Player Matchup

King Arthur
King Arthur
CalixtosPR
King Arthur
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 16L
1,503 Elo+
Party 2
Anubis
Anubis
VirusTransmitter
Anubis
Level 86
God Stats
9W - 4L
1,719 SR
Queue Stats
87W - 88L
1,467 Elo+
Party 2
Neith
Neith
XxGrimxTimxX
Neith
Level 22
God Stats
5W - 4L
1,294 SR
Queue Stats
60W - 67L
1,401 Elo+
Solo
Team Averages
Level 42
1,504 SR
1,457 Elo+

VS

Team Averages
Level 32
1,615 SR
1,415 Elo+
Hel
Hel
LostSpaceCadet
Hel
Level 18
God Stats
0W - 1L
1,674 SR
Queue Stats
5W - 10L
1,360 Elo+
Solo
Fenrir
Fenrir
OsP_Aldo
Fenrir
Level 28
God Stats
4W - 2L
1,851 SR
Queue Stats
12W - 8L
1,467 Elo+
Party 1
Odin
Odin
OsP_Slayer453
Odin
Level 50
God Stats
0W - 1L
1,321 SR
Queue Stats
28W - 30L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CalixtosPR
King Arthur
16
2 / 6 / 6
11,989
631
6,117
16,883
13,887
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
10 / 5 / 2
15,213
801
27,511
16,431
7,681
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
0 / 9 / 9
11,282
594
8,478
12,156
3,499
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 9
10,714
564
1,755
10,480
3,343
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
OsP_Aldo
Fenrir
17
10 / 9 / 6
14,589
768
15,811
20,129
10,553
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
9 / 3 / 11
13,900
732
14,738
21,901
23,317
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
46
12
Kills
20
20
Deaths
12
17
Assists
26
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CalixtosPR
King Arthur
2
6
6
0.83
L
1
0
9
5.5
L
Fenrir
OsP_Aldo
Fenrir
10
9
6
1.44
L
9
3
11
4.83
W
10
5
2
2.2
W
0
9
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,106
Damage
32,304
45,470
Taken
52,510
25,067
Mitigated
37,213
12,661
Healing
23,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CalixtosPR
King Arthur
6,117
755
0
2,508
16,883
13,887
178
1,335
15,183
0
21,351
L
1,755
1,050
8,544
5,845
10,480
3,343
72
6,153
4,302
10,265
0
L
Fenrir
OsP_Aldo
Fenrir
15,811
5,263
0
2,573
20,129
10,553
918
11,875
8,079
0
60,932
L
14,738
4,824
1,128
5,468
21,901
23,317
436
9,625
11,901
0
72,293
W
27,511
1,546
424
9,184
16,431
7,681
875
562
15,573
97,651
0
W
8,478
4,754
0
545
12,156
3,499
1,242
113
11,547
0
35,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,484
Gold Earned
39,203
185
Minions Killed
174
0
Camps Cleared
0
844,445
Distance Traveled
830,209
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,989
631
17
1
0
327,626
0
L
Hel
10,714
564
23
1
0
219,884
3
L
Fenrir
14,589
768
62
3
0
279,405
4
L
Odin
13,900
732
89
5
0
330,920
6
W
Anubis
15,213
801
125
7
0
271,312
6
W
Neith
11,282
594
43
2
0
245,507
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role