Player Matchup

Izanami
Izanami
BloodRave1991
Izanami
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
184W - 158L
1,471 Elo+
Party 1
Cthulhu
Cthulhu
Lord Epic31
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 6L
1,565 Elo+
Party 3
Jormungandr
Jormungandr
Rubberdukyzilla
Jormungandr
Level 17
God Stats
5W - 2L
1,659 SR
Queue Stats
17W - 13L
1,416 Elo+
Party 3
Thor
Thor
WinkyVonTrapp
Thor
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 14L
1,500 Elo+
Solo
Hades
Hades
edel_Dattel
Hades
Level 17
God Stats
150W - 98L
1,519 SR
Queue Stats
158W - 115L
1,463 Elo+
Party 1
Team Averages
Level 17
1,536 SR
1,483 Elo+

VS

Team Averages
Level 18
1,443 SR
1,542 Elo+
Guan Yu
Guan Yu
CycloneSpiin
Guan Yu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 4L
1,812 Elo+
Party 2
Bastet
Bastet
ItsTinkerbell13
Bastet
Level 11
God Stats
1W - 0L
1,675 SR
Queue Stats
4W - 4L
1,495 Elo+
Solo
Persephone
Persephone
TZoeschg
Persephone
Level 28
God Stats
1W - 3L
1,128 SR
Queue Stats
137W - 113L
1,559 Elo+
Party 2
Set
Set
eiber400
Set
Level 20
God Stats
5W - 10L
1,303 SR
Queue Stats
87W - 97L
1,424 Elo+
Solo
Merlin
Merlin
hirokiolk011
Merlin
Level 12
God Stats
4W - 1L
1,610 SR
Queue Stats
15W - 15L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
2 / 11 / 3
10,239
1,024
11,138
18,414
4,849
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Lord Epic31
Cthulhu
16
3 / 11 / 3
10,420
1,042
9,873
22,785
3,058
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jormungandr
Rubberdukyzilla
Jormungandr
15
3 / 8 / 2
9,916
992
8,305
18,439
12,559
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 5 / 1
8,237
824
726
4,348
1,088
16
1 / 7 / 4
10,211
1,021
11,171
22,891
9,151
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

17

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CycloneSpiin
Guan Yu
19
14 / 1 / 20
13,019
1,302
22,275
12,301
11,772
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
12 / 1 / 13
12,536
1,254
19,835
6,953
2,133
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Persephone
TZoeschg
Persephone
17
2 / 2 / 23
10,670
1,067
12,647
5,626
1,792
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
6 / 2 / 25
11,568
1,157
8,476
13,533
4,975
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
18
7 / 3 / 20
11,596
1,160
13,494
9,497
3,270
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
142
9
Kills
41
42
Deaths
9
13
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Izanami
2
11
3
0.32
W
Guan Yu
CycloneSpiin
Guan Yu
14
1
20
24
W
12
1
13
18.5
L
Cthulhu
Lord Epic31
Cthulhu
3
11
3
0.41
L
Jormungandr
Rubberdukyzilla
Jormungandr
3
8
2
0.5
W
Persephone
TZoeschg
Persephone
2
2
23
6.75
L
0
5
1
0.1
L
1
7
4
0.43
W
6
2
25
9.25
W
Merlin
7
3
20
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,213
Damage
76,727
86,877
Taken
47,910
30,705
Mitigated
23,942
5,948
Healing
9,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
11,138
7,624
0
573
18,414
4,849
0
4,715
13,699
0
33,359
W
Guan Yu
CycloneSpiin
Guan Yu
22,275
6,983
2,346
2,564
12,301
11,772
0
7,125
4,951
0
43,395
W
19,835
6,855
0
960
6,953
2,133
0
4,191
2,637
0
39,320
L
Cthulhu
Lord Epic31
Cthulhu
9,873
713
126
0
22,785
3,058
0
9,627
13,158
21,085
0
L
Jormungandr
Rubberdukyzilla
Jormungandr
8,305
1,866
0
916
18,439
12,559
0
4,735
13,704
19,971
0
W
Persephone
TZoeschg
Persephone
12,647
913
0
308
5,626
1,792
0
3,640
1,883
20,363
0
L
726
299
0
0
4,348
1,088
0
711
3,465
0
1,065
L
11,171
952
563
3,770
22,891
9,151
0
6,353
16,538
42,600
0
W
8,476
3,826
0
3,093
13,533
4,975
0
8,737
4,671
0
19,684
W
Merlin
13,494
1,635
0
0
9,497
3,270
0
4,978
4,419
28,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,023
Gold Earned
59,389
173
Minions Killed
172
3
Camps Cleared
8
737,946
Distance Traveled
1,031,618
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,239
1,024
48
5
1
172,969
0
W
Guan Yu
13,019
1,302
45
5
3
220,170
0
W
Bastet
12,536
1,254
52
5
3
205,308
0
L
Cthulhu
10,420
1,042
17
2
0
148,932
0
L
Jormungandr
9,916
992
19
2
0
187,700
0
W
Persephone
10,670
1,067
18
2
1
197,738
0
L
Thor
8,237
824
4
0
1
47,853
1
L
Hades
10,211
1,021
85
9
1
180,492
0
W
Set
11,568
1,157
13
1
0
219,740
0
W
Merlin
11,596
1,160
44
4
1
188,662
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role