Player Matchup

Nemesis
Nemesis
CatSparrow
Nemesis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,218 Elo+
Party 1
Cupid
Cupid
JingleMeow
Cupid
Level 12
God Stats
5W - 4L
1,493 SR
Queue Stats
9W - 16L
1,218 Elo+
Party 1
Ra
Ra
Marce12loair
Ra
Level 26
God Stats
12W - 10L
1,414 SR
Queue Stats
191W - 205L
1,326 Elo+
Solo
Cthulhu
Cthulhu
Stenenvreter
Cthulhu
Level 23
God Stats
3W - 2L
1,477 SR
Queue Stats
50W - 55L
1,306 Elo+
Solo
Achilles
Achilles
Supermegho
Achilles
Level 29
God Stats
1W - 5L
1,538 SR
Queue Stats
5W - 10L
1,151 Elo+
Solo
Team Averages
Level 20
1,484 SR
1,244 Elo+

VS

Team Averages
Level 14
1,581 SR
1,328 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
ARCTICVOLCANO
Jormungandr
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,180 Elo+
Party 2
Chang'e
Chang'e
Raelareei
Chang'e
Level 24
God Stats
1W - 6L
1,903 SR
Queue Stats
48W - 60L
1,280 Elo+
Solo
Thanatos
Thanatos
holyskate
Thanatos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 2
Susano
Susano
sN1xZ
Susano
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
4W - 9L
1,180 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CatSparrow
Nemesis
16
2 / 5 / 4
11,179
447
3,657
12,925
4,631
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
15
3 / 1 / 3
10,615
425
5,775
7,983
2,797
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
3 / 3 / 7
12,148
486
9,180
12,792
5,803
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Stenenvreter
Cthulhu
20
8 / 2 / 6
14,257
570
17,153
18,750
16,539
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Achilles
Supermegho
Achilles
19
5 / 1 / 3
12,048
482
11,122
16,852
20,755
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
1 / 2 / 0
9,814
393
1,362
19,242
13,371
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
ARCTICVOLCANO
Jormungandr
2
0 / 0 / 0
4,754
190
0
0
0
Chang'e
Raelareei
Chang'e
19
5 / 5 / 4
11,622
465
17,128
17,788
7,014
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
holyskate
Thanatos
14
0 / 6 / 3
9,174
367
5,379
15,089
5,127
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Boots

Boots

+6%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Susano
sN1xZ
Susano
15
5 / 8 / 2
9,979
399
10,308
13,669
5,197
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
21
Kills
11
12
Deaths
21
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
2
0
0.5
L
Jormungandr
ARCTICVOLCANO
Jormungandr
0
0
0
0
W
Nemesis
CatSparrow
Nemesis
2
5
4
0.8
W
Cupid
3
1
3
4.5
W
3
3
7
2.17
L
Chang'e
Raelareei
Chang'e
5
5
4
1.4
W
Cthulhu
Stenenvreter
Cthulhu
8
2
6
5.5
W
Achilles
Supermegho
Achilles
5
1
3
6.5
L
Thanatos
holyskate
Thanatos
0
6
3
0.25
L
Susano
sN1xZ
Susano
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,887
Damage
34,177
69,302
Taken
65,788
50,525
Mitigated
30,709
25,869
Healing
22,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
1,362
0
492
3,552
19,242
13,371
1,743
7,954
11,088
0
43,559
L
Jormungandr
ARCTICVOLCANO
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
CatSparrow
Nemesis
3,657
675
0
4,259
12,925
4,631
0
4,279
8,646
0
48,684
W
Cupid
5,775
3,684
249
3,013
7,983
2,797
3,984
2,981
5,002
0
47,192
W
9,180
1,091
4,279
6,627
12,792
5,803
618
7,891
4,876
80,934
0
L
Chang'e
Raelareei
Chang'e
17,128
2,905
2,386
7,463
17,788
7,014
1,350
5,858
11,505
85,412
0
W
Cthulhu
Stenenvreter
Cthulhu
17,153
614
0
2,162
18,750
16,539
1,684
5,388
13,222
70,788
0
W
Achilles
Supermegho
Achilles
11,122
1,736
0
5,280
16,852
20,755
2,105
8,243
8,509
0
73,508
L
Thanatos
holyskate
Thanatos
5,379
1,131
0
8,273
15,089
5,127
0
6,105
8,859
0
45,980
L
Susano
sN1xZ
Susano
10,308
3,488
0
0
13,669
5,197
367
6,482
7,137
0
49,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,247
Gold Earned
45,343
489
Minions Killed
340
0
Camps Cleared
0
2,319,158
Distance Traveled
1,585,825
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,814
393
75
3
0
475,930
1
L
Jormungandr
4,754
190
0
0
0
0
0
W
Nemesis
11,179
447
66
3
0
486,289
0
W
Cupid
10,615
425
86
3
0
456,341
5
W
Ra
12,148
486
144
6
0
446,347
6
L
Chang'e
11,622
465
121
5
0
439,356
0
W
Cthulhu
14,257
570
94
4
0
457,468
0
W
Achilles
12,048
482
99
4
0
472,713
0
L
Thanatos
9,174
367
72
3
0
385,388
1
L
Susano
9,979
399
72
3
0
285,151
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role