Player Matchup

Persephone
Persephone
Gold IV
Katalka456
Persephone
Gold IV
Level 151
God Stats
4W - 5L
1,347 SR
Queue Stats
356W - 376L
1,347 MMR
Solo
Chang'e
Chang'e
Gold V
LgeZor
Chang'e
Gold V
Level 123
God Stats
25W - 14L
1,707 SR
Queue Stats
327W - 304L
1,389 MMR
Solo
Ymir
Ymir
Silver I
Qarchi
Ymir
Silver I
Level 69
God Stats
11W - 14L
1,530 SR
Queue Stats
256W - 256L
1,328 MMR
Solo
Izanami
Izanami
Silver I
dvboskyy
Izanami
Silver I
Level 89
God Stats
27W - 26L
1,555 SR
Queue Stats
141W - 136L
1,268 MMR
Party 2
Susano
Susano
Silver I
wanodybo
Susano
Silver I
Level 109
God Stats
2W - 4L
1,465 SR
Queue Stats
199W - 182L
1,327 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 108
1,521 SR
1,332 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 113
1,586 SR
1,368 MMR
Poseidon
Poseidon
Gold V
Cocaiiine
Poseidon
Gold V
Level 118
God Stats
16W - 25L
1,624 SR
Queue Stats
406W - 363L
1,364 MMR
Solo
Odin
Odin
Silver I
JacintoPaton
Odin
Silver I
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
396W - 376L
1,296 MMR
Solo
Fafnir
Fafnir
Bronze III
Okmine
Fafnir
Bronze III
Level 100
God Stats
1W - 0L
1,929 SR
Queue Stats
75W - 68L
1,306 MMR
Party 1
Bakasura
Bakasura
Silver IV
SerenityShield
Bakasura
Silver IV
Level 144
God Stats
3W - 1L
1,500 SR
Queue Stats
31W - 29L
1,500 MMR
Solo
Hachiman
Hachiman
Silver III
Villame
Hachiman
Silver III
Level 125
God Stats
4W - 5L
1,376 SR
Queue Stats
170W - 145L
1,372 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Katalka456
Persephone
20
2 / 5 / 10
16,931
470
18,897
19,101
8,532
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chang'e
LgeZor
Chang'e
20
6 / 6 / 7
18,477
513
24,603
25,909
26,645
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
Qarchi
Ymir
20
3 / 7 / 4
18,392
511
12,682
33,945
35,469
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
dvboskyy
Izanami
20
5 / 7 / 5
17,986
500
21,674
22,583
8,540
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Susano
wanodybo
Susano
20
10 / 11 / 3
18,561
516
25,426
29,145
13,630
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
KukulkanAphroditeThe MorriganHelThor

VS

Bans
HeimdallrArachneKumbhakarnaGaneshaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Cocaiiine
Poseidon
20
11 / 4 / 5
21,508
597
25,899
22,311
8,993
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 9 / 9
17,660
491
12,545
34,679
44,878
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fafnir
Okmine
Fafnir
20
4 / 3 / 14
18,853
524
11,690
28,214
54,633
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
20
13 / 7 / 10
25,050
696
33,081
31,385
14,275
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
Villame
Hachiman
20
6 / 3 / 7
19,509
542
15,658
24,382
9,929
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
81
26
Kills
36
36
Deaths
26
29
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Cocaiiine
Poseidon
11
4
5
3.38
W
2
9
9
0.72
L
Persephone
Katalka456
Persephone
2
5
10
1.4
L
Chang'e
LgeZor
Chang'e
6
6
7
1.58
W
Fafnir
Okmine
Fafnir
4
3
14
3.67
L
Ymir
Qarchi
Ymir
3
7
4
0.71
W
Bakasura
13
7
10
2.57
W
Hachiman
Villame
Hachiman
6
3
7
3.17
L
Izanami
dvboskyy
Izanami
5
7
5
1.07
L
Susano
wanodybo
Susano
10
11
3
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,282
Damage
98,873
130,683
Taken
140,971
92,816
Mitigated
132,708
33,901
Healing
41,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Cocaiiine
Poseidon
25,899
1,535
0
3,450
22,311
8,993
631
13,006
9,230
171,745
0
W
12,545
3,371
0
3,120
34,679
44,878
900
13,282
20,801
1,484
82,384
L
Persephone
Katalka456
Persephone
18,897
1,074
0
2,748
19,101
8,532
686
5,545
13,031
117,328
0
L
Chang'e
LgeZor
Chang'e
24,603
1,910
2,179
11,867
25,909
26,645
2,714
7,138
17,809
148,204
0
W
Fafnir
Okmine
Fafnir
11,690
4,228
888
9,280
28,214
54,633
2,264
12,292
15,898
39,492
0
L
Ymir
Qarchi
Ymir
12,682
1,476
0
8,120
33,945
35,469
0
7,924
23,352
131,750
0
W
Bakasura
33,081
20,487
0
15,371
31,385
14,275
993
9,782
21,478
0
228,518
W
Hachiman
Villame
Hachiman
15,658
8,806
0
9,238
24,382
9,929
8,490
9,899
14,408
0
157,877
L
Izanami
dvboskyy
Izanami
21,674
15,704
0
5,709
22,583
8,540
6,178
10,236
11,440
0
144,299
L
Susano
wanodybo
Susano
25,426
5,678
0
3,278
29,145
13,630
0
8,479
19,167
0
124,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,347
Gold Earned
102,580
993
Minions Killed
908
0
Camps Cleared
0
3,139,446
Distance Traveled
3,405,580
34
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
21,508
597
253
7
0
685,303
17
W
Odin
17,660
491
123
3
0
610,749
6
L
Persephone
16,931
470
186
5
0
617,707
10
L
Chang'e
18,477
513
222
6
0
641,292
10
W
Fafnir
18,853
524
50
1
0
659,878
8
L
Ymir
18,392
511
157
4
0
624,924
2
W
Bakasura
25,050
696
293
8
0
798,692
3
W
Hachiman
19,509
542
189
5
0
650,958
3
L
Izanami
17,986
500
258
7
0
618,593
10
L
Susano
18,561
516
170
5
0
636,930
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role