Player Matchup

Terra
Terra
 
Terra
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Gillz
Hera
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,814 Elo+
Party 1
Jing Wei
Jing Wei
Lumikusik
Jing Wei
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,720 Elo+
Party 1
Anhur
Anhur
MarlleBoa
Anhur
Level 158
God Stats
1W - 3L
1,314 SR
Queue Stats
41W - 39L
1,665 Elo+
Party 1
Hercules
Hercules
NarevPlay
Hercules
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 45L
1,760 Elo+
Solo
Team Averages
Level 122
1,463 SR
1,692 Elo+

VS

Team Averages
Level 143
1,502 SR
1,545 Elo+
Medusa
Medusa
 
Medusa
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Asphyxiator
Ganesha
Level 129
God Stats
6W - 6L
1,307 SR
Queue Stats
500W - 502L
1,608 Elo+
Solo
Zhong Kui
Zhong Kui
Dreanoran
Zhong Kui
Level 121
God Stats
3W - 1L
1,626 SR
Queue Stats
126W - 104L
1,537 Elo+
Solo
Vamana
Vamana
Razturaztamide
Vamana
Level 155
God Stats
9W - 9L
1,474 SR
Queue Stats
831W - 845L
1,522 Elo+
Solo
Baron Samedi
Baron Samedi
bicjaxon
Baron Samedi
Level 160
God Stats
11W - 11L
1,604 SR
Queue Stats
754W - 773L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
16
1 / 8 / 11
10,054
670
7,721
22,367
23,153
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hera
Gillz
Hera
19
2 / 5 / 10
10,425
695
29,452
14,031
6,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Lumikusik
Jing Wei
17
4 / 8 / 7
10,606
707
19,013
19,112
8,181
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
MarlleBoa
Anhur
19
8 / 5 / 6
11,649
777
13,422
14,125
6,507
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
NarevPlay
Hercules
17
3 / 5 / 7
9,881
659
9,006
24,165
24,592
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
8 / 4 / 11
11,411
761
21,851
19,446
9,675
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
Asphyxiator
Ganesha
18
0 / 4 / 27
11,353
757
10,710
23,865
26,433
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Zhong Kui
Dreanoran
Zhong Kui
20
12 / 2 / 13
12,725
848
18,204
16,326
23,103
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 6 / 12
10,624
708
16,572
23,570
23,747
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
bicjaxon
Baron Samedi
19
7 / 2 / 16
11,720
781
19,993
15,001
9,011
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
110
18
Kills
31
31
Deaths
18
41
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
8
11
0.81
W
Medusa
 
Medusa
8
4
11
3.38
W
Ganesha
Asphyxiator
Ganesha
0
4
27
3.38
W
Zhong Kui
Dreanoran
Zhong Kui
12
2
13
9.25
L
Hera
Gillz
Hera
2
5
10
1.4
L
Jing Wei
Lumikusik
Jing Wei
4
8
7
0.94
L
Anhur
MarlleBoa
Anhur
8
5
6
2.2
L
Hercules
NarevPlay
Hercules
3
5
7
1.3
W
4
6
12
1.67
W
Baron Samedi
bicjaxon
Baron Samedi
7
2
16
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,614
Damage
87,330
93,800
Taken
98,208
68,647
Mitigated
91,969
36,759
Healing
42,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
7,721
764
7,571
4,729
22,367
23,153
0
8,635
13,732
11,183
0
W
Medusa
 
Medusa
21,851
10,711
771
4,554
19,446
9,675
2,245
8,402
11,044
0
61,935
W
Ganesha
Asphyxiator
Ganesha
10,710
982
1,406
3,773
23,865
26,433
338
6,930
16,935
20,785
0
W
Zhong Kui
Dreanoran
Zhong Kui
18,204
1,596
2,042
5,563
16,326
23,103
1,098
6,648
9,678
32,623
0
L
Hera
Gillz
Hera
29,452
4,850
0
2,320
14,031
6,214
188
9,119
4,912
50,412
0
L
Jing Wei
Lumikusik
Jing Wei
19,013
14,343
1,598
4,699
19,112
8,181
1,084
12,097
7,015
0
37,426
L
Anhur
MarlleBoa
Anhur
13,422
7,355
1,785
2,877
14,125
6,507
432
7,352
6,773
0
24,204
L
Hercules
NarevPlay
Hercules
9,006
2,436
1,725
9,455
24,165
24,592
170
11,704
12,461
0
17,769
W
16,572
6,319
2,458
5,842
23,570
23,747
843
6,059
16,911
0
24,328
W
Baron Samedi
bicjaxon
Baron Samedi
19,993
1,749
11,388
5,094
15,001
9,011
953
9,134
5,867
41,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,615
Gold Earned
57,833
143
Minions Killed
155
0
Camps Cleared
0
1,217,996
Distance Traveled
1,274,046
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,054
670
7
0
0
235,138
0
W
Medusa
11,411
761
64
4
0
226,209
0
W
Ganesha
11,353
757
0
0
0
270,613
0
W
Zhong Kui
12,725
848
29
2
0
260,254
1
L
Hera
10,425
695
45
3
0
244,428
0
L
Jing Wei
10,606
707
45
3
0
241,319
0
L
Anhur
11,649
777
28
2
0
227,143
1
L
Hercules
9,881
659
18
1
0
269,968
0
W
Vamana
10,624
708
19
1
0
254,582
2
W
Baron Samedi
11,720
781
43
3
0
262,388
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role