Artio
14,105
415
45
1
0
600,129
6
W
Medusa
13,424
395
85
3
0
467,688
0
W
Cthulhu
17,860
525
97
3
0
523,672
1
W
Ah Muzen Cab
20,868
614
243
7
0
584,050
3
L
Odin
13,056
384
64
2
0
591,400
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role