Player Matchup

Artemis
Artemis
Silver IV
BilouYaya
Artemis
Silver IV
Level 82
God Stats
1W - 0L
1,377 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
Gott_Laucherker
Cu Chulainn
Gold III
Level 128
God Stats
42W - 42L
1,575 SR
Queue Stats
274W - 251L
1,497 MMR
Party 1
Sobek
Sobek
Silver I
SAMU15505
Sobek
Silver I
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,477 MMR
Solo
Ravana
Ravana
Gold IV
The Mithyx
Ravana
Gold IV
Level 112
God Stats
8W - 5L
1,596 SR
Queue Stats
110W - 97L
1,487 MMR
Solo
Merlin
Merlin
Gold IV
Vergil_PEC
Merlin
Gold IV
Level 122
God Stats
30W - 28L
1,529 SR
Queue Stats
256W - 239L
1,490 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 98
1,515 SR
1,490 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 110
1,709 SR
1,478 MMR
Hera
Hera
Gold III
AdmiralBelvedere
Hera
Gold III
Level 128
God Stats
15W - 17L
1,607 SR
Queue Stats
48W - 54L
1,623 MMR
Party 2
Bellona
Bellona
Silver I
LaSaumure77
Bellona
Silver I
Level 124
God Stats
0W - 1L
1,866 SR
Queue Stats
136W - 112L
1,425 MMR
Solo
Cupid
Cupid
Gold III
reinihard
Cupid
Gold III
Level 83
God Stats
22W - 24L
1,581 SR
Queue Stats
517W - 489L
1,480 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
sattisatte
Baron Samedi
Silver I
Level 149
God Stats
3W - 2L
1,986 SR
Queue Stats
100W - 98L
1,372 MMR
Party 2
Awilix
Awilix
Silver IV
zLegendplayer
Awilix
Silver IV
Level 64
God Stats
1W - 2L
1,504 SR
Queue Stats
6W - 10L
1,490 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BilouYaya
Artemis
20
2 / 13 / 11
15,077
471
16,931
25,794
8,891
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cu Chulainn
Gott_Laucherker
Cu Chulainn
20
10 / 3 / 10
17,491
547
30,933
35,021
54,012
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sobek
SAMU15505
Sobek
18
1 / 8 / 15
15,104
472
12,328
31,557
41,708
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ravana
The Mithyx
Ravana
20
14 / 3 / 10
20,827
651
23,010
15,583
8,281
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
Vergil_PEC
Merlin
20
7 / 3 / 11
16,923
529
27,964
15,099
6,053
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
AphroditeHeimdallrHun BatzSusanoPersephone

VS

Bans
YemojaKumbhakarnaJormungandrAthenaSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 7
16,434
514
24,693
18,260
7,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
LaSaumure77
Bellona
20
2 / 7 / 6
14,026
438
15,170
32,156
39,766
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cupid
reinihard
Cupid
20
11 / 5 / 7
16,352
511
21,553
23,756
10,868
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
sattisatte
Baron Samedi
20
3 / 11 / 19
15,561
486
14,080
34,879
39,922
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
6 / 6 / 5
14,951
467
11,656
21,974
8,729
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
74
34
Kills
30
30
Deaths
34
57
Assists
44
Player
Kills
Deaths
Assists
KDA
L
8
5
7
2.3
W
Artemis
BilouYaya
Artemis
2
13
11
0.58
W
Cu Chulainn
Gott_Laucherker
Cu Chulainn
10
3
10
5
L
Bellona
LaSaumure77
Bellona
2
7
6
0.71
W
Sobek
SAMU15505
Sobek
1
8
15
1.06
W
Ravana
The Mithyx
Ravana
14
3
10
6.33
W
Merlin
Vergil_PEC
Merlin
7
3
11
4.17
L
Cupid
reinihard
Cupid
11
5
7
2.9
L
Baron Samedi
sattisatte
Baron Samedi
3
11
19
1.14
L
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,166
Damage
87,152
123,054
Taken
131,025
118,945
Mitigated
106,379
33,950
Healing
32,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,693
7,859
0
2,795
18,260
7,094
546
5,635
12,545
123,462
0
W
Artemis
BilouYaya
Artemis
16,931
9,742
0
6,979
25,794
8,891
3,332
11,467
14,227
0
93,456
W
Cu Chulainn
Gott_Laucherker
Cu Chulainn
30,933
5,759
0
10,249
35,021
54,012
2,533
9,770
24,704
0
117,408
L
Bellona
LaSaumure77
Bellona
15,170
3,279
0
8,023
32,156
39,766
1,364
7,667
23,839
3,070
89,147
W
Sobek
SAMU15505
Sobek
12,328
339
1,978
7,279
31,557
41,708
461
9,045
22,437
43,567
0
W
Ravana
The Mithyx
Ravana
23,010
6,105
0
7,256
15,583
8,281
3,539
7,808
7,729
0
184,368
W
Merlin
Vergil_PEC
Merlin
27,964
759
0
209
15,099
6,053
960
6,108
8,891
133,124
0
L
Cupid
reinihard
Cupid
21,553
13,521
952
9,188
23,756
10,868
0
4,849
18,857
0
122,038
L
Baron Samedi
sattisatte
Baron Samedi
14,080
1,266
2,176
6,332
34,879
39,922
234
14,712
20,055
48,692
0
L
11,656
3,487
0
3,355
21,974
8,729
0
7,429
14,382
0
114,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,422
Gold Earned
77,324
689
Minions Killed
749
0
Camps Cleared
0
3,014,810
Distance Traveled
2,940,839
31
Wards Purchased
52
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
16,434
514
214
7
0
602,079
15
W
Artemis
15,077
471
122
4
0
480,731
1
W
Cu Chulainn
17,491
547
143
4
0
580,473
15
L
Bellona
14,026
438
136
4
0
568,635
13
W
Sobek
15,104
472
43
1
0
654,494
5
W
Ravana
20,827
651
224
7
0
686,203
6
W
Merlin
16,923
529
157
5
0
612,909
4
L
Cupid
16,352
511
185
6
0
561,836
2
L
Baron Samedi
15,561
486
56
2
0
548,025
13
L
Awilix
14,951
467
158
5
0
660,264
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role